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2023-01-11OpenXR: Do not use SRGB swapchains with OpenGLrsjtdrjgfuzkfg
This commit removes SRGB swapchain options for use with OpenGL, to avoid the hardware doing an additional SRGB conversion and thus causing colors to differ from other rendering paths.
2023-01-11Merge pull request #70707 from mihe/bind-physics-excludeRémi Verschelde
Bind methods related to physics query exclusions
2023-01-11Merge pull request #71206 from nongvantinh/enhance-project-convertionRémi Verschelde
Add missing functions in the Control node when converting project.
2023-01-11Merge pull request #71164 from akien-mga/ci-clang-format-15Rémi Verschelde
CI: Use clang-format 15
2023-01-11Merge pull request #70167 from rsjtdrjgfuzkfg/picoRémi Verschelde
OpenXR: Add Pico controller profile
2023-01-11Merge pull request #71060 from ItsAleph/docs/improve-ieaRémi Verschelde
docs: Improve `InputEventAction` reference
2023-01-11Merge pull request #71159 from EricEzaM/minor-input-configuration-fixesRémi Verschelde
Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog`
2023-01-11Merge pull request #71105 from reduz/unload-current-sceneRémi Verschelde
Add SceneTree.unload_current_scene()
2023-01-11Add missing functions in the Control node when converting projectNong Van Tinh
2023-01-11Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parentsRémi Verschelde
Ensure that the cached layout mode is in sync
2023-01-11Merge pull request #69724 from KoBeWi/VS100Rémi Verschelde
Document all VisualShader nodes
2023-01-11Merge pull request #71170 from reduz/text-loader-fixesRémi Verschelde
Text resource loader fixes
2023-01-11Merge pull request #71157 from reduz/fix-callable-get-bound-argumentsRémi Verschelde
Fix Callable call error reporting.
2023-01-11Merge pull request #71127 from reduz/drag-forward-to-callablesRémi Verschelde
Change set_drag_forwarding() to use callables.
2023-01-11Merge pull request #71042 from ↵Rémi Verschelde
marzecdawid/only-cursor-multiselect-tree-text-search Fix text search in Tree with multiselect
2023-01-11Merge pull request #70475 from BastiaanOlij/cleanup_luminanceRémi Verschelde
Move luminance effect into its own class and use new buffers system
2023-01-11Merge pull request #70595 from adamscott/add-gdscript-editorconfigRémi Verschelde
Add GDScript `.editorconfig` rules
2023-01-11Merge pull request #71191 from rburing/get_contact_impulse_2dRémi Verschelde
Add `get_contact_impulse` method to `PhysicsDirectBodyState2D`
2023-01-11Merge pull request #71192 from vnen/gdscript-fix-variant-conversion-assignRémi Verschelde
GDScript: Fix use of conversion assign for variant values
2023-01-10GDScript: Fix use of conversion assign for variant valuesGeorge Marques
2023-01-10Add get_contact_impulse method to PhysicsDirectBodyState2DRicardo Buring
This makes it consistent with 3D.
2023-01-10Document all VisualShader nodeskobewi
2023-01-10Ensure that the cached layout mode is in syncYuri Sizov
2023-01-10Text resource loader fixesJuan Linietsky
* Moved the order of progress update to after the actual resource loading to give better % numbers. * Fix a bug introduced by #67714, which broke cache ignoring.
2023-01-10Add GDScript `.editorconfig` rulesAdam Scott
- Uniformize `.gd` unit test files indentation to tabs (where needed)
2023-01-10docs: Improve `InputEventAction` referenceweerdy15
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-10CI: Use clang-format 15Rémi Verschelde
No change compared to version 13 in our codebase.
2023-01-10Propagate allowed input types to `event_listener` when setting them on ↵Eric M
`InputEventConfigurationDialog`
2023-01-10Change set_drag_forwarding() to use callables.Juan Linietsky
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899
2023-01-10Add SceneTree.unload_current_scene()Juan Linietsky
Provides an obvious way to unload the currently loaded scene (which is nowhere to be found in the docs). The SceneTree.change_scene_to() method must now always provide a valid PackedScene. Fixes #63565.
2023-01-10Fix Callable call error reporting.Juan Linietsky
* Fix potential crash when using bind in `Variant::get_callable_error_text()` * Properly compute bound arguments so they can be properly shown. * Add a function to obtain the actual bound arguments.
2023-01-10Merge pull request #70716 from ↵Rémi Verschelde
Calinou/particles-tweak-animation-offset-property-hint Tweak particles animation offset property hint to allow more precise values
2023-01-10Merge pull request #71147 from bruvzg/get_winRémi Verschelde
Add Node::get_window() method.
2023-01-10Merge pull request #71022 from Sauermann/fix-captured-position-docRémi Verschelde
Fix doc for position of captured mouse
2023-01-10Merge pull request #70726 from heppocogne/Fix-open_compressed-get_pathRémi Verschelde
Fix `get_path()` is not working when files are opend with `open_compressed`
2023-01-10Merge pull request #70745 from rcorre/array_dup_docRémi Verschelde
Explain that Array.duplicate will not deep-copy Object.
2023-01-10Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnectRémi Verschelde
Fix canceling add_node Popup doesn't disconnect previous node.
2023-01-10Merge pull request #71143 from bruvzg/ios_xcode_infoRémi Verschelde
[iOS] Move name and version information to the Xcode project.
2023-01-10Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscriptRémi Verschelde
Expose Tree::deselect_all to GDScript
2023-01-10Fix doc for position of captured mouseMarkus Sauermann
The position is not at the center of the screen but of the window.
2023-01-10Add Node::get_window() method.bruvzg
2023-01-10Fix canceling add_node Popup doesn't disconnect previous node.stmSi
2023-01-10Merge pull request #71139 from TokageItLab/fix-anim-length-edit-undoRémi Verschelde
Fix undo of editing animation length with spinner by adding flag
2023-01-10Merge pull request #71140 from vonagam/fix-const-index-subscript-typeRémi Verschelde
GDScript: Fix type for index subscript on constant
2023-01-10[iOS] Move name and version information to the Xcode project.bruvzg
2023-01-10Merge pull request #70246 from adamscott/fix-class-lookup-reduxRémi Verschelde
Fix GDScript base and outer classes, signals and functions lookup order
2023-01-10GDScript: Fix type for index subscript on constantDmitrii Maganov
2023-01-10Fix undo of editing animation length with spinner by adding flagSilc Renew
2023-01-09Fix GDScript base and outer classes, signals and functions lookup orderAdam Scott
- Add outer class lookup test - Add signal lookup test Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-09Merge pull request #71051 from vonagam/consts-are-deep-startRémi Verschelde
GDScript: Begin making constants deep, not shallow or flat