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2019-09-22Merge pull request #32235 from Calinou/improve-network-profiler-uiRémi Verschelde
Improve the network profiler UI
2019-09-22Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2Rémi Verschelde
fix gles2 broken panorama sky on oculus quest
2019-09-22Merge pull request #32252 from lawnjelly/skin-fixRémi Verschelde
Fix GLES2 skinning where VERTEX_TEXTURE not supported
2019-09-22fix gles2 broken panorama sky on oculus questHolger Dammertz
This fixes an issue that was fixed for gles3 in #31419 but not applied to gles2. The fix consists of using a constant scale for cube_normal of -1.0 instead of -1000000. It results in broken panorama rendering on the oculus quest (see https://github.com/GodotVR/godot_oculus_mobile/issues/29)
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
Although the backup USE_SKELETON_SOFTWARE skinning path is currently used when float texture is not supported, the default skinning path still fails when float texture is supported but GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS is 0, i.e. the device cannot read from texture during vertex shader. This PR adds the logic to activate the SKELETON_SOFTWARE path if either of these cases occur, preventing crashes on devices which have this combination of features.
2019-09-21Improve the network profiler UIHugo Locurcio
- Add icons to the up/down bandwidth LineEdits for better visual grepping. - Make bandwidth LineEdit texts more prominent when data is being received/emitted. - Add more spacing between the up and down bandwidth LineEdits. - Initialize the bandwidth texts using `set_bandwidth()` to ensure consistency with the actual bandwidth texts once the profiler is started. - Fix icon colors when switching from a dark theme to a light theme and vice versa. - Add missing `EDSCALE` constants for hiDPI scaling.
2019-09-20Merge pull request #32064 from m4gr3d/propagate_gl_surface_eventsRémi Verschelde
Notify for app pause and resume events on Android
2019-09-20Merge pull request #32087 from karroffel/x11-pidRémi Verschelde
[X11] set PID as window attribute
2019-09-20Merge pull request #32079 from lupoDharkael/locale-crashRémi Verschelde
Fix right click crash in Locales Filter
2019-09-20Merge pull request #32094 from Calinou/improve-delete-node-confirmation-2Rémi Verschelde
Improve the node deletion confirmation message
2019-09-20Merge pull request #32112 from Calinou/project-manager-add-hover-styleRémi Verschelde
Add an "hover" style to items in the project manager
2019-09-20Merge pull request #32206 from Calinou/remove-unused-tree-constantsRémi Verschelde
Remove an unused icon and constant in Tree
2019-09-20Merge pull request #32210 from Calinou/editor-log-distinguish-messagesRémi Verschelde
Distinguish editor-originating messages in the editor log
2019-09-20Merge pull request #32137 from Calinou/vcs-error-if-none-availableRémi Verschelde
Display an error message if no version control systems are available
2019-09-20Merge pull request #32095 from KoBeWi/silly_userRémi Verschelde
Properly remove GridMap node from editor on undo
2019-09-20Remove an unused icon and constant in TreeHugo Locurcio
2019-09-20Merge pull request #32120 from KoBeWi/atlas_not_includedRémi Verschelde
Mention that AnimatedTexture doesn't support atlases
2019-09-20Merge pull request #32118 from KoBeWi/the_point_is_global_broRémi Verschelde
Mention that look_at() expects global coordinates
2019-09-20Merge pull request #32116 from KoBeWi/dupinitRémi Verschelde
Mention constructor arguments in duplicate() doc
2019-09-20Merge pull request #32102 from YeldhamDev/doc_animplayer_get_queueRémi Verschelde
Document AnimationPlayer's 'get_queue()' and 'caches_cleared'
2019-09-20Merge pull request #32101 from Xrayez/doc-fix-ambiguous-test-motionRémi Verschelde
Fix ambiguous method description regarding `body_test_motion` in 2D
2019-09-20Merge pull request #32223 from neikeq/cs_glue_version_fixRémi Verschelde
C#: Make sure cs_glue_version is present when building export templates
