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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-12-31
Merge pull request #56261 from skyace65/OSDebug
Max Hilbrunner
2021-12-31
Merge pull request #56334 from skyace65/ConvexWarning
Max Hilbrunner
2021-12-31
Fix glTF scene export crash on null normal texture
RedMser
2021-12-31
Document the expected format of anisotropy flowmaps in BaseMaterial3D
Hugo Locurcio
2021-12-31
Correctly use fallback Theme values as last resort
Yuri Sizov
2021-12-31
Fix OGG Vorbis playback with more than one channel
Cnidarias
2021-12-31
Fix incorrect updating global uniform buffer
Yuri Roubinsky
2021-12-31
Print time taken and request attention when lightmaps are done baking
Hugo Locurcio
2021-12-30
Include base signals to VisualScriptEmitSignal
David Cambré
2021-12-30
Fix an incorrect exposed property type in Tree
Yuri Sizov
2021-12-30
Clean preview_node of all none VisualInstances
SaracenOne
2021-12-30
Add undo/redo capabilities to the text control plugin
Michael Alexsander
2021-12-30
Add undo/redo capabilities to the theme editor
Michael Alexsander
2021-12-29
Add warning to only use convex hull points when setting the point property fo...
skyace65
2021-12-29
Merge pull request #56214 from timothyqiu/alpha-channel
Clay John
2021-12-30
Fix http limitation for large "content-length"
Cnidarias
2021-12-29
Make the theme editor correctly stop updating after it was hidden
Yuri Sizov
2021-12-29
Update default port_grab_distance_vertical
David Cambré
2021-12-29
Use GDVIRTUAL* macros when binding virtual methods in exposed classes
Yuri Sizov
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-29
Merge pull request #56292 from skyace65/CullMode
Yuri Roubinsky
2021-12-29
Merge pull request #56299 from raulsntos/fix-37812
Ignacio Roldán Etcheverry
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-28
Fix getting properties state when reloading C#
Raul Santos
2021-12-28
OSX: Add signing of directory structure in Library when exporting for OSX.
Pierre-Thomas Meisels
2021-12-28
Fix cursor stucking in resize shape
Yuri Roubinsky
2021-12-27
Fix "flip faces" description
skyace65
2021-12-27
FIX GLTF Document mesh primitive conversions
nikitalita
2021-12-28
Fix member properties with getters don't update as subscript chain root
cdemirer
2021-12-28
Fix member properties with only getters can't be set
cdemirer
2021-12-27
Document new behavior of shader `DEPTH_TEXTURE` in the Vulkan renderer
Hugo Locurcio
2021-12-26
fixed depth of field bug with msaa
GanidhuAbey
2021-12-26
State that get static memory usage only works in debug
skyace65
2021-12-27
Fix type mutation upon compound assignment
cdemirer
2021-12-26
Fix size of the default property popup after opening a Color property
Yuri Roubinsky
2021-12-26
Unfocus Control on NOTIFICATION_EXIT_TREE
PucklaMotzer09
2021-12-25
Make Import Dock more obvious to use
kobewi
2021-12-25
Fix 'Compiler bug: unresolved assign' on explicitly annotated variants.
SaracenOne
2021-12-24
Fix get_v_scroll() desctiption in ItemList
kobewi
2021-12-25
Fix some gizmo behavior to make more consistent
Silc 'Tokage' Renew
2021-12-24
Rename Variant Packed*Array constants for consistency
Hugo Locurcio
2021-12-24
GPULightmapper: react on sky ambient properties
William Deurwaarder
2021-12-24
Merge pull request #56210 from 1ace/vk-engine-version
Rémi Verschelde
2021-12-24
Alpha channel indicates opacity, not transparency
Haoyu Qiu
2021-12-24
Prevent crashes on exported project relating to Skin resource
laws65
2021-12-24
drivers/vulkan: limit pEngineName to only the engine name, without its version
Eric Engestrom
2021-12-24
GPULightmapper: cube to panorama copy function flip y based on flag
William Deurwaarder
2021-12-23
Fix TabContainer not setting layout immediately
kobewi
2021-12-23
Merge pull request #56202 from 1ace/vk-engine-version
Rémi Verschelde
2021-12-23
drivers/vulkan: set the engineVersion to Godot's version
Eric Engestrom
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