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2015-01-20Visual Shader Editing for 2DJuan Linietsky
Editing 2D shaders with visual editor seems to work now.
2015-01-20Merge pull request #1280 from sanikoyes/Pr-InputEvent-FixJuan Linietsky
Pr-InputEvent-Fix
2015-01-20Add InputEvent::ACTION get/set support for variantsanikoyes
Add action_press/action_release method bind
2015-01-19Color Ramp and Curve Map added to visual shader editing.Juan Linietsky
Added Color Ramp and Curve Map to shader nodes. Fixed an issue that crashed Godot Editor right when opened.
2015-01-18Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-18-intentional breakage of shader graph to fix issues, existing graphs will be ↵Juan Linietsky
broken, sorry :(
2015-01-17Merge pull request #1250 from marynate/PR-fix-mingw-win-buildJuan Linietsky
Fix mingw windows build error
2015-01-18Fix mingw windows build errormarynate
2015-01-17Merge pull request #1138 from sanikoyes/Pr-tween-call-deferredJuan Linietsky
Pr-tween-call-deferred
2015-01-17Merge pull request #1172 from ↵Juan Linietsky
UsernameIsAReservedWord/fix_environment_ressource_interface_to_handle_cubemap_ressource fix_environment_ressource_cubemap_support, complete PR #1170
2015-01-17Merge pull request #1181 from adolson/duplicate-node-naming-prefsJuan Linietsky
fix naming of duplicated nodes, closes #1161
2015-01-17Merge pull request #1188 from hurikhan/scons_coloredJuan Linietsky
Scons colored
2015-01-17Merge pull request #1204 from marynate/PR-new-default-themeJuan Linietsky
new default theme
2015-01-17Merge pull request #1206 from ScyDev/feature/polygonpathfinder_demoJuan Linietsky
- how to use PolygonPathFinder from GD Script
2015-01-17Merge pull request #1217 from sanikoyes/Pr-canvas-shader-disable-3dJuan Linietsky
Pr-canvas-shader-disable-3d
2015-01-17Merge pull request #1221 from wvdschel/patch-1Juan Linietsky
Cleaned up formatting in gd_compiler.h
2015-01-17Merge pull request #1223 from NateWardawg/masterJuan Linietsky
1: File path in save dialog automatically appended with correct extension if not manually added by the user. 2: Removed .bin as default extension for Linux exports as it causes problems for common file managers.
2015-01-17Merge pull request #1225 from marynate/PR-script-editor-close-tabJuan Linietsky
Only show Close Tab confirmation when script has unsaved change
2015-01-17Merge pull request #1227 from marynate/PR-editor-line-colorJuan Linietsky
Add current_line_color editor setting for script and shader editor
2015-01-17Merge pull request #1230 from ndee85/export_manager_additionsJuan Linietsky
Export Manager Fixes
2015-01-17Merge pull request #1231 from quabug/commitJuan Linietsky
Fix bug in curve.cpp
2015-01-17Merge pull request #1244 from not-surt/masterJuan Linietsky
Wrapped CellOp generation code in a function and added TileMap tile picking
2015-01-17Wrapped duplicated CellOp generation code in a function and added TileMap ↵Carl Olsson
tile picking with Ctrl+LMB.
2015-01-16Merge pull request #1241 from the-mech/masterJuan Linietsky
added nvidia optimus enablement Issue #1120
2015-01-17added nvidia optimus enablementthe_mech
2015-01-16When overwriting a file with an auto added extension the file name is now ↵Nathan Warden
set correctly.
2015-01-16remove useless codequabug
2015-01-16fix bugquabug
running into infinite loop if distance between two adjacent points in curve are too short.
2015-01-15Export Manager FixesAndreas Esau
- fixed a bug where it could happen that objects did not get exported - fixed some script errors - added the feature to export particle dupliobjects. Now you can add objects with the particle system and get them directly exported.
2015-01-15Set the default Linux extension to nothing.Nathan Warden
2015-01-15Add current_line_color ediotr setting for script and shader editormarynate
2015-01-15Only show Close Tab confirmation when script has unsaved change;Update Close ↵marynate
Tab message to emphasize the fact script will be saved when closing tab;Stop dumping 'applying code' message to console
2015-01-15Restore checkbutton margin to origin value, fixed issue in code search dialogmarynate
2015-01-15Minor code formattingmarynate
2015-01-15Tweak Button margins & small fix for ToolButtonRalf Hölzemer
2015-01-15fix background alpha in dropdown arrowsRalf Hölzemer
2015-01-15Fixed the progressbar to only require 16px in heightRalf Hölzemer
2015-01-15More desaturated iconsRalf Hölzemer
2015-01-15Missing files and Tab changesRalf Hölzemer
2015-01-15More Theme fixesRalf Hölzemer
- some color tweaks - many margin fixes - overall nicer look Conflicts: scene/resources/default_theme/default_theme.cpp
2015-01-15Fix visual glitch in ProgressbarRalf Hölzemer
2015-01-15New iteration of the themeRalf Hölzemer
- try to implement ndee's mockup from the forum - new color palette - get rid of most gradients probably needs some more tweaks
2015-01-15New neutral default themeRalf Hölzemer
- desaturated UI elements to grey - desaturated all near-white icons to grey - changed some hardcoded colors
2015-01-14File path in save dialog automatically appended with correct extension if ↵Nathan Warden
not manually added by the user.
2015-01-14Cleaned up formating in gd_compiler.hWim Vander Schelden
2015-01-14-fix shader param names broken issue on code completionJuan Linietsky
-fix z order issue in new 2D engine
2015-01-14Merge pull request #1215 from Qwertie-/PR-GUIJuan Linietsky
Fixed typo in error message
2015-01-14Fix canvas shader not registered when disabled_3d=yessanikoyes
2015-01-14Fixed typo in messageLuke Picciau
2015-01-13-Add support for one-way collision in 2D (only works for kinematic body so far)Juan Linietsky
-Solve drawing order bug introduced in previous commit: solves #1214