Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-11 | Fix inline IME input not working in the empty LineEdit with the placeholder. | bruvzg | |
2021-10-10 | Merge pull request #53066 from Chaosus/shader_funcs | Rémi Verschelde | |
2021-10-09 | Merge pull request #53614 from mashumafi/prevent-viewport-crash-2 | Rémi Verschelde | |
2021-10-09 | Executing AcceptDialog.push_input no longer crashes | mashumafi | |
2021-10-09 | Merge pull request #53608 from JFonS/fix_blendshape_lods | Rémi Verschelde | |
2021-10-09 | Merge pull request #53609 from madmiraal/update-android-ci-java | Rémi Verschelde | |
2021-10-09 | Fix auto LOD generation for blendshapes. | Joan Fons | |
2021-10-09 | Merge pull request #53598 from Paulb23/action-editor-search-crash | Rémi Verschelde | |
Fix crash when searching action map creates empty categories | |||
2021-10-09 | Update Android CI to use JDK 11. | Marcel Admiraal | |
2021-10-09 | Fix crash when searching action map creates empty catagories | Paulb23 | |
2021-10-09 | Merge pull request #53580 from RandomShaper/improve_cache_funcs | Rémi Verschelde | |
2021-10-09 | Merge pull request #53592 from Calinou/doc-timer-wait-time-fix-typo | Rémi Verschelde | |
2021-10-09 | Merge pull request #53594 from Calinou/editor-import-dock-add-dirty-marker | Rémi Verschelde | |
Add a "dirty" marker to the editor import dock for unsaved changes | |||
2021-10-09 | Add a "dirty" marker to the editor import dock for unsaved changes | Hugo Locurcio | |
2021-10-09 | Fix typo in the `Timer.wait_time` description | Hugo Locurcio | |
2021-10-09 | Implement get_cache_path() for iOS, and improve it for Android and Windows | Pedro J. Estébanez | |
2021-10-09 | Merge pull request #53588 from mashumafi/stringify | Rémi Verschelde | |
2021-10-09 | Merge pull request #53589 from Calinou/timer-low-wait-time-add-warning | Rémi Verschelde | |
2021-10-09 | Merge pull request #53570 from zaevi/fix_gdignore | Rémi Verschelde | |
2021-10-09 | Merge pull request #51429 from omar-polo/fix-basename | Rémi Verschelde | |
2021-10-09 | Add a warning for Timer nodes with very low wait times | Hugo Locurcio | |
Very low wait times behave in unpredictable ways depending on the rendered frame rate. This is because the timeout signal is only emitted once per rendered frame (or physics frame, depending on the timer's process mode). | |||
2021-10-09 | Enhance and cleanup stringify for Vector | mashumafi | |
2021-10-09 | Merge pull request #53584 from akien-mga/fix-bindings-arg-names | Rémi Verschelde | |
2021-10-09 | Fix missing argument names in bindings | Rémi Verschelde | |
While at it, tweak some boolean setters to use `p_enabled` for the bool. Also renames `draw_minimap()` to `set_draw_minimap()`. | |||
2021-10-08 | Merge pull request #53579 from RandomShaper/better_hash_map | Rémi Verschelde | |
2021-10-08 | use .get_file() instead of basename(3) | Omar Polo | |
On OpenBSD the compiler complains that calling basename(3) would lose const qualifier. basename(3) is defined as char *basename(char *); and can, accorgindly to the POSIX.1, modify the passed string. This uses the .get_file() method. The check is necessary because file_name could be a directory, in which case .get_file() would return an empty string. The .get_base_dir().get_file() idiom is already used. The usage of get_file() and the check were suggested by theraot, thanks! | |||
2021-10-08 | Avoid the need for copy assignment in HashMap key/data types | Pedro J. Estébanez | |
2021-10-08 | Merge pull request #52215 from Calinou/scale-3d-use-float-value | Clay John | |
Allow any floating-point value as a 3D rendering scale option | |||
2021-10-08 | Allow any floating-point value as a 3D rendering scale option | Hugo Locurcio | |
This allows for finer control over 3D rendering resolution. Supersampling can also be performed by setting a 3D rendering resolution above 1.0, which is useful for offline rendering or for very high-end GPUs. | |||
2021-10-08 | Merge pull request #53549 from DeeJayLSP/refcounted-fix-description | Rémi Verschelde | |
2021-10-08 | Merge pull request #53571 from ↵ | Rémi Verschelde | |
kleonc/scene-tree-free-objects-queued-during-destruction | |||
2021-10-08 | Fix RefCounted description | DeeJayLSP | |
If the class name is modified, its name in the description should be too. However, pluralization is a bit complicated in this case. I'll give the options `RefCounteds` and `reference-counted objects`. Maybe both can be used. | |||
2021-10-08 | Delete objects enqueued for deletion during SceneTree destruction | kleonc | |
2021-10-08 | Fix `EditorFileSystem` not checking `.gdignore` in existed directory | Zae | |
2021-10-08 | Merge pull request #53517 from ColinKinloch/native_callback_typedef | Rémi Verschelde | |
2021-10-08 | Merge pull request #53555 from Pineapple/faster-int-string-dictionary | Rémi Verschelde | |
2021-10-08 | Merge pull request #53536 from Faless/mp/4.x_rpc_config | Max Hilbrunner | |
[Net] Add call_local argument to Node.rpc_config. | |||
2021-10-08 | Merge pull request #53336 from briansemrau/gdscript-i'm-not-my-own-local-class | George Marques | |
[GDScript 2.0] fix script base class self-assignment | |||
2021-10-08 | [Net] Add call_local argument to Node.rpc_config. | Fabio Alessandrelli | |
2021-10-08 | [Net] Rename RPCConfig.sync to call_local. | Fabio Alessandrelli | |
For consistency with the other user facing changes. | |||
2021-10-08 | Merge pull request #53527 from Chaosus/shader_array | Rémi Verschelde | |
2021-10-08 | Faster hash_compare for integer and string keys in dictionaries | Bartłomiej T. Listwon | |
2021-10-08 | Allow declare the shader arrays with a size defined before identifier | Yuri Roubinsky | |
2021-10-08 | Merge pull request #53551 from YeldhamDev/tabs_is_a_buggy_mess | Rémi Verschelde | |
Fix invisible tabs not being ignored in `Tabs` | |||
2021-10-08 | Merge pull request #52911 from vnen/gdscript-use-getter-for-property-type | Rémi Verschelde | |
Use getter return type for the property type | |||
2021-10-07 | Fix invisible tabs not being ignored in `Tabs` | Michael Alexsander | |
2021-10-07 | GDScript: Use getter return type for the property type | George Marques | |
The PropertyInfo hints are more relevant for the inspector. The getter return type is more reliable and less likely to be incorrect and it is what's going to be called in the end. | |||
2021-10-07 | Merge pull request #53422 from KoBeWi/add_LUA_to_Godot | Rémi Verschelde | |
2021-10-07 | Merge pull request #53545 from vnen/gdscript-release | Rémi Verschelde | |
2021-10-07 | Merge pull request #52962 from mujpao/fix-right-click-sub-nodes | Rémi Verschelde | |