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2021-11-12Merge pull request #54903 from aaronfranke/modules-no-editorRémi Verschelde
Make OpenSimplex and VisualScript modules not depend on editor files
2021-11-12Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke
2021-11-12Merge pull request #51048 from aaronfranke/ci-minimalRémi Verschelde
2021-11-12Merge pull request #54920 from Chaosus/vs_fix_crashYuri Roubinsky
2021-11-12Merge pull request #54485 from groud/atlas_texture_paddingRémi Verschelde
2021-11-12Add a minimal template build to CIAaron Franke
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-11-12Fix editor crash due incorrect setup of default texture in visual shaderYuri Roubinsky
2021-11-12Implement texture padding in TileSetAtlasSourcesGilles Roudière
2021-11-12Merge pull request #53987 from groud/tile_data_inspector_pluginRémi Verschelde
2021-11-12Merge pull request #54912 from akien-mga/modules-check-enabledRémi Verschelde
2021-11-12Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde
2021-11-12Merge pull request #53914 from Chaosus/shader_default_texture_paramRémi Verschelde
2021-11-12Fix default_texture_param in shader pipeline to support uniform arraysYuri Roubinsky
2021-11-12Merge pull request #54816 from KoBeWi/brute_renameRémi Verschelde
2021-11-12Merge pull request #54900 from benjarmstrong/output_latency_docs_fixRémi Verschelde
2021-11-12Merge pull request #54872 from akien-mga/rect2-has_point-bordersMax Hilbrunner
Rect2: Clarify docs for `has_point` excluding bottom and right borders
2021-11-12Merge pull request #54867 from Chaosus/shader_fix_light_albedoRémi Verschelde
Fix shader crashing when using `ALBEDO` or `ALPHA` in light function
2021-11-12Clarify how 'audio/driver/output_latency' project setting worksBenjamin Armstrong
2021-11-11Merge pull request #54810 from nekomatata/area-separate-override-modesCamille Mohr-Daurat
Separate space override modes for gravity/damping in Area
2021-11-11Rect2: Clarify docs for `has_point` excluding bottom and right bordersRémi Verschelde
Improve tests, as well as documentation for `expand`.
2021-11-11Fix node naming in scene tree dockkobewi
2021-11-11Merge pull request #54889 from KoBeWi/debug_nameRémi Verschelde
2021-11-11Show built-in script names in the debuggerkobewi
2021-11-11Merge pull request #54857 from nekomatata/raycast-hit-from-insideRémi Verschelde
2021-11-11Merge pull request #54883 from bruvzg/dir_control_warningRémi Verschelde
2021-11-11Merge pull request #54876 from bruvzg/no_captured_moveRémi Verschelde
2021-11-11[GDScript] Check string literals for Unicode direction control characters.bruvzg
2021-11-11Merge pull request #54874 from lyuma/fix_other_importerRémi Verschelde
2021-11-11Make window unmovable by dragging title bar, when mouse in captured or ↵bruvzg
confined mode.
2021-11-11Merge pull request #54869 from akien-mga/string-remove-eraseRémi Verschelde
2021-11-11Merge pull request #54868 from akien-mga/color-from_hsv-staticRémi Verschelde
2021-11-11Merge pull request #54870 from bruvzg/rtl_table_copyRémi Verschelde
2021-11-11Fix import_scene_from_other_importer and import_animation_from_other_importerLyuma
2021-11-11Color: Bind `from_hsv` as static methodRémi Verschelde
2021-11-11String: Remove `erase` method, bindings can't mutate StringRémi Verschelde
2021-11-11Fix RichTextLabel selection copy with table cells.bruvzg
2021-11-11Fix shader crashing when using `ALBEDO` or `ALPHA` in light functionYuri Roubinsky
2021-11-11Merge pull request #54865 from boruok/fix-navigationpolygon-docYuri Roubinsky
2021-11-11fixed typo in NavigationPolygon docboruok
2021-11-11Merge pull request #54861 from timothyqiu/escapeRémi Verschelde
Add missing characters for property name quoting
2021-11-11Add missing characters for property name quotingHaoyu Qiu
2021-11-10Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp
Makes the results consistent for all shape types with options to set the desired behavior.
2021-11-10Merge pull request #54745 from KoBeWi/find_in_scenesRémi Verschelde
2021-11-10Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groupsRémi Verschelde
2021-11-10Merge pull request #49708 from megalobyte/editor_description_fixRémi Verschelde
2021-11-10Merge pull request #54847 from nekomatata/fix-test-move-regressionRémi Verschelde
2021-11-10Merge pull request #54660 from Chaosus/vs_particles_mesh_emitterRémi Verschelde
2021-11-10Update editor description property flagmegalobyte
2021-11-10Fix test_move reporting collision when touching another bodyPouleyKetchoupp
Reporting rest collision information is needed for move_and_collide and move_and_slide so floor detection can be done properly, but in the case of just testing the motion for collision, it makes sense to return false if the body is able to move all along the path without being stopped. Updated the logic in test_move and clarified the documentation for test_move and move_and_collide.
2021-11-10Merge pull request #54204 from Ev1lbl0w/bugfix-textedit_selection_mode_crashRémi Verschelde