2019-09-20C#: Make sure cs_glue_version is present when building export templatesIgnacio Etcheverry
2019-09-20Merge pull request #32123 from qarmin/fix_int_overflowRémi Verschelde
Fix int overflow in EditorResourcePreview::_preview_ready
2019-09-20Merge pull request #32146 from YeldhamDev/key_bezier_int_realRémi Verschelde
Fix keying integer and float values from inspector not being able to use bezier curves
2019-09-20Merge pull request #32143 from YeldhamDev/scenedock_reparent_fixesRémi Verschelde
Fix some errors while reparenting nodes in the Scene dock
2019-09-20Merge pull request #32134 from IronicallySerious/fix-global-class-listRémi Verschelde
Add correct class selection in Select VCS menu
2019-09-20Merge pull request #32129 from YeldhamDev/fix_track_removal_errorsRémi Verschelde
Fix errors in the animation editor when removing tracks via undo/redo
2019-09-20Merge pull request #32127 from skyace65/skeletonupdateRémi Verschelde
Remove outdated information from skeleton class reference
2019-09-20Merge pull request #32180 from KoBeWi/nein_patsch_rektRémi Verschelde
Fix region editor for NinePatchRect
2019-09-20Merge pull request #32190 from KoBeWi/undo_redo_stuffRémi Verschelde
Fix autocompletion undo
2019-09-20Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dimRémi Verschelde
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-20Merge pull request #32209 from YeldhamDev/fix_connection_type_hintsRémi Verschelde
Fix incorrect typing when creating methods via the connection dialog
2019-09-20Merge pull request #32173 from Calinou/improve-3d-light-gizmosRémi Verschelde
Improve the 3D light gizmos
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
Fix misc. source comment typos
2019-09-20Merge pull request #32220 from KoBeWi/them_overridesRémi Verschelde
Load overrides if getting style from current class
2019-09-20Merge pull request #32207 from Calinou/improve-inspector-folding-appearanceRémi Verschelde
Improve folding appearance in the editor inspector
2019-09-20Load overrides if getting style from current classTomasz Chabora
2019-09-20Distinguish editor-originating messages in the editor logHugo Locurcio
This fades out messages originating from the editor to make messages printed by the project stand out more. This also tweaks wording in some editor messages for consistency.
2019-09-19Add new events and accompanying logic to notify when the app is paused and ↵fhuya
resumed on Android devices.
2019-09-19Improve folding appearance in the editor inspectorHugo Locurcio
The arrow is now displayed at the left to be consistent with other places where folding is used. The arrow icons used are now consistent with the rest of the editor. The `arrow_up` icon is no longer used anywhere, so it was removed. Additional spacing was also added for a better visual appearance.
2019-09-19Fix misc. source comment typosluz.paz
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19Merge pull request #31964 from nekomatata/fix-animation-player-errorRémi Verschelde
Fixed switching back to AnimationPlayerEditor with empty animation list
2019-09-19Merge pull request #31921 from bojidar-bg/28978-uninitialized-array-valueRémi Verschelde
Fix uninitialized arrays and dictionaries retaining value
2019-09-19Merge pull request #31919 from m4gr3d/use_aar_for_custom_buildRémi Verschelde
Leverage Android archive (AAR) file for Godot custom build
2019-09-19Merge pull request #32174 from Calinou/2d-editor-display-zoomRémi Verschelde
Display the current zoom percentage in the 2D editor
2019-09-19Merge pull request #32153 from Calinou/doc-improve-image-get-pixelRémi Verschelde
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation
2019-09-19Merge pull request #32151 from Calinou/improve-custom-cursor-documentationRémi Verschelde
Mention more caveats for custom mouse cursors in the documentation
2019-09-19Merge pull request #32100 from SaracenOne/gdscript_parent_const_typesRémi Verschelde
Fix const deceleration for inherited scripts above immediate parent
2019-09-19Merge pull request #32004 from raphael10241024/fix_shader_uniformRémi Verschelde
Fix gles3 shader uniform vec3 error