Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-25 | Improve/fix SpatialEditor state saving/restoring | Pedro J. Estébanez | |
2017-11-25 | Update clang-format in modified files | Pedro J. Estébanez | |
2017-11-25 | Add ability to opt-out buffer swapping in `VS::draw()` | Pedro J. Estébanez | |
2017-11-25 | Implement backup/restore for animated values | Pedro J. Estébanez | |
2017-11-24 | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez | |
- Now it is usable from both `CanvasItem` and `Spatial` editors. - `EditorPlugin` API changes: - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`. - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get. - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types. - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying. | |||
2017-11-24 | Merge pull request #13253 from Hinsbart/bind_gesture_events | Rémi Verschelde | |
Bind InputEventGesture events. | |||
2017-11-24 | Core: Bind InputEventGesture events. | Andreas Haas | |
2017-11-24 | doc status: Partial revert of e23454d, setgets are no longer listed | Rémi Verschelde | |
2017-11-24 | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | |
2017-11-24 | Fix block where setter/getters are cached to be skipped | Juan Linietsky | |
2017-11-24 | Add a bit space around the .import [deps] tag to make it more readable. | Juan Linietsky | |
2017-11-24 | Merge pull request #13249 from godotengine/Noshyaar-kcdocs | Rémi Verschelde | |
Fix a mistake in KinematicCollision docs [ci skip] | |||
2017-11-24 | Changed reimport logic to also check md5 before reimporting, fixes #13135 | Juan Linietsky | |
Has the nice side effect that you can share your .import folder or rename your project and godot wont reimport stuff. | |||
2017-11-24 | Fix a mistake in KinematicCollision docs | Poommetee Ketson | |
2017-11-24 | Attempt to remove setters/getters from doc data | Juan Linietsky | |
2017-11-24 | Merge pull request #13244 from bojidar-bg/13243-get-static-indexed | Rémi Verschelde | |
Fix a crash in get_static_property_type_indexed | |||
2017-11-24 | Fix a crash in get_static_property_type_indexed | Bojidar Marinov | |
Fixes #13243 | |||
2017-11-24 | Merge pull request #13241 from GodotExplorer/pr-menu-button-theme | Gilles Roudiere | |
Fix style error with MenuButton in default theme | |||
2017-11-24 | Fix style error with MenuButton in default theme | geequlim | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-24 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-24 | Merge pull request #13232 from endragor/android-multiple-icons | Rémi Verschelde | |
Allow to specify multiple resolution Android icons | |||
2017-11-24 | Merge pull request #13229 from sersoong/master-test | Rémi Verschelde | |
3.0 - Fix context menu of first node in a new scene | |||
2017-11-24 | Merge pull request #13227 from tagcup/shader_atan2 | Poommetee Ketson | |
Rename two-parameter arc-tangent function to atan in shader language,… | |||
2017-11-24 | Merge pull request #13231 from endragor/tile-bindings-fix | Poommetee Ketson | |
Fix TileMap and TileSet ClassDB bindings | |||
2017-11-24 | Fix TileMap and TileSet ClassDB bindings | Ruslan Mustakov | |
2017-11-24 | Fix context menu of first node in a new scene | sersoong | |
2017-11-24 | Allow to specify multiple resolution Android icons | Ruslan Mustakov | |
2017-11-23 | Rename two-parameter arc-tangent function to atan in shader language, as it ↵ | Ferenc Arn | |
is in GLSL. Fixes #13214. | |||
2017-11-23 | Merge pull request #13221 from Paulb23/fix_unfolding_last_line | Rémi Verschelde | |
Fixed not be able to unfold the last line | |||
2017-11-23 | Merge pull request #13220 from dragmz/patch-1 | Rémi Verschelde | |
reduce static memory usage | |||
2017-11-23 | Fixed not be able to unfold the last line | Paulb23 | |
2017-11-23 | reduce static memory usage | dragmz | |
fixes #13217 | |||
2017-11-23 | Merge pull request #13209 from GodotExplorer/debugger-a | Rémi Verschelde | |
Improved update for remote scene tree and remote object. | |||
2017-11-23 | Merge pull request #13212 from AndreaCatania/margin | Rémi Verschelde | |
Removed shape margin | |||
2017-11-23 | Removed shape margin | AndreaCatania | |
2017-11-23 | Merge pull request #13194 from TwistedTwigleg/docs_remote_transforms | Rémi Verschelde | |
Changed documentation for RemoteTransform and RemoteTransform2D | |||
2017-11-23 | Merge pull request #13205 from TheSofox/ParallaxLayer_mirroring_regression_fix | Rémi Verschelde | |
Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421 | |||
2017-11-23 | Merge pull request #13202 from AndreaCatania/master | Rémi Verschelde | |
Space override scratching when body is add to world | |||
2017-11-23 | Improved update for remote scene tree and remote object. | geequlim | |
2017-11-23 | Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull ↵ | Sofox | |
request #12421 | |||
2017-11-23 | Space override scratching when body is add to world | AndreaCatania | |
Fixes #13182 | |||
2017-11-22 | Changed and added to the documentation for RemoteTransform and RemoteTransform2D | TwistedTwigleg | |
2017-11-22 | Modified low processor sleep to 8000 and made it customizable (should be ↵ | Juan Linietsky | |
customizable for editor too) | |||
2017-11-22 | change default propagation value | Juan Linietsky | |
2017-11-22 | Merge pull request #13143 from willnationsdev/list-insert-before-after-fix | Rémi Verschelde | |
Fixes List<T>::insert_before/after | |||
2017-11-22 | Merge pull request #13159 from AndreaCatania/ray | Rémi Verschelde | |
Removed type_mask and fixed some variable name | |||
2017-11-22 | Merge pull request #12129 from willnationsdev/duplicate-fix | Rémi Verschelde | |
Node.duplicate(): instanced node's descendants' props = original's runtime values. | |||
2017-11-22 | Merge pull request #12301 from MarianoGnu/master | Rémi Verschelde | |
Implement auto-tiling | |||
2017-11-22 | Merge pull request #13181 from GodotExplorer/debugger-settings | Rémi Verschelde | |
Allow keep show local scene tree while debugger start |