Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-23 | Merge pull request #20374 from dragmz/20327 | Rémi Verschelde | |
Fix disappearing lines in visual script editor | |||
2018-07-23 | fix disappearing lines in visual script editor | Marcin Zawiejski | |
2018-07-23 | Merge pull request #20358 from akien-mga/mono-absolutely-proprietary | Ignacio Etcheverry | |
Mono: Default to not shipping C# scripts content | |||
2018-07-22 | transmission was broken, fix was made. Also fixed treshold. | Juan Linietsky | |
2018-07-22 | SCons: Add "execinfo" option to force linking libexecinfo | Rémi Verschelde | |
Fixes #20035. | |||
2018-07-22 | Fix opaque pre pass not casting shadows | Juan Linietsky | |
2018-07-22 | Merge pull request #20136 from ↵ | Rémi Verschelde | |
ordigdug/Inspector-fix-remote-debug-view-changing-after-exit-game Fix -inspector- remote debug view not changing to current scene a… | |||
2018-07-22 | Mono: Default to not shipping C# scripts content | Rémi Verschelde | |
Fixes #20053. | |||
2018-07-22 | Merge pull request #20339 from akien-mga/scons-disable-with-tools | Max Hilbrunner | |
SCons: Prevent using disable_3d or disable_advanced_gui with tools=yes | |||
2018-07-22 | Merge pull request #20353 from dragmz/gles2_redundant | Rémi Verschelde | |
Remove redundant uniform set call | |||
2018-07-22 | Merge pull request #20352 from PJB3005/18-07-22-defer-tile-quad-update | Rémi Verschelde | |
Fix TileMap::set_cell performance regression | |||
2018-07-22 | Merge pull request #20351 from dragmz/20326 | Rémi Verschelde | |
Initialize texture shrink to false by default | |||
2018-07-22 | remove redundant uniform set call | dragmz | |
2018-07-22 | Defer TileMap::update_dirty_quadrants once again. | Pieter-Jan Briers | |
This fixes #20323. #11077 is now technically re-broken, but you can now call update_dirty_quadrants as workaround. | |||
2018-07-22 | initialize texture shrink to false by default | dragmz | |
2018-07-22 | Merge pull request #20348 from akien-mga/gl_InstanceID | Rémi Verschelde | |
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID | |||
2018-07-22 | Shader lang: Properly assign INSTANCE_ID to gl_InstanceID | Rémi Verschelde | |
Note that gl_InstanceID is not supported in OpenGL ES 2.0, so in the gles2 backend we assign it to 0. Also clean up some duplicates/commented out code. Fixes #20088. | |||
2018-07-22 | Merge pull request #20337 from aaronfranke/mono-pascal-gd | Ignacio Etcheverry | |
[Mono] Improvements to GD.cs: PascalCasing and real_t | |||
2018-07-22 | Merge pull request #20229 from aaronfranke/mono-warning-text | Rémi Verschelde | |
[Mono] Update about/warning text | |||
2018-07-21 | [Mono] Improvements to GD.cs: PascalCasing and real_t | Aaron Franke | |
[Mono] Improvements to GD.cs: PascalCasing and real_t | |||
2018-07-21 | SCons: Prevent using disable_3d or disable_advanced_gui with tools=yes | Rémi Verschelde | |
Those make no sense for tools build, as the editor uses advanced GUI features heavily, and adding checks for 3D/physics features everywhere in the editor would be cumbersome (and error-prone). Fixes #1701. | |||
2018-07-21 | Merge pull request #19264 from vnen/typed-gdscript-final | Rémi Verschelde | |
Typed GDScript | |||
2018-07-21 | -Fix disable_3d flag | Juan Linietsky | |
-Add extra flag optimize=[size,speed] to be able to prioritize size | |||
2018-07-21 | [Mono] Update about/warning text | Aaron Franke | |
I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks. | |||
2018-07-20 | Rewrite code completion | George Marques | |
- Use data type struct from the parser. - Avail from type hints when type can't be guessed. - Consider inner classes and other scripts when looking for candidates. | |||
2018-07-20 | Add ability to infer variable type from assigned value | George Marques | |
Syntax: var x : = 42 Infers the type of "x" to be an integer. | |||
2018-07-20 | Add editor highlight for type-safe lines | George Marques | |
The line number is hightlighted to indicate that the line contains only type-safe code. | |||
2018-07-20 | Fix line number detection in some parser nodes | George Marques | |
2018-07-20 | Use type hints to improve completion | George Marques | |
- Allow type hints to be completed. - Use type information to infer completion candidates. - Show typed function signature in tooltip. - Add type hints when completing declaration from virtual functions (optional). | |||
2018-07-20 | Add syntax highlighting to type hints | George Marques | |
2018-07-20 | Use type information to enable GDScript introspection | George Marques | |
This makes the Script API provide accurate information when requesting property or method info. | |||
2018-07-20 | Add typed instructions to GDScript | George Marques | |
- Typed assignment (built-in, native, and script). - Cast (built-in conversion; native and script checks). - Check type of functions arguments on call. - Check type of members on set. | |||
2018-07-20 | Add static type checks in the parser | George Marques | |
- Resolve types for all identifiers. - Error when identifier is not found. - Match return type and error when not returning a value when it should. - Check unreachable code (code after sure return). - Match argument count and types for function calls. - Determine if return type of function call matches the assignment. - Do static type check with match statement when possible. - Use type hints to determine export type. - Check compatibility between type hint and explicit export type. | |||
2018-07-20 | Store type hint of declared identifiers | George Marques | |
2018-07-20 | Move inheritance resolution to the parser | George Marques | |
2018-07-20 | Add typing syntax | George Marques | |
2018-07-20 | Merge pull request #20312 from Nufflee/fix-#20171 | Juan Linietsky | |
Fix #20171. | |||
2018-07-20 | -Fix tooltips in inspector, now they show as rich text. | Juan Linietsky | |
2018-07-20 | Fix #20171. | Nufflee | |
2018-07-20 | Merge pull request #20311 from YeldhamDev/update_spinner_popup_radio | Rémi Verschelde | |
Make Update Spinner popup use radio items | |||
2018-07-20 | Make Update Spinner popup use radio items | Michael Alexsander Silva Dias | |
2018-07-20 | Merge pull request #20157 from GodotExplorer/image-load-webp | Juan Linietsky | |
Add webp buffer loader for Image | |||
2018-07-20 | Fix some more build issues after c69de2ba4 | Rémi Verschelde | |
Fixes #20301. | |||
2018-07-20 | Merge pull request #20299 from PJB3005/18-07-20-cs-editorconfig | Rémi Verschelde | |
Adds C# rule to .editorconfig. | |||
2018-07-20 | Adds C# rule to .editorconfig. | Pieter-Jan Briers | |
C# standard is 4 width spaces, not tabs. | |||
2018-07-20 | Fix build issues and typos after c69de2ba4 | Rémi Verschelde | |
2018-07-20 | Fix typo in gdnative module path in CODEOWNERS | Rémi Verschelde | |
Supersedes and closes #20293. | |||
2018-07-20 | Merge pull request #20257 from oisincar/fix_basis | Ignacio Etcheverry | |
Fix bug with Basis.Transposed() | |||
2018-07-20 | Merge pull request #20295 from volzhs/fix-restart | volzhs | |
Fix unwanted restarting | |||
2018-07-20 | Fix unwanted restarting | volzhs | |