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2020-04-30Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite SheetMrRevington
2020-04-16Merge pull request #36868 from Calinou/improve-cli-script-error-messageRémi Verschelde
Tweak the error message when trying to run an invalid script from CLI
2020-04-16Merge pull request #37012 from Calinou/reverse-builtin-script-namingRémi Verschelde
Tweak the built-in script naming for resources with custom names
2020-04-16Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fixRémi Verschelde
Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-04-16Merge pull request #37747 from KoBeWi/cam2centerRémi Verschelde
Improve Camera2D documentation
2020-04-16Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outsideRémi Verschelde
Mention `keep_pressed_outside` caveat in the BaseButton documentation
2020-04-16Merge pull request #37832 from Calinou/doc-improve-dictionaryRémi Verschelde
Improve the Dictionary class documentation
2020-04-16Merge pull request #37824 from nekomatata/rigid-body-force-docRémi Verschelde
More details in Rigid Body add_force documentation
2020-04-16Merge pull request #37869 from madmiraal/fix-36533Rémi Verschelde
Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-16Merge pull request #37921 from Calinou/doc-improve-audiostreamsampleRémi Verschelde
Improve the AudioStreamSample class documentation
2020-04-16Merge pull request #37895 from qarmin/more_leak_fixesRémi Verschelde
Fixes leaks in ResourceCache, Vulkan and X11
2020-04-16Merge pull request #37926 from m4gr3d/migrate_legacy_apache_libRémi Verschelde
Migrate legacy apache dependency to the GodotPayment plugin
2020-04-15Migrate legacy apache dependency to the GodotPayment pluginfhuya
This is the only location in the codebase where it's being used, so no need to make the main lib have a dependency on it.
2020-04-15Improve the AudioStreamSample class documentationHugo Locurcio
This closes #37915.
2020-04-15Merge pull request #37914 from clayjohn/VULKAN-decal-fixRémi Verschelde
Fix texture check in decal setup
2020-04-15Merge pull request #37911 from madmiraal/fix-32876Rémi Verschelde
Run SpringArm3D's process within physics.
2020-04-15Merge pull request #37773 from asheraryam/fix-27272Rémi Verschelde
Add "node_unselected" signal for GraphEdit
2020-04-15Merge pull request #37904 from EricEzaM/add-selection-outlines-to-locked-nodesRémi Verschelde
Added selection outline to locked nodes. Resolves #37892
2020-04-15Fix texture check in decal setupclayjohn
2020-04-15Run SpringArm3D's process within physics.Marcel Admiraal
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-04-15Added selection outline to locked nodes.Eric M
2020-04-15Merge pull request #37896 from NutmegStudio/decal-enum-constant-fixRémi Verschelde
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
2020-04-15Fixes leaks in ResourceCache, Vulkan and X11qarmin
2020-04-15Merge pull request #37894 from NutmegStudio/fix-typo-in-light3dRémi Verschelde
Fix typo in light3d (Texture -> Texture2D)
2020-04-15Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANTNutmegStudio
2020-04-15Fix typo in light3d (Texture -> Texture2D)NutmegStudio
2020-04-15Merge pull request #37890 from nicomitchell/FixPosModTypeReturnRémi Verschelde
Change MATH_POSMOD return type back to INT
2020-04-14Change MATH_POSMOD return type back to INTNico Mitchell
2020-04-14Merge pull request #37887 from reduz/implement-projectorsRémi Verschelde
Add support for projectors in spot and omni lights.
2020-04-14Add support for projectors in spot and omni lights.Juan Linietsky
2020-04-14Merge pull request #37881 from qarmin/leak_vulkanRémi Verschelde
Fixes leaks with Vulkan device and instance
2020-04-14Fixes leaks with Vulkan device and instanceqarmin
2020-04-14Merge pull request #37877 from madmiraal/fix-14864Rémi Verschelde
Remove unnecessary check for zero determinant in Basis::orthonormalize().
2020-04-14Merge pull request #37316 from nekomatata/physical-bone-settingsRémi Verschelde
Add PhysicalBone rotation, damping, axis lock & can sleep
2020-04-14Remove unnecessary check for zero determinant in Basis::orthonormalize().Marcel Admiraal
2020-04-14Merge pull request #37861 from reduz/implement-decalsRémi Verschelde
Implement decals
2020-04-14Merge pull request #37866 from akien-mga/android-build-tools-29.0.3Rémi Verschelde
Android: Bump build tools to 29.0.3
2020-04-14Implement decalsJuan Linietsky
Also implemented decal atlas, so projectors and other stuff can be added. Sidenote: Had to make RID hashable, so some unrelated includes changed in order to include it in hashfuncs.h
2020-04-14Assign zero to range when ConvexPolygonShape2D is empty.Marcel Admiraal
2020-04-14Android: Bump build tools to 29.0.3Rémi Verschelde
2020-04-14Merge pull request #37826 from nekomatata/direct-body-state-sleepRémi Verschelde
Fix set_sleep_state in Bullet body direct state
2020-04-14Add PhysicalBone rotation, damping, axis lock & can sleepPouleyKetchoupp
2020-04-14Fix set_sleep_state in Bullet body direct statePouleyKetchoupp
It was inverted, it should set the body to be active when sleep is disabled.
2020-04-14Merge pull request #37858 from m4gr3d/remove_unused_resourcesRémi Verschelde
Delete unused drawable resources
2020-04-13Delete unused drawable resources.fhuya
2020-04-13Mention `keep_pressed_outside` caveat in the BaseButton documentationHugo Locurcio
This closes #37790.
2020-04-13Merge pull request #37851 from nicomitchell/FixMathRoundTypeReturnRémi Verschelde
Change visual script round function output type to float
2020-04-13Change round return type to floatNico Mitchell
2020-04-13Merge pull request #37295 from SkyLucilfer/AndroidExportValidationRémi Verschelde
Validate supported architectures when exporting to Android