Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-16 | Fix crash when playing Tween right after finishing | kobewi | |
2022-09-16 | Merge pull request #65525 from MJacred/os/distribution | Rémi Verschelde | |
Add get_distribution_name() and get_version() to OS | |||
2022-09-16 | Merge pull request #65833 from JFonS/taa_fix_particles_errors | Rémi Verschelde | |
Fix error spam in the renderer when using GPUParticles3D | |||
2022-09-16 | Merge pull request #65878 from raulsntos/dotnet/absolute-push_nupkgs_local | Rémi Verschelde | |
Make `push_nupkgs_local` absolute | |||
2022-09-16 | Add get_distribution_name() and get_version() to OS | MJacred | |
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP Co-authored-by: bruvzg | |||
2022-09-16 | Merge pull request #65295 from reduz/json-as-resource | Rémi Verschelde | |
2022-09-16 | Make `push_nupkgs_local` absolute | Raul Santos | |
Ensures the `push_nupkgs_local` argument in build_assemblies.py is an absolute path so the argument can be given as a relative path and it will be converted. | |||
2022-09-16 | Fix error spam in the renderer when using GPUParticles3D | JFonS | |
The flag INSTANCE_DATA_FLAG_MULTIMESH is used for both multimesh and particles instances, this commit adds a new INSTANCE_DATA_FLAG_PARTICLES flag to discriminate between them. This flag will also be used in the future to properly support TAA in particles. | |||
2022-09-16 | Merge pull request #65873 from Chaosus/fix_uniform_sorting | Rémi Verschelde | |
Fix sorting of uniform items in the material properties | |||
2022-09-16 | Merge pull request #60786 from Rindbee/update-editor-property-status | Rémi Verschelde | |
Update checked based on the variant type of the value | |||
2022-09-16 | Merge pull request #65868 from timothyqiu/metadata-crash | Rémi Verschelde | |
Fix crash open opening Add Metadata dialog | |||
2022-09-16 | Merge pull request #65846 from clayjohn/mem-leak | Rémi Verschelde | |
Free preview sun and environement on editor close | |||
2022-09-16 | Merge pull request #65496 from MinusKube/popup-capture-mouse-bug | Rémi Verschelde | |
Fix MOUSE_MODE_CAPTURED not working correctly with popups | |||
2022-09-16 | Merge pull request #65550 from MinusKube/small-popup-bug | Rémi Verschelde | |
Use embedding viewport instead of parent viewport to determine popup rect | |||
2022-09-16 | Merge pull request #65854 from YeldhamDev/add_element_fix | Rémi Verschelde | |
Fix empty text in the add button when editing nodes with items | |||
2022-09-16 | Merge pull request #65325 from TokageItLab/refactor-variant-for-anim | Rémi Verschelde | |
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween` | |||
2022-09-16 | Merge pull request #36541 from MJacred/docs/texture2darray | Rémi Verschelde | |
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered | |||
2022-09-16 | Merge pull request #65432 from Calinou/doc-volumetric-fog | Rémi Verschelde | |
Improve volumetric fog and FogVolume documentation | |||
2022-09-16 | Merge pull request #65794 from Geometror/fix-canvas-backbuffer | Rémi Verschelde | |
Fix/restore BackBufferCopy | |||
2022-09-16 | Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale | Rémi Verschelde | |
Allow negative `speed_scale` in AnimatedSprite2D & 3D | |||
2022-09-16 | Merge pull request #65842 from bruvzg/remove_quit_tabs | Rémi Verschelde | |
[macOS] Remove tabs for "Quit" menu item. | |||
2022-09-16 | Merge pull request #65845 from aaronfranke/unused-abort-scan | Rémi Verschelde | |
Remove unused `abort_scan` variable | |||
2022-09-16 | Fix sorting of uniform items in the material properties | Yuri Rubinsky | |
Co-authored-by: Chia-Hsiang Cheng <garychia@users.noreply.github.com> | |||
2022-09-15 | Free preview sun and environement on editor close. | clayjohn | |
Previously, they would only be freed if they were in the editor node tree. | |||
2022-09-16 | Fix crash open opening Add Metadata dialog | Haoyu Qiu | |
2022-09-15 | Merge pull request #65800 from dsnopek/xr-resize-viewport-3 | Clay John | |
Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node | |||
2022-09-15 | Fix empty text in the add button when editing nodes with items | Michael Alexsander | |
2022-09-16 | Update checked based on the variant type of the value | Rindbee | |
