Age | Commit message (Collapse) | Author |
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Initial iCloud implementation
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SpriteRegionEditor
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Both with snap and grid support
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Hide stderr when trying to detect mingw binaries on posix
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Documentation update: Sample{,Library,Player,Player2D}
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Small renaming and bug fixing in SamplePlayer
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This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
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Closes #2542. The actual flaw was identified by @reduz.
Also fix a typo.
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SamplePlayer2D
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Fix HScrollBar of TextEdit
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Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
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Fix BaseButtons remaining pressed when hiding while pressed down
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Documentation update: TileSet and Timer
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reworked Label class
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Fix ItemList typo in binding
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Document TileMap class
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added alignment to BoxContainer
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Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
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Flip < and > in String::xml_escape.
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Before > referred to < and < to >, which is incorrect...
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Check if shape is valid before referencing it
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Update descriptions for Vector2 and Vector2Array
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Fix a bug with doctool
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Please test, this was made from GitHub GUI, so couldn't test it myself.
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See the comment from @MartiniMoe at #2366.
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Add missing `return` so Visual Studio compiles again
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0, closes #2492
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