Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-06 | Merge pull request #38967 from nekomatata/remote-inspector-builtin-res | Rémi Verschelde | |
Fix dialog spam when inspecting MeshInstance from model file | |||
2020-06-05 | Merge pull request #39304 from m4gr3d/enable_focus_awareness | Rémi Verschelde | |
Add support for focus awareness | |||
2020-06-05 | Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-func | Rémi Verschelde | |
Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix. | |||
2020-06-05 | Merge pull request #37073 from nodj/improve_2dEditor_zoom | Rémi Verschelde | |
Improve 2d editor zoom | |||
2020-06-05 | Merge pull request #39298 from Faless/js/keyCode40 | Rémi Verschelde | |
Switch HTML5 key detection from keyCode to code. | |||
2020-06-05 | Merge pull request #39297 from Faless/webrtc/local_description_doc | Rémi Verschelde | |
Fix WebRTCPeerConnection set_local_description doc | |||
2020-06-05 | Merge pull request #39301 from Calinou/fix-argument-parameter-confusion | Rémi Verschelde | |
Tweak the GDScript error message about passed argument type mismatch | |||
2020-06-05 | Merge pull request #39286 from akien-mga/gamepad-update-controllerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2020-06-05 | Merge pull request #39293 from madmiraal/fix-27921 | Rémi Verschelde | |
Correct misspellings of damped spring. | |||
2020-06-05 | Merge pull request #39289 from mbrlabs/shader-has-param-fix | Rémi Verschelde | |
Add "shader_param/" prefix in Shader::has_param() | |||
2020-06-05 | Merge pull request #39276 from ThakeeNathees/predefined-check-for-loop-counter | Rémi Verschelde | |
Added predefined var check for `for` loop counter | |||
2020-06-05 | Remove unused function get_key_value_ptr_array from hash_map.h and also fix ↵ | unknown | |
parameter name in function get_key_list. | |||
2020-06-04 | 2D Editor: modified zoom increment to the twelveth root of two | johan | |
- properly visit power of 2 factors (50%, 100%, 200%...) - index based zoom values to prevent floating point issues - Fix 2d editor not able to reach min and max zoom values | |||
2020-06-04 | Add support for focus awareness | Fredia Huya-Kouadio | |
2020-06-04 | Tweak the GDScript error message about passed argument type mismatch | Hugo Locurcio | |
This makes it less confusing. This closes https://github.com/godotengine/godot-proposals/issues/670. | |||
2020-06-04 | Swtich HTML5 key detection from keyCode to code. | Fabio Alessandrelli | |
The value of this, does not include the layout. The code has extra logic to map the unicode value to our keylist, supporting ASCII and Latin-1. Also add support for `physical_keycode` in HTML5 platform. | |||
2020-06-04 | Fix WebRTCPeerConnection set_local_description doc | Fabio Alessandrelli | |
ice_candidate_created should be emitted after set_local_description no matter the type of the description (assuming no error is returned of course). | |||
2020-06-04 | Correct misspellings of damped spring. | Marcel Admiraal | |
2020-06-04 | Set "shader_param/" prefix in Shader::has_param() | Marcus Brummer | |
2020-06-04 | Merge pull request #39281 from mbrlabs/check-android-release-keystore | Rémi Verschelde | |
Check if the specified Android release keystore exists | |||
2020-06-04 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@6191f6333bd66644c6a208fabb9fd5dabf0a5d43. | |||
2020-06-04 | Merge pull request #39284 from mbrlabs/editornode-execute-output-selection | Rémi Verschelde | |
Enable text selection in the execute output of EditorNode | |||
2020-06-04 | Enable text selection in execute output of EditorNode | Marcus Brummer | |
2020-06-04 | Check if the specified Android release keystore exists | Marcus Brummer | |
2020-06-04 | Merge pull request #39099 from YeldhamDev/create_dialog_icon_fallback | Rémi Verschelde | |
