Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-13 | Merge pull request #34334 from neikeq/issue-33503 | Rémi Verschelde | |
Mono/C#: Fix class parser bug with 'where T : struct' | |||
2019-12-13 | Merge pull request #34333 from vnen/gdscript-assign-op | Rémi Verschelde | |
Fix some cases where typed assignment gets invalid | |||
2019-12-13 | Merge pull request #34327 from timothyqiu/types-doc | Rémi Verschelde | |
Makes int and bool types clickable in documentation | |||
2019-12-13 | Mono/C#: Fix class parser incorrectly handling nested namespaces | Ignacio Etcheverry | |
It would incorrectly error thinking the nested namespace is being declared inside a struct/class. This was because of an incorrect nesting level being used for classes and structs. | |||
2019-12-13 | Mono/C#: Fix class parser bug with 'where T : struct' | Ignacio Etcheverry | |
The struct decl parsing was outdated. Make both struct decl and class declparsing share the same code. | |||
2019-12-13 | Merge pull request #34331 from akien-mga/vhacd-fix-uwp-arm-build | Rémi Verschelde | |
vhacd: Patch to fix UWP ARM build | |||
2019-12-13 | vhacd: Patch to fix UWP ARM build | Rémi Verschelde | |
This is a very outdated copy of Bullet's btScalar.h, we're probably only discovering the tip of the bad cross-platform compatibility of the unmaintained vhacd. | |||
2019-12-13 | GDScript: Convert values when setting member variables | George Marques | |
This allows doing: self.x = 1 even if self.x is declared as float. | |||
2019-12-13 | GDScript: Fix type conversion in assignment with operation | George Marques | |
2019-12-13 | Merge pull request #34328 from Dancovich/patch-1 | Rémi Verschelde | |
Clarifying how float(String from) parses partially invalid strings | |||
2019-12-13 | Clarifying how float(String from) parses partially invalid strings | Danilo Costa Viana | |
Update the description of this method to be in line with [code]int int(String from)[/code] in regards to how it deals with a completely invalid parameter and a partially invalid parameter. | |||
2019-12-13 | Makes int and bool clickable in documentation | Haoyu Qiu | |
Also adjusted the way to check empty strings. | |||
2019-12-13 | Merge pull request #34229 from NoFr1ends/fix-home-indicator-ios | Rémi Verschelde | |
Allow to change the home indicator behaviour on iOS | |||
2019-12-13 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @allkhor, @Eoin-ONeill-Yokai, @timothyqiu, @madmiraal, @zaksnet Update sponsors on splash screen. Thanks to all contributors and donors for making Godot possible! | |||
2019-12-13 | Add project setting to hide home indicator on iOS | Jonas Bernemann | |
On iOS devices without a physical home button iOS shows a home indicator instead. This is often in the way of the UI or the game. Added a project setting to disable hidden home indicator. The default value is to hide the home indicator | |||
2019-12-13 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-12-13 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-12-13 | doc: Sync classref with current source | Rémi Verschelde | |
Also apply clang-format. | |||
2019-12-13 | Merge pull request #34310 from qarmin/shift_operators | Rémi Verschelde | |
Don't allow to use too big or too small shift count | |||
2019-12-13 | Merge pull request #34287 from Xrayez/tween-trans-ease-default | Rémi Verschelde | |
Provide default Tween values for transition and easing types | |||
2019-12-13 | Merge pull request #34323 from timothyqiu/i18n | Rémi Verschelde | |
Make more editor strings translatable | |||
2019-12-13 | Merge pull request #34235 from timothyqiu/menu-scroll | Rémi Verschelde | |
Fixes long popup menu scroll behavior | |||
2019-12-13 | Merge pull request #34189 from aaronfranke/mesh-aabb | Rémi Verschelde | |
Expose Mesh get_aabb | |||
2019-12-13 | Make more editor strings translatable | Haoyu Qiu | |
2019-12-13 | Merge pull request #34016 from ↵ | Rémi Verschelde | |
norton-corbett/hotfix/tileset-editor-point-grabbing Fix TileSet Editor polygon point grabbing | |||
