Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-11 | Automatically reparent editor progress dialog to avoid error spam. | bruvzg | |
2023-01-11 | Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parents | Rémi Verschelde | |
Ensure that the cached layout mode is in sync | |||
2023-01-11 | Merge pull request #69724 from KoBeWi/VS100 | Rémi Verschelde | |
Document all VisualShader nodes | |||
2023-01-11 | Merge pull request #71170 from reduz/text-loader-fixes | Rémi Verschelde | |
Text resource loader fixes | |||
2023-01-11 | Merge pull request #71157 from reduz/fix-callable-get-bound-arguments | Rémi Verschelde | |
Fix Callable call error reporting. | |||
2023-01-11 | Merge pull request #71127 from reduz/drag-forward-to-callables | Rémi Verschelde | |
Change set_drag_forwarding() to use callables. | |||
2023-01-11 | Merge pull request #71042 from ↵ | Rémi Verschelde | |
marzecdawid/only-cursor-multiselect-tree-text-search Fix text search in Tree with multiselect | |||
2023-01-11 | Merge pull request #70475 from BastiaanOlij/cleanup_luminance | Rémi Verschelde | |
Move luminance effect into its own class and use new buffers system | |||
2023-01-11 | Merge pull request #70595 from adamscott/add-gdscript-editorconfig | Rémi Verschelde | |
Add GDScript `.editorconfig` rules | |||
2023-01-11 | Merge pull request #71191 from rburing/get_contact_impulse_2d | Rémi Verschelde | |
Add `get_contact_impulse` method to `PhysicsDirectBodyState2D` | |||
2023-01-11 | Merge pull request #71192 from vnen/gdscript-fix-variant-conversion-assign | Rémi Verschelde | |
GDScript: Fix use of conversion assign for variant values | |||
2023-01-10 | GDScript: Fix use of conversion assign for variant values | George Marques | |
2023-01-10 | Add get_contact_impulse method to PhysicsDirectBodyState2D | Ricardo Buring | |
This makes it consistent with 3D. | |||
2023-01-10 | Document all VisualShader nodes | kobewi | |
2023-01-10 | Ensure that the cached layout mode is in sync | Yuri Sizov | |
2023-01-10 | Text resource loader fixes | Juan Linietsky | |
* Moved the order of progress update to after the actual resource loading to give better % numbers. * Fix a bug introduced by #67714, which broke cache ignoring. | |||
2023-01-10 | Add GDScript `.editorconfig` rules | Adam Scott | |
- Uniformize `.gd` unit test files indentation to tabs (where needed) | |||
2023-01-10 | Change set_drag_forwarding() to use callables. | Juan Linietsky | |
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899 | |||
2023-01-10 | Fix Callable call error reporting. | Juan Linietsky | |
* Fix potential crash when using bind in `Variant::get_callable_error_text()` * Properly compute bound arguments so they can be properly shown. * Add a function to obtain the actual bound arguments. | |||
2023-01-10 | Merge pull request #70716 from ↵ | Rémi Verschelde | |
Calinou/particles-tweak-animation-offset-property-hint Tweak particles animation offset property hint to allow more precise values | |||
2023-01-10 | Merge pull request #71147 from bruvzg/get_win | Rémi Verschelde | |
Add Node::get_window() method. | |||
2023-01-10 | Merge pull request #71022 from Sauermann/fix-captured-position-doc | Rémi Verschelde | |
Fix doc for position of captured mouse | |||
2023-01-10 | Merge pull request #70726 from heppocogne/Fix-open_compressed-get_path | Rémi Verschelde | |
Fix `get_path()` is not working when files are opend with `open_compressed` | |||
2023-01-10 | Merge pull request #70745 from rcorre/array_dup_doc | Rémi Verschelde | |
Explain that Array.duplicate will not deep-copy Object. | |||
2023-01-10 | Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnect | Rémi Verschelde | |
Fix canceling add_node Popup doesn't disconnect previous node. | |||