Add fallback icons and make custom ones appear in the recent/favorites list in the "Create New" dialog | |||
2020-06-04 | Merge pull request #39041 from swarnimarun/patch-1 | Rémi Verschelde | |
Fix crashing of VisualScript due to function change | |||
2020-06-04 | Merge pull request #38924 from Calinou/tweak-import-compression-hint | Rémi Verschelde | |
Tweak the import compression property hint for clarity | |||
2020-06-04 | Merge pull request #39060 from madmiraal/fix-38869 | Rémi Verschelde | |
Update Windows GUID to SDL uid conversion. | |||
2020-06-04 | Merge pull request #39154 from dreamsComeTrue/sync-script-change-remember | Rémi Verschelde | |
Preserving "Sync Scene Changes" & "Sync Script Changes" with Project Settings | |||
2020-06-04 | Merge pull request #39271 from RandomShaper/fix_atlas_crop | Rémi Verschelde | |
Fix excessive bottom cropping in atlas generation | |||
2020-06-04 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributor added to AUTHORS: @jbuck3 Thanks to all contributors and donors for making Godot possible! | |||
2020-06-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-06-04 | predefined var check for `for` loop counter | Thakee Nathees | |
2020-06-03 | Merge pull request #39204 from Calinou/distraction-free-property-getter | Rémi Verschelde | |
Add a getter and property for the editor distraction-free mode | |||
2020-06-03 | Merge pull request #37839 from MrRevington/3.2-_input_focus_check | Rémi Verschelde | |
FIX CodeTextEditor not respecting focus in _input | |||
2020-06-03 | Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhere | Rémi Verschelde | |
Allow mouse zooming without hovering the texture in the TileSet editor | |||
2020-06-03 | Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheel | Rémi Verschelde | |
Implement zooming using Ctrl + Mouse wheel in the TileMap editor | |||
2020-06-03 | Merge pull request #39270 from Phischermen/fix-mesh-property-list | Rémi Verschelde | |
Update property hint from ArrayMesh to be consistent with other property hints | |||
2020-06-03 | Merge pull request #39262 from aaronfranke/ok | Rémi Verschelde | |
Change OK text in snap dialog to OK | |||
2020-06-03 | Merge pull request #39164 from theoway/richlabeltext_align_bug | Rémi Verschelde | |
Fixes the right and center alignment bug of rich text label | |||
2020-06-03 | Merge pull request #39009 from Calinou/improve-script-editor-warnings-text | Rémi Verschelde | |
Improve the text appearance in the script editor warnings panel | |||
2020-06-03 | Merge pull request #36366 from dreamsComeTrue/fix-rich-text-label-scroll | Rémi Verschelde | |
RichTextLabel: allow 'scroll_to_line' when scroll_active is 'false' | |||
2020-06-03 | Merge pull request #39264 from Chaosus/fix_length | Rémi Verschelde | |
Fix shader's length() function parsing in expressions | |||
2020-06-03 | Fix excessive bottom cropping in atlas generation | Pedro J. Estébanez | |
2020-06-03 | Add a getter and property for the editor distraction-free mode | Hugo Locurcio | |
2020-06-03 | Implement zooming using Ctrl + Mouse wheel in the TileMap editor | Hugo Locurcio | |
This was previously implemented in the GridMap editor. This makes the same feature available in the TileMap editor. | |||
2020-06-03 | Allow mouse zooming without hovering the texture in the TileSet editor | Hugo Locurcio | |
This partially addresses https://github.com/godotengine/godot-proposals/issues/968. | |||
2020-06-03 | Made property hint consistent with other property hints | Phischermen | |
2020-06-03 | Allow scroll_to_line when scroll_active is 'false' | Dominik 'dreamsComeTrue' Jasiński | |
Fix #36134 | |||
2020-06-03 | Fix shader's length() function parsing in expressions | Yuri Roubinsky | |