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2017-08-15Merge pull request #9889 from groud/control_enhancementskubecz3k
Control node enhancements
2017-08-15Merge pull request #10337 from endragor/command-line-exportkubecz3k
Enable command-line export
2017-08-15Merge pull request #10341 from marcelofg55/win_screen_funcskubecz3k
Fix get_screen_* funcs returning old values after resolution changes on Windows
2017-08-15Merge pull request #10345 from Hinsbart/remove_importedAndreas Haas
Removing a Resource also deletes imported files.
2017-08-15Fix debug materials, closes #8607Juan Linietsky
2017-08-15Small fix for problem of nodes losing type, this is not good enough to solve ↵Juan Linietsky
a core reimport problem, but so far fixes #8116
2017-08-15Fix Editor dimming.Andreas Haas
Fixes #10353
2017-08-15Converting to MeshLibrary works again, fixes #8092Juan Linietsky
2017-08-15Ensure nothing is found outside modal stack, but keep logic going. Fixes #7622Juan Linietsky
2017-08-15Removing a Resource also deletes imported files.Andreas Haas
2017-08-14Merge pull request #10339 from bojidar-bg/x-fix-scale-conflictIgnacio Etcheverry
Rename Light2D::scale to texture_scale, so it doesn't conflict
2017-08-14Fix get_screen_* funcs returning old values after resolution changes on WindowsMarcelo Fernandez
2017-08-14Rename Light2D::scale to texture_scale, so it doesn't conflictBojidar Marinov
2017-08-14Ability to save objects to binary formatJuan Linietsky
2017-08-14Enable command-line exportRuslan Mustakov
The syntax is identical to what it was in 2.1, but now you specify preset name instead of platform name.
2017-08-13Avoids inverted anchorsGilles Roudiere
Add a push_opposite_anchor argument pushing the opposite anchor if needed
2017-08-13Adds a function to set Anchors with a layout presetGilles Roudiere
2017-08-13Handle undo/redo of anchor positioningGilles Roudiere
2017-08-13Added the possibility to move all anchors at once when they are clusteredGilles Roudiere
2017-08-13Make anchors snap to each otherGilles Roudiere
2017-08-13Displays percentages when dragging anchorsGilles Roudiere
2017-08-13Simplifies the canvas editor codeGilles Roudiere
2017-08-13Add lines to make understandable when anchors are snappedGilles Roudiere
2017-08-13Snap anchors when dragged, depending on the zoom levelGilles Roudiere
2017-08-13Make anchors draggableGilles Roudiere
2017-08-13Add anchor visualizationGilles Roudiere
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-13Merge pull request #10298 from nhold/kinematic-body-2d-_move-fixes-#10107Rémi Verschelde
Fix missing and incorrect values in return value of _move method
2017-08-13Merge pull request #10297 from leezh/fix_10181Rémi Verschelde
Disabling Particles::one_shot restarts emission
2017-08-13Merge pull request #10296 from raymoo/fixstreampeerbufferRémi Verschelde
Fix broken stream reading in StreamPeerBuffer
2017-08-13Merge pull request #10294 from leezh/fix_10245Rémi Verschelde
Project manager UI displaced by long paths #10245
2017-08-13Merge pull request #10258 from kubecz3k/spatial-select-no-owner-fixRémi Verschelde
fix crash after click on MeshInstance with no owner
2017-08-13Merge pull request #10257 from Faless/html5_fixesRémi Verschelde
Fix for WebGL2 and HTML5 export
2017-08-12InputDefault: Fix joypad actions when axis quickly changes direction.Andreas Haas
The fix (inserting a fake event so actions get released properly) was already there but disregarded the case when the hardware sends values in the [0;1] range.
2017-08-12InputEventJoypadMotion: Add missing is_pressed() method.Andreas Haas
2017-08-12Disabling Particles::one_shot restarts emissionZher Huei Lee
Fixes #10181
2017-08-12Fix missing and incorrect values in return value of _move methodNathan Hold
2017-08-12Fix broken stream reading in StreamPeerBufferRaymoo
2017-08-12Project manager UI displaced by long paths #10245Zher Huei Lee
2017-08-11Some fixes for shaders and WebGL2Fabio Alessandrelli
Add padding to UBO data to be multiple of 16 bytes Add precision definition for samplers Replace texture2D (deprecated) with texture in shaders
2017-08-11fix crash after click on MeshInstance with no ownerJakub Grzesik
Due to how spatial selection works, after clicking on MeshInstance that had no owner editor was crashing.
2017-08-11Explicitily unsed AI_NUMERICHOST flag to fix HTML5Fabio Alessandrelli
2017-08-11Fix icon loading error a bootFabio Alessandrelli
2017-08-11Merge pull request #10198 from jjay/f/stretch_aspect_expandRémi Verschelde
Add "expand" option for stretch aspect, no more black bars
2017-08-11Merge pull request #10247 from djrm/pr_bus_fixesRémi Verschelde
Fixes to buses editor
2017-08-11Merge pull request #10240 from djrm/pr_hidden_tilemap_menuRémi Verschelde
Hide tilemap menu when no tilemap is selected
2017-08-11Merge pull request #10238 from Hinsbart/resource_rmbRémi Verschelde
Inspector: Right click on resource opens sub-menu.
2017-08-11Merge pull request #10237 from Paulb23/convert_indent_save_issue_9841Rémi Verschelde
Fixed undo when converting indent with no changes, issue 9841
2017-08-11Merge pull request #10231 from djrm/pr_fix_add_sprite_dialogRémi Verschelde
Improved add texture as node dialog
2017-08-11Merge pull request #10209 from kubecz3k/click-spatial-selectRémi Verschelde
ability to click on spatial subscene to select it