2019-12-13 | Merge pull request #34304 from Calinou/improve-editor-shortcuts-search | Rémi Verschelde | |
Don't search in unassigned shortcut labels in the editor shortcuts | |||
2019-12-13 | Merge pull request #34295 from aaronfranke/potato-knishes | Rémi Verschelde | |
[Mono] Fix string Find methods having reversed case sensitivity | |||
2019-12-13 | Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_arrow | Rémi Verschelde | |
Fix OptionButton's arrow margin in editor theme | |||
2019-12-13 | Merge pull request #34314 from YeldhamDev/button_internal_margin_clip | Rémi Verschelde | |
Make Button and co. take internal margins into account when clipping text | |||
2019-12-12 | Fix OptionButton's arrow margin in editor theme | Michael Alexsander | |
2019-12-12 | Merge pull request #34309 from Muller-Castro/VarDeclFix | Rémi Verschelde | |
Fixed HTTPClient.xml:115 and 121 variant declaration | |||
2019-12-12 | Make Button and co. take internal margins into account when clipping text | Michael Alexsander | |
2019-12-12 | Merge pull request #34306 from Catchawink/master | Rémi Verschelde | |
Fixed an issue with recording audio. | |||
2019-12-12 | Don't allow to use too big or too small shift operators | Rafał Mikrut | |
2019-12-12 | Fixed HTTPClient.xml:115 and 121 variant declaration | Muller-Castro | |
2019-12-12 | Fixed an issue with recording audio. | Catchawink | |
Prior to this fix, AudioEffectRecordInstance::init() was called before recording_active is set to true in AudioEffectRecord::set_recording_active(). This was setting is_recording to false in AudioEffectRecordInstance, because is_recording updates to the value of recording_active in AudioEffectRecordInstance::_io_thread_process(). To fix this issue, AudioEffectRecordInstance::init() is now called after recording_active is set to true. | |||
2019-12-12 | Don't search in unassigned shortcut labels in the editor shortcuts | Hugo Locurcio | |
This also fades out shortcut labels for unassigned shortcuts, which makes for easier visual grepping. This closes #33299. | |||
2019-12-12 | Merge pull request #34286 from bojidar-bg/31818-cast-autocomplete | Rémi Verschelde | |
Fix GDScript autocompletion with "as" or typed variables | |||
2019-12-12 | Merge pull request #34277 from aaronfranke/mono-format | Rémi Verschelde | |
Code formatting for the Mono module | |||
2019-12-12 | Merge pull request #34298 from timothyqiu/lines-32736 | Rémi Verschelde | |
Fixes crash after remove_line in RichTextLabel | |||
2019-12-12 | Merge pull request #34299 from Chaosus/vs_fix_port | Yuri Roubinsky | |
Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT | |||
2019-12-12 | Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT | Yuri Roubinsky | |
2019-12-12 | Fixes crash after remove_line in RichTextLabel | Haoyu Qiu | |
`ItemFrame` always have a line. | |||
2019-12-12 | Fix string Find methods having reversed case sensitivity | Aaron Franke | |
2019-12-12 | CharFXTransform: Drop unnecessary get_value_or() | Rémi Verschelde | |
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669 The method was implemented back when Dictionary.get(key, default) did not exist, but now that it does we do not need a custom method in CharFXTransform. It's a new feature in 3.2, so does not break compat with 3.1.x. | |||
2019-12-12 | Merge pull request #34251 from bojidar-bg/32993-lightoccluder-flip | Rémi Verschelde | |
Flip cull mode when rendering flipped Light2D and LightOccluder2D | |||
2019-12-12 | Merge pull request #34262 from clayjohn/default_point_size | Rémi Verschelde | |
Add a default POINT_SIZE | |||
2019-12-12 | Provide default Tween values for transition and easing types | Andrii Doroshenko (Xrayez) | |
TRANS_LINEAR and EASE_IN_OUT are chosen as defaults for interpolation and follow methods. | |||
2019-12-12 | Fix GDScript autocompletion with `as` or typed variables | Bojidar Marinov | |
Fixes #31818, fixes #33434 | |||
2019-12-11 | Mono formatting | Aaron Franke | |
No space for casting, add spaces inside braces, 4 space indentation, remove trailing indentation, remove BOM. |