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2014-04-05Merge pull request #206 from marynate/PR-multijobs-buildreduz
Fixed #205 Race condition in build process
2014-04-05Merge pull request #211 from sanikoyes/hotfix-render-altas-texture-spritereduz
fix render sprite used atlas texture position error
2014-04-05Merge pull request #212 from marynate/PR-framelimitreduz
Add ability to apply frame rate limit (application/target_fps)
2014-04-05Merge pull request #223 from sanikoyes/hotfix-imp-thread-id-in-windowsreduz
Implement thread id in windows platform
2014-04-05Merge pull request #229 from marynate/PR-resizable-windowreduz
Add display/resizable to project setting to prevent windwo from resizing
2014-04-05Merge pull request #230 from hiltonm/hotfix-ignore-doc-data-compressedreduz
Ignore auto-generated doc_data_compressed.h
2014-04-05Merge pull request #232 from marynate/PR-fix-variant-multiply-bugreduz
Fix Variant vector2/vecotor3 multiply bug
2014-04-05Merge pull request #236 from marynate/PR-iOS-FPS60reduz
Lift Godot GLView update frequency from 30 to 60
2014-04-05Merge pull request #237 from marynate/PR-maya-navreduz
Maya and modo style navigation
2014-04-05Merge pull request #239 from sanikoyes/hotfix-add-new-anchor-optionsreduz
Add anchor options "Center"
2014-04-05Merge pull request #241 from marynate/PR-viewport-hotkeyreduz
Add Viewport Hotkeys / Toggle maximize viewport
2014-04-05Merge pull request #242 from marynate/PR-fix-matrix3-bindingreduz
Add missing Matrix3::get_scale() binding
2014-04-05Merge pull request #243 from marynate/PR-fix-touchscreenbutton-releasedreduz
Fix #240 TouchScreenButton release signal is not valid
2014-04-05Merge pull request #247 from marynate/PR-path-editor-uireduz
Path Editor UI Improvment
2014-04-05Merge pull request #246 from marynate/PR-path2d-editorreduz
Path2D editor bug fix and improvement
2014-04-03Make secondary handle 50% transparent in Path editor to distinguish frommarynate
main handle; Add close curve icon in Path editor UI; Fixed mixed EOL
2014-04-03Add close curve icon source imagemarynate
2014-04-03Add close curve iconmarynate
2014-04-03Move point in Path2D edtitor now respect snap configure; Press Alt whenmarynate
moving point to activate view base snapping; Path2D editor inherits from HBoxContainer now"
2014-04-03Use shift for control point in Paht2D editor (to be consistent with Path editor)marynate
2014-04-03Fixed delete path2d node will crash editormarynate
2014-04-03Fix #244 no path2d handles visiblemarynate
2014-04-02Fix #240 TouchScreenButton release signal is not validmarynate
2014-04-01Add Matrix3::get_scale() bindingmarynate
2014-04-01Space to toggle maximize viewportmarynate
Cleanup debug output
2014-04-01Add hotkey for switching viewportsmarynate
Hotkey added
2014-04-01Hold shift to speedup pan/zoom in maya navigation schememarynate
2014-04-01Keep selection from been cleared when navigating in 3d viewportmarynate
Conflicts: tools/editor/plugins/spatial_editor_plugin.cpp
2014-04-01Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate
2014-04-01Disable transform operation when navigationmarynate
2014-04-01Add maya style navigation scheme to 3d vieewportmarynate
2014-03-31Add anchor options "Center"sanikoyes
2014-03-31Lift Godot GLView update frequency from 30 to 60marynate
2014-03-29Fix Variant vector2/vecotor3 multiply bugmarynate
2014-03-27Remove auto-generated doc_data_compressed.hHilton Medeiros
2014-03-27Add display/resizable to project setting to prevent windwo from resizingmarynate
2014-03-27Ignore doc_data_compressed.hHilton Medeiros
2014-03-24Implement thread id in windows platformsanikoyes
2014-03-19fix atlas texture algosanikoyes
2014-03-19fix a mistakesanikoyes
2014-03-19fix render sprite used atlas texture position errorsanikoyes
2014-03-18Add possibility to limit frame to main loop (application/target_fps)marynate
target-fps working, and use fixed physics step before adding physics-fps in project setting Complete implementation of framelimit Conflicts: main/main.cpp
2014-03-17Set multi-jobs build option defaul to nomarynate
2014-03-13Merge pull request #198 from gamedevsam/masterreduz
Fixing compile error related to missing return value from input.cpp
2014-03-14Fixing compile error related to missing return value from input.cppSamuel Batista
2014-03-13Update GodotLib.javareduz
2014-03-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: modules/multiscript/register_types.cpp platform/android/java/src/com/android/godot/GodotLib.java
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
2014-03-12Merge pull request #168 from mogemimi/fix/empty-bodyreduz
Fix if statement with empty body.
2014-03-12Merge pull request #169 from bibby/makedocreduz
Closes bb-code tags, allowing make_doc.sh to finish