Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-20 | Visual Shader Editing for 2D | Juan Linietsky | |
Editing 2D shaders with visual editor seems to work now. | |||
2015-01-20 | Merge pull request #1280 from sanikoyes/Pr-InputEvent-Fix | Juan Linietsky | |
Pr-InputEvent-Fix | |||
2015-01-20 | Add InputEvent::ACTION get/set support for variant | sanikoyes | |
Add action_press/action_release method bind | |||
2015-01-19 | Color Ramp and Curve Map added to visual shader editing. | Juan Linietsky | |
Added Color Ramp and Curve Map to shader nodes. Fixed an issue that crashed Godot Editor right when opened. | |||
2015-01-18 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-01-18 | -intentional breakage of shader graph to fix issues, existing graphs will be ↵ | Juan Linietsky | |
broken, sorry :( | |||
2015-01-17 | Merge pull request #1250 from marynate/PR-fix-mingw-win-build | Juan Linietsky | |
Fix mingw windows build error | |||
2015-01-18 | Fix mingw windows build error | marynate | |
2015-01-17 | Merge pull request #1138 from sanikoyes/Pr-tween-call-deferred | Juan Linietsky | |
Pr-tween-call-deferred | |||
2015-01-17 | Merge pull request #1172 from ↵ | Juan Linietsky | |
UsernameIsAReservedWord/fix_environment_ressource_interface_to_handle_cubemap_ressource fix_environment_ressource_cubemap_support, complete PR #1170 | |||
2015-01-17 | Merge pull request #1181 from adolson/duplicate-node-naming-prefs | Juan Linietsky | |
fix naming of duplicated nodes, closes #1161 | |||
2015-01-17 | Merge pull request #1188 from hurikhan/scons_colored | Juan Linietsky | |
Scons colored | |||
2015-01-17 | Merge pull request #1204 from marynate/PR-new-default-theme | Juan Linietsky | |
new default theme | |||
2015-01-17 | Merge pull request #1206 from ScyDev/feature/polygonpathfinder_demo | Juan Linietsky | |
- how to use PolygonPathFinder from GD Script | |||
2015-01-17 | Merge pull request #1217 from sanikoyes/Pr-canvas-shader-disable-3d | Juan Linietsky | |
Pr-canvas-shader-disable-3d | |||
2015-01-17 | Merge pull request #1221 from wvdschel/patch-1 | Juan Linietsky | |
Cleaned up formatting in gd_compiler.h | |||
2015-01-17 | Merge pull request #1223 from NateWardawg/master | Juan Linietsky | |
1: File path in save dialog automatically appended with correct extension if not manually added by the user. 2: Removed .bin as default extension for Linux exports as it causes problems for common file managers. | |||
2015-01-17 | Merge pull request #1225 from marynate/PR-script-editor-close-tab | Juan Linietsky | |
Only show Close Tab confirmation when script has unsaved change | |||
2015-01-17 | Merge pull request #1227 from marynate/PR-editor-line-color | Juan Linietsky | |
Add current_line_color editor setting for script and shader editor | |||
2015-01-17 | Merge pull request #1230 from ndee85/export_manager_additions | Juan Linietsky | |
Export Manager Fixes | |||
2015-01-17 | Merge pull request #1231 from quabug/commit | Juan Linietsky | |
Fix bug in curve.cpp | |||
2015-01-17 | Merge pull request #1244 from not-surt/master | Juan Linietsky | |
Wrapped CellOp generation code in a function and added TileMap tile picking | |||
2015-01-17 | Wrapped duplicated CellOp generation code in a function and added TileMap ↵ | Carl Olsson | |
tile picking with Ctrl+LMB. | |||
2015-01-16 | Merge pull request #1241 from the-mech/master | Juan Linietsky | |
added nvidia optimus enablement Issue #1120 | |||
2015-01-17 | added nvidia optimus enablement | the_mech | |
2015-01-16 | When overwriting a file with an auto added extension the file name is now ↵ | Nathan Warden | |
set correctly. | |||
2015-01-16 | remove useless code | quabug | |
2015-01-16 | fix bug | quabug | |
running into infinite loop if distance between two adjacent points in curve are too short. | |||
2015-01-15 | Export Manager Fixes | Andreas Esau | |
- fixed a bug where it could happen that objects did not get exported - fixed some script errors - added the feature to export particle dupliobjects. Now you can add objects with the particle system and get them directly exported. | |||
2015-01-15 | Set the default Linux extension to nothing. | Nathan Warden | |
2015-01-15 | Add current_line_color ediotr setting for script and shader editor | marynate | |
2015-01-15 | Only show Close Tab confirmation when script has unsaved change;Update Close ↵ | marynate | |
Tab message to emphasize the fact script will be saved when closing tab;Stop dumping 'applying code' message to console | |||
2015-01-15 | Restore checkbutton margin to origin value, fixed issue in code search dialog | marynate | |
2015-01-15 | Minor code formatting | marynate | |
2015-01-15 | Tweak Button margins & small fix for ToolButton | Ralf Hölzemer | |
2015-01-15 | fix background alpha in dropdown arrows | Ralf Hölzemer | |
2015-01-15 | Fixed the progressbar to only require 16px in height | Ralf Hölzemer | |
2015-01-15 | More desaturated icons | Ralf Hölzemer | |
2015-01-15 | Missing files and Tab changes | Ralf Hölzemer | |
2015-01-15 | More Theme fixes | Ralf Hölzemer | |
- some color tweaks - many margin fixes - overall nicer look Conflicts: scene/resources/default_theme/default_theme.cpp | |||
2015-01-15 | Fix visual glitch in Progressbar | Ralf Hölzemer | |
2015-01-15 | New iteration of the theme | Ralf Hölzemer | |
- try to implement ndee's mockup from the forum - new color palette - get rid of most gradients probably needs some more tweaks | |||
2015-01-15 | New neutral default theme | Ralf Hölzemer | |
- desaturated UI elements to grey - desaturated all near-white icons to grey - changed some hardcoded colors | |||
2015-01-14 | File path in save dialog automatically appended with correct extension if ↵ | Nathan Warden | |
not manually added by the user. | |||
2015-01-14 | Cleaned up formating in gd_compiler.h | Wim Vander Schelden | |
2015-01-14 | -fix shader param names broken issue on code completion | Juan Linietsky | |
-fix z order issue in new 2D engine | |||
2015-01-14 | Merge pull request #1215 from Qwertie-/PR-GUI | Juan Linietsky | |
Fixed typo in error message | |||
2015-01-14 | Fix canvas shader not registered when disabled_3d=yes | sanikoyes | |
2015-01-14 | Fixed typo in message | Luke Picciau | |
2015-01-13 | -Add support for one-way collision in 2D (only works for kinematic body so far) | Juan Linietsky | |
-Solve drawing order bug introduced in previous commit: solves #1214 |