Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-07 | Fix where json exported empty types | Bastiaan Olij | |
(cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388) | |||
2019-04-07 | Merge pull request #27151 from vorabrijesh/updated | Rémi Verschelde | |
Changed default shortcut for opening help menu to (Shift + F1) | |||
2019-04-07 | Merge pull request #27527 from BastiaanOlij/render_ext_target | Rémi Verschelde | |
Add option to have viewport render into supplied texture (VR) | |||
2019-04-07 | Merge pull request #27156 from BastiaanOlij/add_height_map_shape | Rémi Verschelde | |
Added height map shape that implement heightmap collision shape | |||
2019-04-07 | Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh | Rémi Verschelde | |
Added a mesh interface to the arvr positional trackers | |||
2019-04-07 | Merge pull request #27043 from Chaosus/randfn | Yuri Roubinsky | |
Added gaussian distribution function to RNG | |||
2019-04-07 | Change Help menu shortcut to Shift+F1: Fixes #3786 | vorabrijesh | |
2019-04-06 | Merge pull request #27733 from nekomatata/transform_flip_fix | Rémi Verschelde | |
Fixed Transform FLIP_Y and FLIP_Z set as identity transform | |||
2019-04-06 | Merge pull request #27735 from akien-mga/gles3-particles-texture | Rémi Verschelde | |
GLES3: Fix regression in particles buffer initialization | |||
2019-04-06 | GLES3: Fix regression in particles buffer initialization | Rémi Verschelde | |
Bug introduced in #26343 where `(float *)` was mistakenly converted to `(uint8_t *)`, so we were getting `2` instead of `8`. Fixes #27705. | |||
2019-04-06 | Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix | Rémi Verschelde | |
Fix crash when using the Tileset Editor when the given shape has no points | |||
2019-04-06 | Merge pull request #27699 from LATRio/fix_region_editor_margin | Rémi Verschelde | |
Fix TextureRegion margin bug | |||
2019-04-06 | Merge pull request #26609 from nekomatata/shadow_offset | Timo | |
Support for shadow offset in box style | |||
2019-04-06 | Merge pull request #26486 from marxin/fix-Wdeprecated-copy | Rémi Verschelde | |
Fix new GCC 9 warnings: -Wdeprecated-copy. | |||
2019-04-06 | Fixed Transform FLIP_Y and FLIP_Z set as identity transform | PouleyKetchoupp | |
2019-04-06 | Merge pull request #26715 from shartte/patch-1 | Rémi Verschelde | |
Clarify encoding used for text by the File class | |||
2019-04-06 | Merge pull request #27729 from neikeq/fix-wrong-classdb-binds | Ignacio Roldán Etcheverry | |
Fix wrong method binds and registered class | |||
2019-04-06 | Fix wrong method binds and registered class | Ignacio Etcheverry | |
2019-04-06 | Merge pull request #26662 from neikeq/csharp-collection-changes | Ignacio Roldán Etcheverry | |
C#: Collections breaking changes and improvements | |||
2019-04-06 | Merge pull request #25624 from nekomatata/texture-rect-flip | Rémi Verschelde | |
Add ability to flip TextureRect horizontally or vertically | |||
2019-04-06 | Merge pull request #25995 from lupoDharkael/csv | Rémi Verschelde | |
Add CSV export to profiling data | |||
2019-04-06 | Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resources | Rémi Verschelde | |
Include global class resources in Resource property inspector | |||
2019-04-06 | Merge pull request #26634 from psuhas77/patch-3 | Rémi Verschelde | |
Added get_noise_1d | |||
2019-04-06 | Merge pull request #26650 from YeldhamDev/filesys_tooltips | Rémi Verschelde | |
Small tooltip changes to filesystem-related UI componentes in editor | |||
2019-04-06 | Merge pull request #26743 from akien-mga/audio-defaults | Rémi Verschelde | |
Use mix rate and output latency constants in audio drivers | |||
2019-04-06 | Merge pull request #26699 from Schroedi/fix-line-circle-intersect | Rémi Verschelde | |
Fixes Geometry.segment_intersects_circle working only one way. | |||
2019-04-06 | Clarify encoding used for text by the File class | shartte | |
2019-04-06 | Use mix rate and output latency constants in audio drivers | Rémi Verschelde | |
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid. | |||
2019-04-06 | C#: Support type hints for exported Arrays | Ignacio Etcheverry | |
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector. | |||
2019-04-06 | C#: Add marshalling support for IEnumerable and IDictionary | Ignacio Etcheverry | |
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>. Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>. | |||
2019-04-06 | C#: Some important Array and Dictionary interface changes | Ignacio Etcheverry | |
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>. | |||
2019-04-06 | Merge pull request #27717 from neikeq/mono-build-msbuild-vs2019 | Ignacio Roldán Etcheverry | |
Mono: Buildsystem support for finding MSBuild from VS2019 | |||
2019-04-05 | Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes. | Michael Alexsander Silva Dias | |
2019-04-05 | Fix crash when using the Tileset Editor when the given shape has no points | Michael Alexsander Silva Dias | |
2019-04-06 | Mono: Buildsystem support for finding MSBuild from VS2019 | Ignacio Etcheverry | |
2019-04-06 | Merge pull request #23837 from fire/asset_import | Rémi Verschelde | |
Add Open Asset Importer to Godot. | |||
2019-04-06 | Merge pull request #27010 from BastiaanOlij/restructure_android_glue | Rémi Verschelde | |
Restructuring android glue code to make it easier to extend | |||
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij | |
2019-04-05 | Revert "Properly explain RPC/RSET mode failure." | Rémi Verschelde | |
This reverts commit 95ad747deaa474b30c04b01f60634f2be9a5ea18. It introduced regressions, see #27655. | |||
2019-04-05 | Merge pull request #26847 from IronicallySerious/capitalise-drive-letter-case | Rémi Verschelde | |
Capitalise drive letters | |||
2019-04-05 | Merge pull request #26830 from KidRigger/physics_fps_bug | Rémi Verschelde | |
Fixes physic_fps=0 bug that prevented quit. | |||
2019-04-05 | Merge pull request #26803 from ptrojahn/emptynode | Rémi Verschelde | |
Make get_node return NULL for empty NodePaths | |||
2019-04-05 | Merge pull request #26903 from guzzard/polygon-point-hover | Rémi Verschelde | |
Display vertex number when hovering point in collision polygon | |||
2019-04-05 | Merge pull request #26914 from xDGameStudios/popup_menu_add_item | Rémi Verschelde | |
Fixed optional idx argument in add_item (PopupMenu) | |||
2019-04-05 | Merge pull request #26918 from aqnuep/skeleton_reparenting_fix | Rémi Verschelde | |
Fix skeleton reparenting to also work when the skeleton node is not a bone | |||
2019-04-05 | Merge pull request #26927 from qarmin/fix_perspective_button_hide | Rémi Verschelde | |
Fix perspective button hide when it actually should be disabled | |||
2019-04-05 | Merge pull request #26930 from qarmin/fix_delete_project_settings_properties | Rémi Verschelde | |
Fix deleting properties after deleting files | |||
2019-04-05 | Merge pull request #26954 from willnationsdev/refresh | Rémi Verschelde | |
Add a getter for the EditorInspector | |||
2019-04-05 | Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create | Rémi Verschelde | |
Show bones after creating | |||
2019-04-05 | Add Open Asset Import Library to Godot. | K. S. Ernest (iFire) Lee | |
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc. |