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2020-02-13Merge pull request #36183 from Chaosus/vs_fix_texture_dropYuri Roubinsky
2020-02-13Merge pull request #36177 from Chaosus/shader_fix_swizzlingYuri Roubinsky
2020-02-13Restore drag&drop textures in visual shadersYuri Roubinsky
2020-02-13Fix bugs in shader swizzlingYuri Roubinsky
2020-02-13Merge pull request #36176 from Chaosus/shader_fix_const_crashYuri Roubinsky
2020-02-13Merge pull request #36175 from akien-mga/remove-more-deprecated-stuffRémi Verschelde
2020-02-13Fix shader crash if pass const argument to 'out/inout' parameterYuri Roubinsky
2020-02-13Merge pull request #36163 from akien-mga/gdnative-godot_int-int64_tRémi Verschelde
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-02-13Merge pull request #36169 from timothyqiu/memleakRémi Verschelde
2020-02-13Merge pull request #36174 from akien-mga/byebye-openghell-3Rémi Verschelde
2020-02-13Merge pull request #36144 from akien-mga/remove-deprecated-allow-decodingRémi Verschelde
2020-02-13Merge pull request #36143 from akien-mga/remove-deprecated-slave-syncRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-13Merge pull request #36172 from Chaosus/vs_custom_highendRémi Verschelde
2020-02-13Merge pull request #36152 from Calinou/project-manager-rename-last-modifiedRémi Verschelde
2020-02-13Merge pull request #36165 from Relintai/fix_engine_startgameRémi Verschelde
2020-02-13Remove deprecated PacketPeer allow_object_decodingRémi Verschelde
2020-02-13Remove deprecated sync and slave networking keywordsRémi Verschelde
2020-02-13Merge pull request #36167 from Calinou/project-manager-disable-gles2Rémi Verschelde
2020-02-13Added virtual method to VisualShaderNodeCustom to enable high-end markYuri Roubinsky
2020-02-13Merge pull request #36150 from Chaosus/vs_vk_labelYuri Roubinsky
2020-02-13Fixes some memory leaksHaoyu Qiu
2020-02-13Disable the GLES2 renderer option in the Project ManagerHugo Locurcio
2020-02-12Fix startGame's logic in engine.js.Relintai
2020-02-12Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounceRémi Verschelde
2020-02-12Merge pull request #36142 from akien-mga/remove-deprecated-decimalsRémi Verschelde
2020-02-12Merge pull request #36146 from akien-mga/doc-updateRémi Verschelde
2020-02-12Added high-end (Vulkan) label to some functions in visual shaderYuri Roubinsky
2020-02-12GDNative: Make godot_int an int64_tRémi Verschelde
2020-02-12Merge pull request #36157 from akien-mga/fix-build-mono-gdnativeRémi Verschelde
2020-02-12Fix Mono and GDNative builds after changes to ObjectIDRémi Verschelde
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-12Rename the "Last Modified" project list sorting option to "Last Edited"Hugo Locurcio
2020-02-12Merge pull request #36141 from Chaosus/shader_struct_member_arraysYuri Roubinsky
2020-02-12Merge pull request #35522 from AndreaCatania/rpc_opt_2Rémi Verschelde
2020-02-12Force vulkan driver until OpenGL is implementedJuan Linietsky
2020-02-12doc: Add BaseMaterial3D strings ported from SpatialMaterialRémi Verschelde
2020-02-12Added support for arrays as shader struct membersYuri Roubinsky
2020-02-12Merge pull request #36138 from GodotExplorer/fix-vscode1.42-hover-4.0Rémi Verschelde
2020-02-12Remove deprecated PhysicsBody friction and bounce parametersRémi Verschelde
2020-02-12Remove deprecated decimals builtinRémi Verschelde
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania
2020-02-12Merge pull request #36135 from akien-mga/doc-updateRémi Verschelde
2020-02-12Merge pull request #32293 from hbina/remove_color_grayRémi Verschelde
2020-02-12doc: Sync classref with current sourceRémi Verschelde
2020-02-12Remove deprecated Color::grayHanif Bin Ariffin
2020-02-12Merge pull request #36133 from Teashrock/masterRémi Verschelde
2020-02-12Fix hover symbol content positiongeequlim
2020-02-12Merge pull request #36136 from timothyqiu/correct-forward-declRémi Verschelde