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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-08-23
fix UnsatisfiedLinkError when quitting
Henrik Andersson
2017-08-22
Fix build after merge of #10254
Rémi Verschelde
2017-08-22
Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments
Rémi Verschelde
2017-08-22
Merge pull request #10254 from marcelofg55/master
Rémi Verschelde
2017-08-21
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-22
Merge pull request #10415 from tagcup/euler_hack
Rémi Verschelde
2017-08-22
Merge pull request #10225 from Noshyaar/map
Rémi Verschelde
2017-08-22
Merge pull request #10427 from Hinsbart/fix_padding
Rémi Verschelde
2017-08-21
Merge pull request #10433 from djrm/pr_svg_support
Rémi Verschelde
2017-08-21
Merge pull request #10443 from karroffel/propagate_call
Rémi Verschelde
2017-08-21
Merge pull request #10518 from godotengine/revert-8144-symlink
Juan Linietsky
2017-08-21
Revert "Reworked change_dir to support symlinks"
Juan Linietsky
2017-08-21
Merge pull request #10484 from Sipaha/pr_mt_queue_deadlock_fix
Rémi Verschelde
2017-08-21
Merge pull request #10506 from hpvb/fix-10501
Rémi Verschelde
2017-08-21
Merge pull request #10508 from Paulb23/increase_smooth_scroll_speed
Rémi Verschelde
2017-08-21
Merge pull request #10512 from toger5/fixed_vs_editor_nodes
Rémi Verschelde
2017-08-21
Merge pull request #10514 from groud/fix_grid_size_dialog
Rémi Verschelde
2017-08-21
Fix spinboxes bad look
Gilles Roudiere
2017-08-21
fixed rounded corners for visual script editor
toger5
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
Merge pull request #10471 from akien-mga/args-doubledash
Rémi Verschelde
2017-08-21
Increased smooth scroll speed and added user setting
Paulb23
2017-08-21
Merge pull request #10505 from marcelofg55/osx_window_position
Rémi Verschelde
2017-08-21
Fix color_ramp indexing negative elements
Hein-Pieter van Braam
2017-08-21
Fix y axis for set_window_position on OS X
Marcelo Fernandez
2017-08-21
Fix binary object marshalling, closes #9472
Juan Linietsky
2017-08-21
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-20
Merge pull request #10492 from Rubonnek/fix-segfault-on-arch-linux
Juan Linietsky
2017-08-20
simplify the way window is allowed to steal focus, no longer relying on proje...
Juan Linietsky
2017-08-20
Fixed segfault when hovering over scene tree elements and showing tooltips.
Wilson E. Alvarez
2017-08-20
Implemented missing opaque prepass render mode, fixes #9452
Juan Linietsky
2017-08-20
Fix mismatched hints for filesystem/import/pvrtc_texture_tool
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
property validate assignment condition in new variables, fixes #9411
Juan Linietsky
2017-08-20
Merge pull request #10483 from Zylann/orbit_sensitivity
Rémi Verschelde
2017-08-20
Added missing icon and svgs upscaling
Daniel J. Ramirez
2017-08-20
Added pure vector theme, with dark icons variation
Daniel J. Ramirez
2017-08-20
Added support for SVG
Daniel J. Ramirez
2017-08-20
Inspector is no longer cleared when game runs, fixes #9408
Juan Linietsky
2017-08-21
Move wait_for_flush out of queue lock
Sipaha
2017-08-20
Reduced default orbit sensitivity for smoother rotation
Marc Gilleron
2017-08-20
Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-20
Properly initialize color hinted vec4 uniforms to 0,0,0,1 fixes #9354
Juan Linietsky
2017-08-20
Merge pull request #10481 from neikeq/water-store-remark
Rémi Verschelde
2017-08-20
Merge pull request #10479 from Paulb23/fix_not_scrolling_eof
Rémi Verschelde
2017-08-20
Merge pull request #10476 from Paulb23/delete_current_line_issue_9643
Rémi Verschelde
2017-08-20
Merge pull request #10473 from akien-mga/run_window_placement_default
Rémi Verschelde
2017-08-20
Merge pull request #10466 from n-pigeon/expose_transform
Rémi Verschelde
2017-08-20
Merge pull request #10460 from Zylann/orbit_sensitivity
Rémi Verschelde
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