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2019-04-07Fix where json exported empty typesBastiaan Olij
(cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388)
2019-04-07Merge pull request #27151 from vorabrijesh/updatedRémi Verschelde
Changed default shortcut for opening help menu to (Shift + F1)
2019-04-07Merge pull request #27527 from BastiaanOlij/render_ext_targetRémi Verschelde
Add option to have viewport render into supplied texture (VR)
2019-04-07Merge pull request #27156 from BastiaanOlij/add_height_map_shapeRémi Verschelde
Added height map shape that implement heightmap collision shape
2019-04-07Merge pull request #25630 from BastiaanOlij/arvr_positional_meshRémi Verschelde
Added a mesh interface to the arvr positional trackers
2019-04-07Merge pull request #27043 from Chaosus/randfnYuri Roubinsky
Added gaussian distribution function to RNG
2019-04-07Change Help menu shortcut to Shift+F1: Fixes #3786vorabrijesh
2019-04-06Merge pull request #27733 from nekomatata/transform_flip_fixRémi Verschelde
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06Merge pull request #27735 from akien-mga/gles3-particles-textureRémi Verschelde
GLES3: Fix regression in particles buffer initialization
2019-04-06GLES3: Fix regression in particles buffer initializationRémi Verschelde
Bug introduced in #26343 where `(float *)` was mistakenly converted to `(uint8_t *)`, so we were getting `2` instead of `8`. Fixes #27705.
2019-04-06Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fixRémi Verschelde
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06Merge pull request #27699 from LATRio/fix_region_editor_marginRémi Verschelde
Fix TextureRegion margin bug
2019-04-06Merge pull request #26609 from nekomatata/shadow_offsetTimo
Support for shadow offset in box style
2019-04-06Merge pull request #26486 from marxin/fix-Wdeprecated-copyRémi Verschelde
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-04-06Fixed Transform FLIP_Y and FLIP_Z set as identity transformPouleyKetchoupp
2019-04-06Merge pull request #26715 from shartte/patch-1Rémi Verschelde
Clarify encoding used for text by the File class
2019-04-06Merge pull request #27729 from neikeq/fix-wrong-classdb-bindsIgnacio Roldán Etcheverry
Fix wrong method binds and registered class
2019-04-06Fix wrong method binds and registered classIgnacio Etcheverry
2019-04-06Merge pull request #26662 from neikeq/csharp-collection-changesIgnacio Roldán Etcheverry
C#: Collections breaking changes and improvements
2019-04-06Merge pull request #25624 from nekomatata/texture-rect-flipRémi Verschelde
Add ability to flip TextureRect horizontally or vertically
2019-04-06Merge pull request #25995 from lupoDharkael/csvRémi Verschelde
Add CSV export to profiling data
2019-04-06Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resourcesRémi Verschelde
Include global class resources in Resource property inspector
2019-04-06Merge pull request #26634 from psuhas77/patch-3Rémi Verschelde
Added get_noise_1d
2019-04-06Merge pull request #26650 from YeldhamDev/filesys_tooltipsRémi Verschelde
Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06Merge pull request #26743 from akien-mga/audio-defaultsRémi Verschelde
Use mix rate and output latency constants in audio drivers
2019-04-06Merge pull request #26699 from Schroedi/fix-line-circle-intersectRémi Verschelde
Fixes Geometry.segment_intersects_circle working only one way.
2019-04-06Clarify encoding used for text by the File classshartte
2019-04-06Use mix rate and output latency constants in audio driversRémi Verschelde
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid.
2019-04-06C#: Support type hints for exported ArraysIgnacio Etcheverry
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector.
2019-04-06C#: Add marshalling support for IEnumerable and IDictionaryIgnacio Etcheverry
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>. Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>.
2019-04-06C#: Some important Array and Dictionary interface changesIgnacio Etcheverry
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>.
2019-04-06Merge pull request #27717 from neikeq/mono-build-msbuild-vs2019Ignacio Roldán Etcheverry
Mono: Buildsystem support for finding MSBuild from VS2019
2019-04-05Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.Michael Alexsander Silva Dias
2019-04-05Fix crash when using the Tileset Editor when the given shape has no pointsMichael Alexsander Silva Dias
2019-04-06Mono: Buildsystem support for finding MSBuild from VS2019Ignacio Etcheverry
2019-04-06Merge pull request #23837 from fire/asset_importRémi Verschelde
Add Open Asset Importer to Godot.
2019-04-06Merge pull request #27010 from BastiaanOlij/restructure_android_glueRémi Verschelde
Restructuring android glue code to make it easier to extend
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-05Revert "Properly explain RPC/RSET mode failure."Rémi Verschelde
This reverts commit 95ad747deaa474b30c04b01f60634f2be9a5ea18. It introduced regressions, see #27655.
2019-04-05Merge pull request #26847 from IronicallySerious/capitalise-drive-letter-caseRémi Verschelde
Capitalise drive letters
2019-04-05Merge pull request #26830 from KidRigger/physics_fps_bugRémi Verschelde
Fixes physic_fps=0 bug that prevented quit.
2019-04-05Merge pull request #26803 from ptrojahn/emptynodeRémi Verschelde
Make get_node return NULL for empty NodePaths
2019-04-05Merge pull request #26903 from guzzard/polygon-point-hoverRémi Verschelde
Display vertex number when hovering point in collision polygon
2019-04-05Merge pull request #26914 from xDGameStudios/popup_menu_add_itemRémi Verschelde
Fixed optional idx argument in add_item (PopupMenu)
2019-04-05Merge pull request #26918 from aqnuep/skeleton_reparenting_fixRémi Verschelde
Fix skeleton reparenting to also work when the skeleton node is not a bone
2019-04-05Merge pull request #26927 from qarmin/fix_perspective_button_hideRémi Verschelde
Fix perspective button hide when it actually should be disabled
2019-04-05Merge pull request #26930 from qarmin/fix_delete_project_settings_propertiesRémi Verschelde
Fix deleting properties after deleting files
2019-04-05Merge pull request #26954 from willnationsdev/refreshRémi Verschelde
Add a getter for the EditorInspector
2019-04-05Merge pull request #27330 from qarmin/fix_bones_not_showing_after_createRémi Verschelde
Show bones after creating
2019-04-05Add Open Asset Import Library to Godot.K. S. Ernest (iFire) Lee
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc.