Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-09 | Merge branch 'master' of git://github.com/godotengine/godot into ↵ | Chris Bradfield | |
kcc_lightoccluder2d_doc | |||
2017-09-09 | Update LightOccluder2D class ref | Chris Bradfield | |
2017-09-08 | Merge pull request #11064 from Noshyaar/docs | Rémi Verschelde | |
ClassRef: fill in the blanks | |||
2017-09-08 | ClassRef: fill in the blanks | Poommetee Ketson | |
2017-09-07 | Ability to use a sky for reflection together with a background color. | Juan Linietsky | |
2017-09-07 | Fixed orthogonal projection in all effects and post processes | Juan Linietsky | |
2017-09-07 | Several fixes to directional shadows, closes #10926 | Juan Linietsky | |
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized. | |||
2017-09-07 | Restored auto snapping of controls to pixels, fixes #10847 and probably ↵ | Juan Linietsky | |
several more issues. Made it optional in the project settings but defaults to true. | |||
2017-09-07 | Removed camera interpolation in orthogonal mode (I have no idea how to fix ↵ | Juan Linietsky | |
this due to how orthogonal works), closes #10718 | |||
2017-09-07 | Merge pull request #11027 from hpvb/fix-11022 | Juan Linietsky | |
Fix EOF in wav file importer | |||
2017-09-06 | Mono vorbis support fixed, closes #10787 | Juan Linietsky | |
2017-09-06 | Force redraw when HDR auto exposure is enable in all frames, fixes #10784 | Juan Linietsky | |
2017-09-06 | Renamed playing property of audiostreams to play, to make it clearer. Fixes ↵ | Juan Linietsky | |
#10730 Also disabled the auto shut down of the property when stream ends, to make it easier to animate | |||
2017-09-06 | -Fix folow surface in subsurface scattering, closes #10696 | Juan Linietsky | |
-Fixed filter kernels of subsurface scattering so quality settings make more sense | |||
2017-09-07 | Fix EOF in wav file importer | Hein-Pieter van Braam | |
In #10973 I reset the state of the stream in get_pos() assuming that the ftell failing would cause proper error checking. This is not how this class was designed, however. This commit fixes the get_8() method to not return unitialized data on eof, and removes the wrong error resets added in #10973. This fixes #11022 | |||
2017-09-06 | Check whether stuff is visible before baking it, closes #10525 | Juan Linietsky | |
2017-09-06 | -Fixed changes to default input actions not working, closes #10502 | Juan Linietsky | |
-Added Array.duplicate() method, needed to fix above | |||
2017-09-06 | Remove dead ButtonGroup code | Rémi Verschelde | |
2017-09-06 | Fix frame selection in 2D particles, closes #10668 | Juan Linietsky | |
2017-09-06 | Merge pull request #11011 from supagu/symlink4 | Juan Linietsky | |
Further symlink fixes | |||
2017-09-06 | Merge pull request #10976 from saltares/issue-907 | Rémi Verschelde | |
Fixes setting visibility on GridMap, issue #907 | |||
2017-09-06 | doc: Sync classref with current source | Rémi Verschelde | |
[ci skip] | |||
2017-09-06 | Further symlink fixes | supagu | |
2017-09-06 | Merge pull request #11009 from neikeq/whateverr | Ignacio Etcheverry | |
Fixes ERR_EXPLAIN being overwritten | |||
2017-09-06 | Fixes ERR_EXPLAIN being overwritten | Ignacio Etcheverry | |
2017-09-05 | hide next pass for material types that make it pointless, closes #10686 | Juan Linietsky | |
2017-09-05 | Added a warning for when a PC compression is not found for the project, ↵ | Juan Linietsky | |
closes #10626 | |||
2017-09-05 | Setting visibility on GridMap now works. Closes #907. | David Saltares | |
Basically, `GridMap` wasn't reacting to the `NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and walks over the set of `Octants` and all of their `MultiMeshInstances` to set their visibility on the `VisualServer`. | |||
2017-09-05 | Fix directional vertex shaded light which was using normal instead of light ↵ | Juan Linietsky | |
color, closes #10608 | |||
2017-09-05 | Merge pull request #11005 from neikeq/doc-xml-escape | Rémi Verschelde | |
Escape special character in classes.xml [ci skip] | |||
2017-09-05 | Escape special character in classes.xml | Ignacio Etcheverry | |
2017-09-05 | Added support for for, break and continue. Closes #10560, closes #10661 | Juan Linietsky | |
2017-09-05 | Merge pull request #10990 from MednauN/unshaded-fix | Rémi Verschelde | |
Fix unshaded materials render | |||
2017-09-05 | Merge pull request #10993 from endragor/nativescript-property-order | Thomas Herzog | |
Provide NativeScript properties in definition order | |||
2017-09-05 | Merge pull request #10844 from MednauN/master | Rémi Verschelde | |
Optimize memory allocations in VariantParser::get_token | |||
2017-09-05 | Merge pull request #10985 from toger5/log_color_fix | Rémi Verschelde | |
fixed log colors | |||
2017-09-05 | Provide NativeScript properties in definition order | Ruslan Mustakov | |
2017-09-05 | Fix unshaded materials render | Evgeny Zuev | |
2017-09-05 | Optimize memory allocations in VariantParser::get_token | Evgeny Zuev | |
2017-09-05 | Add StringBuffer class | Evgeny Zuev | |
2017-09-05 | Automatically redraw when shaders using TIME are visible, fixes #10554 | Juan Linietsky | |
2017-09-04 | Fix opaque pre pass, closes #10472 | Juan Linietsky | |
2017-09-05 | Merge pull request #10986 from hpvb/fix-unix-file-open | Rémi Verschelde | |
Fix UNIX file open | |||
2017-09-05 | Fix UNIX file open | Hein-Pieter van Braam | |
In #10973 I refactored FileAccessUnix::_open() but I accidentally made it impossible to create new files. This fixes that and fixes #10984 | |||
2017-09-05 | fixed log colors | toger5 | |
2017-09-05 | Merge pull request #10973 from hpvb/fix-file-access-unix | Rémi Verschelde | |
Make UNIX file access more correct | |||
2017-09-05 | Merge pull request #10978 from Noshyaar/pr-meshlib | Rémi Verschelde | |
MeshLibrary: remove duplicated line [ci skip] | |||
2017-09-05 | Merge pull request #10975 from hpvb/remove-null-check-from-cast-to | Rémi Verschelde | |
Remove NULL check from Object::cast_to() | |||
2017-09-05 | Merge pull request #10822 from hoelzl/toggle-button | Rémi Verschelde | |
Fix inconsistent toggle button behavior | |||
2017-09-05 | Merge pull request #10974 from henkz1/gles-10963 | Rémi Verschelde | |
Don't compare float to int |