Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-03 | Merge pull request #70754 from rxlecky/fix-camera-override-button-2d | Rémi Verschelde | |
Fix camera override button not updating in 2D scenes | |||
2023-01-03 | Merge pull request #70732 from timothyqiu/tilemap-crash | Rémi Verschelde | |
Fix heap-use-after-free when using TileMap editor | |||
2023-01-03 | Merge pull request #70742 from Maran23/4-x-batch-rename-substitute-fix | Rémi Verschelde | |
Fix substitute buttons were never enabled | |||
2023-01-03 | Merge pull request #70702 from vnen/gdscript-error-on-assign-void | Rémi Verschelde | |
GDScript: Error when assigning return value of void function | |||
2023-01-03 | Merge pull request #69972 from adamscott/add-server-checks-before-free | Rémi Verschelde | |
Add safety-checks before some servers `free()` | |||
2023-01-03 | Merge pull request #70608 from Maran23/4-x-signal-tests | Rémi Verschelde | |
Add tests for signals | |||
2023-01-03 | Merge pull request #70656 from vonagam/fix-void-returns | Rémi Verschelde | |
GDScript: Disallow return with value in void functions | |||
2023-01-03 | Merge pull request #70654 from Malcolmnixon/concave_collisions | Rémi Verschelde | |
Fix move_and_collide for concave CharacterBody3D objects | |||
2023-01-03 | Merge pull request #70519 from bruvzg/font_hash | Rémi Verschelde | |
[Font] Use key structure instead of raw hash for LRU cache to avoid collisions. | |||
2023-01-03 | Merge pull request #70611 from YeldhamDev/tabbar_fixes | Rémi Verschelde | |
Fix errors when `TabBar` is empty | |||
2023-01-03 | Merge pull request #70618 from ↵ | Rémi Verschelde | |
stmSi/fix-paste-from-clipboard-two-root-nodes-pointing-same-file Editor: Fix `Paste From Clipboard` make new scene pointing to original scene file. | |||
2023-01-03 | Merge pull request #70612 from floppyhammer/fix-dark-title-bar | Rémi Verschelde | |
Fix dark title bar on Windows 11 | |||
2023-01-03 | Merge pull request #70554 from stmSi/suggest-filename-save-branch-remote-tree | Rémi Verschelde | |
[4.0] Suggest Filename in Remote Tree File Dialog | |||
2023-01-03 | Merge pull request #70489 from ↵ | Rémi Verschelde | |
stmSi/fix-certain-editor-shortcuts-insert-characters-into-code Fix Editor Shortcut keys are inserting in Script Editor | |||
2023-01-03 | Merge pull request #70503 from rune-scape/inner-class-docs | Rémi Verschelde | |
Inner classes get their docs back | |||
2023-01-03 | Merge pull request #70677 from Riteo/x11-no-vulkan | Rémi Verschelde | |
Allow building X11 without Vulkan | |||
2023-01-03 | Merge pull request #70585 from Chaosus/vs_custom | Yuri Rubinsky | |
2023-01-02 | Merge pull request #67853 from Zylann/fix_lods_with_doubles | Clay John | |
Fix usages of mesh simplification functions in float=64 builds | |||
2023-01-02 | Merge pull request #70812 from Chaosus/wrapf_optimize | Yuri Rubinsky | |
2023-01-01 | Optimize `wrapf` function a bit | Yuri Rubinsky | |
2023-01-01 | Merge pull request #70808 from ↵ | Yuri Rubinsky | |
jamesmintram/james/bug/fix-placeholder-tex-size-binding Fixes https://github.com/godotengine/godot/issues/70735 | |||
2023-01-01 | Merge pull request #70801 from ↵ | Yuri Rubinsky | |
jamesmintram/james/bugfix/line-edits-in-plugin-dialog Fixes https://github.com/godotengine/godot/issues/70746 | |||
2023-01-01 | Change binding type of PlaceholderTexture2D.set/get_size to Vector2 | James Mintram | |
2023-01-01 | Make description in create plugin dialog expand vertically | James Mintram | |
2023-01-01 | Make LineEdits in create plugin dialog expand horizontally | James Mintram | |
2022-12-30 | Fix camera override button not updating in 2D scenes | SeleckyErik | |
