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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-05-19
[HTML5] Fix GDNative compilation with emcc 2.0.19+
Fabio Alessandrelli
2021-05-19
Merge pull request #48814 from Calinou/viewport-use-nonzero-default-size
Rémi Verschelde
2021-05-18
Merge pull request #42742 from madmiraal/fix-12215
Rémi Verschelde
2021-05-18
Merge pull request #48808 from aaronfranke/area-gravity
Rémi Verschelde
2021-05-18
Use a non-zero default size for SubViewports
Hugo Locurcio
2021-05-18
Merge pull request #48813 from Chaosus/shader_fix_codestyle_typo
Yuri Roubinsky
2021-05-18
Fix typo in shader_language.cpp
Yuri Roubinsky
2021-05-18
Area: Uncap the range for gravity and change the slider hints
Aaron Franke
2021-05-18
i18n: Sync translations with Weblate
Rémi Verschelde
2021-05-18
Merge pull request #37796 from Gogsi/master
Rémi Verschelde
2021-05-18
Merge pull request #36263 from Calinou/increase-default-2d-gravity
Rémi Verschelde
2021-05-18
Merge pull request #47544 from pycbouh/control-expose-theme-type
Rémi Verschelde
2021-05-18
Merge pull request #46773 from trollodel/TreeItem+
Rémi Verschelde
2021-05-18
Change EditorFileSystem and ScriptEditor file sorting order to improve consis...
Georgi Genkov
2021-05-18
Merge pull request #48528 from sent44/textedit
Rémi Verschelde
2021-05-17
Merge pull request #48347 from Blackiris/fix-temporary-key-not-released
George Marques
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Fix build after mismatch between #48168 and #48599
Rémi Verschelde
2021-05-17
Merge pull request #48549 from kleonc/bitmap_resize_fix
Rémi Verschelde
2021-05-17
Merge pull request #48599 from Calinou/textedit-alt-scroll-faster
Rémi Verschelde
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-17
Merge pull request #48793 from vnen/gdscript-fix-temp-type-adjust
Rémi Verschelde
2021-05-17
Merge pull request #47260 from pycbouh/editor-resource-picker
Rémi Verschelde
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-05-17
Merge pull request #48792 from foxydevloper/fix-inputeventmidi-typo
Rémi Verschelde
2021-05-17
Merge pull request #48768 from akien-mga/file-access-64-bit-4.0
Rémi Verschelde
2021-05-17
GDScript: Fix crash caused by uninitialized temp stack slots
George Marques
2021-05-17
Merge pull request #48791 from foxydevloper/fix-sort-translations
Rémi Verschelde
2021-05-17
Fix typo in InputEventMIDI string
fox
2021-05-17
Merge pull request #39603 from Calinou/default-theme-use-dynamicfont
Rémi Verschelde
2021-05-17
Use a DynamicFont for the default project theme
Hugo Locurcio
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
Merge pull request #48690 from KoBeWi/static_shader_picker
Rémi Verschelde
2021-05-17
Add EditorResourcePicker control based on the Inspector editor for Resources
pycbouh
2021-05-17
Merge pull request #48781 from kleonc/plugin-force_draw_over-crash-fix
Rémi Verschelde
2021-05-17
Merge pull request #48784 from akien-mga/test-translation-fix-ordering
Rémi Verschelde
2021-05-17
Tests: Don't assume translation map ordering
Rémi Verschelde
2021-05-17
Create ColorPicker shaders statically
kobewi
2021-05-17
Fix crash after disabling plugin using set_force_draw_over_forwarding_enabled()
kleonc
2021-05-17
Merge pull request #48775 from CaptainProton42/fix-prism-mesh-normals
Rémi Verschelde
2021-05-17
Merge pull request #48778 from Calinou/test-add-translation
Rémi Verschelde
2021-05-17
Add a test suite for Translation
Hugo Locurcio
2021-05-16
Merge pull request #48605 from sent44/scripteditor_get_codeedit
Rémi Verschelde
2021-05-16
Merge pull request #48760 from timothyqiu/tree-crash
Rémi Verschelde
2021-05-16
Fix normals of PrismMesh
John Wigg
2021-05-16
Merge pull request #48761 from kleonc/editor-get_tree-crash-fix
Rémi Verschelde
2021-05-16
Merge pull request #48767 from vnen/gdscript-builtin-static-methods
Rémi Verschelde
2021-05-16
Merge pull request #48650 from AnilBK/graph-node-setters
Rémi Verschelde
2021-05-16
GDScript: Add support for builtin static method calls
George Marques
2021-05-16
Fix accessing scene tree without checking: MeshInstance3D::create_debug_tange...
kleonc
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