In `EditorProperty::update_revert_and_pin_status`, if `checkable` is `true`, update `checked` based on the variant type of the value, and rename the function as `EditorProperty::update_editor_property_status`. **Known problems:** 1. Unable to check Checkbox for properties of type `Object` when it is unchecked. This is probably because during value store/fetch, the `nullptr` (variant type is `Variant::OBJECT`) eventually becomes `Variant()` (variant type is `Variant::NIL`). 2. For theme overrides, click the revert icon will uncheck the Checkbox. This is probably because `EditorPropertyRevert::get_property_revert_value` returns `Variant()`. | |||
2022-09-15 | [macOS] Remove tabs for "Quit" menu item. | bruvzg | |
2022-09-15 | Remove unused `abort_scan` variable | Aaron Franke | |
2022-09-15 | Merge pull request #65831 from bruvzg/vlk_edge_lag | Rémi Verschelde | |
[macOS] Fix redraw lag at the edge of the resizing window. | |||
2022-09-15 | Merge pull request #65830 from EricEzaM/fix-shortcut-crash | Rémi Verschelde | |
Check TreeItem for nullptr before accessing. | |||
2022-09-15 | Merge pull request #62903 from ↵ | Rémi Verschelde | |
Rindbee/fix-property-link-not-work-in-MultiNodeEdit Set the changed field to empty (meaning all) if the link button is pressed | |||
2022-09-15 | Merge pull request #65152 from s77rt/fix-56343 | Rémi Verschelde | |
Fix GDScript preload fails in standalone build unless files are present in directory | |||
2022-09-15 | Merge pull request #65819 from raulsntos/theme-docs | Rémi Verschelde | |
Fix theme methods usage in docs | |||
2022-09-15 | Merge pull request #65818 from raulsntos/dotnet/crypto-docs | Rémi Verschelde | |
Fix invalid C# in crypto docs | |||
2022-09-15 | Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree | Rémi Verschelde | |
Fix redraw timing in `AnimationBlendTreeEditor` | |||
2022-09-15 | Merge pull request #65469 from BastiaanOlij/scene_data_reorg | Rémi Verschelde | |
Extract shared scene data into a separate class | |||
2022-09-15 | Merge pull request #65760 from Mickeon/try-vformat-var-args | Rémi Verschelde | |
Use variadic template in `vformat()` (allow more than 5 arguments) | |||
2022-09-15 | Merge pull request #63428 from fabriceci/fix-basis-get-axis-angle | Rémi Verschelde | |
Test, refactor and fix a bug in Basis.get_axis_angle | |||
2022-09-15 | Merge pull request #65823 from raulsntos/dotnet/signal-docs | Ignacio Roldán Etcheverry | |
C#: Move signal documentation to the event | |||
2022-09-15 | [macOS] Fix redraw lag at the edge of the resizing window. | bruvzg | |
2022-09-15 | Check TreeItem for nullptr before accessing. | Eric M | |
2022-09-15 | Fix GDScript `preload` fails in standalone build unless files are present in ↵ | Abdelhafidh Belalia | |
directory Fixes #56343. | |||
2022-09-15 | C#: Move signal documentation to the event | Raul Santos | |
Move signal documentation from the delegate to the event and also deprecate the event if the signal is deprecated. | |||
2022-09-15 | Fix theme methods usage in docs | Raul Santos | |
- Fix usages of `get_icon` that was renamed `get_theme_icon`. - Replace `new Control().get_font*` with `ThemeDB.fallback_font*`. | |||
2022-09-15 | Fix invalid C# in crypto docs | Raul Santos | |
2022-09-15 | Merge pull request #65507 from raulsntos/dotnet/nuget-fallback | Rémi Verschelde | |
Fix NuGet fallback folder packages | |||
2022-09-15 | Fix NuGet fallback folder packages | Raul Santos | |
- Creates a `Godot.Offline.Config` file to configurate NuGet with Godot's fallback folder. This is easier because now we can assume we can override the entire file since user config will likely be in the default `NuGet.Config` file or an additional `*.config` file. - Ensure the NuGet fallback folder is created at the same time it is added to the NuGet configuration so future builds don't fail. - Add `GodotSharp` and `GodotSharpEditor` packages to the fallback folder. - Add `.nupkg.metadata` file to packages in fallback folder. - Refer to `Godot.SourceGenerators` using the specific non-floating version since floating versions don't seem to work with fallbackPackageFolders. | |||
2022-09-15 | Extract shared scene data into a separate class | Bastiaan Olij | |