2023-01-10 | Merge pull request #71143 from bruvzg/ios_xcode_info | Rémi Verschelde | |
[iOS] Move name and version information to the Xcode project. | |||
2023-01-10 | Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscript | Rémi Verschelde | |
Expose Tree::deselect_all to GDScript | |||
2023-01-10 | Fix doc for position of captured mouse | Markus Sauermann | |
The position is not at the center of the screen but of the window. | |||
2023-01-10 | Add Node::get_window() method. | bruvzg | |
2023-01-10 | Fix canceling add_node Popup doesn't disconnect previous node. | stmSi | |
2023-01-10 | Merge pull request #71139 from TokageItLab/fix-anim-length-edit-undo | Rémi Verschelde | |
Fix undo of editing animation length with spinner by adding flag | |||
2023-01-10 | Merge pull request #71140 from vonagam/fix-const-index-subscript-type | Rémi Verschelde | |
GDScript: Fix type for index subscript on constant | |||
2023-01-10 | [iOS] Move name and version information to the Xcode project. | bruvzg | |
2023-01-10 | Merge pull request #70246 from adamscott/fix-class-lookup-redux | Rémi Verschelde | |
Fix GDScript base and outer classes, signals and functions lookup order | |||
2023-01-10 | GDScript: Fix type for index subscript on constant | Dmitrii Maganov | |
2023-01-10 | Fix undo of editing animation length with spinner by adding flag | Silc Renew | |
2023-01-09 | Fix GDScript base and outer classes, signals and functions lookup order | Adam Scott | |
- Add outer class lookup test - Add signal lookup test Co-authored-by: Dmitrii Maganov <vonagam@gmail.com> | |||
2023-01-09 | Merge pull request #71051 from vonagam/consts-are-deep-start | Rémi Verschelde | |
GDScript: Begin making constants deep, not shallow or flat | |||
2023-01-09 | Merge pull request #69590 from anvilfolk/enums | Rémi Verschelde | |
GDScript enum fixes & refactor | |||
2023-01-09 | Merge pull request #70721 from Faless/mp/4.x_fix_relay_option | Rémi Verschelde | |
[MP] Fix server_relay being unsettable. | |||
2023-01-09 | Merge pull request #71129 from Faless/mp/4.x_spawn_custom_callable | Rémi Verschelde | |
[MP] Convert _spawn_custom to a Callable property. | |||
2023-01-09 | Merge pull request #70863 from bruvzg/win_init_min | Rémi Verschelde | |
Set main window min. size via Window object instead of DisplayServer to preserve it during window updates. | |||
2023-01-09 | Merge pull request #69616 from reduz/change-uuid | Rémi Verschelde | |
Ability to change a resource UID from API | |||
2023-01-10 | Merge pull request #71121 from YuriSizov/canvas-item-long-lost-parent | Yuri Sizov | |
Clarify some parent item checks in `CanvasItem` | |||
2023-01-09 | Merge pull request #70626 from Faless/web/4.x_expose_force_fs_sync | Fabio Alessandrelli | |
[Web] Expose API to force file system sync. | |||
2023-01-09 | [MP] Convert _spawn_custom to a Callable property. | Fabio Alessandrelli | |
Renamed to "spawn_function". Allow both custom spawn and auto spawn list to co-exist. This makes it possible to implement custom spawn without being forced to attach a script to MultiplayerSpawner directly. | |||
2023-01-09 | Ability to change a resource UID from API | Juan Linietsky | |
* Works for text, binary and imported resources * Allows better clean up of duplicate files. TODO (future PRs): * Use this API for assigning new UIDs to copied files. * Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID). | |||
2023-01-09 | Clarify some parent item checks in CanvasItem | Yuri Sizov | |
2023-01-09 | Merge pull request #71119 from RandomShaper/shader_rehash | Rémi Verschelde | |
Make inclusion of Godot version in shader hash universal | |||
2023-01-09 | Merge pull request #71118 from RandomShaper/git_worktrees | Rémi Verschelde | |
Support Git worktrees in generation of hash header |