Reconnect accidentally disconnected signal play_pressed to update the button and enable camera override after launching a project in the editor. | |||
2022-12-30 | Merge pull request #62688 from cdemirer/assignments-and-types | George Marques | |
Fixes https://github.com/godotengine/godot/issues/62650 | |||
2022-12-30 | GDScript: Make using return of void function an error | George Marques | |
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors now. | |||
2022-12-30 | Merge pull request #70613 from vonagam/fix-enum-as-constant | George Marques | |
Fixes https://github.com/godotengine/godot/issues/54018 Fixes https://github.com/godotengine/godot/issues/70213 Fixes https://github.com/godotengine/godot/issues/70495 | |||
2022-12-30 | GDScript: Error when assigning return value of void function | George Marques | |
This also makes built-in method calls empty the return value when the method is void, to avoid keeping returning a garbage value in such case. | |||
2022-12-30 | Fix substitute buttons were never enabled | Marius Hanl | |
This happened because the viewport of the scene_tree_editor was queried for the focus owner instead of the current viewport | |||
2022-12-30 | Fix heap-use-after-free when using TileMap editor | Haoyu Qiu | |
2022-12-30 | Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-info | Ignacio Roldán Etcheverry | |
C#: Skip getting class info for unbound generics | |||
2022-12-29 | Add safety-checks before some servers `free()` | Adam Scott | |
2022-12-29 | Add tests for signals | Marius Hanl | |
- Adding signals - Emitting signals | |||
2022-12-29 | Merge pull request #70642 from vonagam/fix-constructor-call-type | Yuri Rubinsky | |
Fixes https://github.com/godotengine/godot/issues/70605 | |||
2022-12-29 | GDScript: Disallow return with value in void functions | Dmitrii Maganov | |
2022-12-28 | C#: Avoid generic types in the script path attribute generator | Raul Santos | |
- Avoid generic types in `ScriptPathAttributeGenerator`, this means they won't be added to the `[AssemblyHasScripts]` attribute and a `[ScriptPath]` attribute won't be added to the class. Since generic classes can't be used as scripts they shouldn't use those attributes, this also makes CSharpScript consider those types invalid since they won't be added to the script/type map. - Avoid generic types in `ScriptManagerBridge.LookupScriptsInAssembly`. - Set `outMethodsDest` in `ScriptManagerBridge.UpdateScriptClassInfo`. | |||
2022-12-28 | Fix usage of Enum as constant | Dmitrii Maganov | |
2022-12-28 | Merge pull request #70571 from Piralein/optionbutton-classref | Yuri Sizov | |
Add missing OptionButton method descriptions | |||
2022-12-28 | Add missing OptionButton method descriptions | Hana | |
2022-12-28 | Merge pull request #70586 from BastiaanOlij/fix_reflection_probe | Yuri Sizov | |
2022-12-27 | Remove unnecessary bail-out if shape A is concave. The test for A being ↵ | Malcolm Nixon | |
concave is already performed later. | |||
2022-12-27 | GDScript: Fix return type of constructor call for extending class | Dmitrii Maganov | |
2022-12-27 | Allow building X11 without Vulkan | Riteo | |
This limit was likely introduced when Vulkan was the only option. | |||
2022-12-27 | Fix errors when `TabBar` is empty | Michael Alexsander | |
2022-12-27 | Editor: Fix `Paste From Clipboard` make two root separate scenes pointing to ↵ | stmSi | |
same file | |||
2022-12-27 | Fix dark title bar | floppyhammer | |
2022-12-26 | Merge pull request #70396 from jainl28patel/VisualShader-unit-test | Yuri Rubinsky | |
2022-12-26 | Fix errors related to reflection probe now using a render buffers object | Bastiaan Olij | |