Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-12 | Merge pull request #7352 from Zylann/polyline | Rémi Verschelde | |
Polyline | |||
2017-02-12 | Merge pull request #7789 from volzhs/update-script-button | Rémi Verschelde | |
Update attach/clear script tool bar icon in Scene panel | |||
2017-02-12 | Merge pull request #7782 from SaracenOne/windows_relative_cursor_fix | Rémi Verschelde | |
Fix relative cursor data in CAPTURED mouse mode on Windows. | |||
2017-02-12 | Merge pull request #7775 from Hinsbart/particles_flip | Rémi Verschelde | |
Particles2D: implement texture flip parameters. | |||
2017-02-12 | Merge pull request #7774 from hpvb/master | Rémi Verschelde | |
Add a simple signal handler for SIGCHLD on Unix | |||
2017-02-12 | Merge pull request #7772 from Limb/fixgiprobeeditor | Rémi Verschelde | |
Remove memdelete of button in GIProbeEditor exit | |||
2017-02-12 | Merge pull request #7771 from Limb/winaudiodriver | Rémi Verschelde | |
Close out audio drivers when exiting on Windows. | |||
2017-02-12 | Merge pull request #7770 from Limb/removedx9 | Rémi Verschelde | |
Removed DX9 Rasterizer in windows | |||
2017-02-12 | Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3 | Rémi Verschelde | |
Enhance TextureButton and TextureRect with resize | |||
2017-02-12 | Merge pull request #7768 from bojidar-bg/sc-multiple-names | Rémi Verschelde | |
Make _sc_ files work like ._sc_ | |||
2017-02-12 | Merge pull request #7763 from Limb/fixwindowscompile | Rémi Verschelde | |
Fixed compilation issues with Visual Studio | |||
2017-02-12 | Merge pull request #7746 from sanikoyes/Pr-fix-msvc-compile | Rémi Verschelde | |
Fix msvc compile error | |||
2017-02-12 | Merge pull request #7757 from volzhs/save-debug-options | Rémi Verschelde | |
Save and restore debug options for each project | |||
2017-02-12 | Merge pull request #7749 from Faless/fix_7697 | Rémi Verschelde | |
HTTPClient properly handle partial data in non-blocking mode | |||
2017-02-12 | Merge pull request #7747 from sanikoyes/Pr-fix-tween-transform2d | Rémi Verschelde | |
Fix tween Transform2D typo | |||
2017-02-12 | Merge pull request #7743 from karroffel/json_parsing-3.0 | Rémi Verschelde | |
JSON::parse reports errors on open-ended objects (master) | |||
2017-02-12 | Merge pull request #7740 from magyar123/master | Rémi Verschelde | |
Add editor option for closing the output when stopping the game. | |||
2017-02-12 | Merge pull request #7723 from lonesurvivor/gdscript-range-fix | Rémi Verschelde | |
Fix parsing bug which causes range(variable) to crash the engine | |||
2017-02-12 | Merge pull request #7722 from RandomShaper/improve-touch-button | Rémi Verschelde | |
Fix touch button issues | |||
2017-02-12 | Merge pull request #7712 from kbake/deselect-selection-on-ctrl-home/end | Rémi Verschelde | |
Selected text is now deselected on ctrl+home/end | |||
2017-02-12 | Merge pull request #7706 from RandomShaper/touch-button-shape-master | Rémi Verschelde | |
Add shape property to TouchScreenButton | |||
2017-02-13 | Update attach/clear script tool bar icon in Scene panel | volzhs | |
2017-02-11 | Fix glitches when sampling relative cursor data in CAPTURED mouse mode on ↵ | Saracen | |
Windows. | |||
2017-02-10 | Solve TouchScreenButtons issues | Pedro J. Estébanez | |
Fix touch button needing double tap after pause (applies to those not set to pass-by) Fix error when a pressed TouchScreenButton with no associated action exits the tree (with some refactoring of duplicate code) | |||
2017-02-10 | Particles2D: implement texture flip parameters. | Andreas Haas | |
2017-02-09 | Add a simple signal handler for SIGCHLD on Unix | Hein-Pieter van Braam | |
This fixes #6631 | |||
2017-02-09 | Remove memdelete of button in GIProbeEditor exit | Kenneth Lorthioir | |
This issue was causing a heap corruption on windows. | |||
2017-02-09 | Close out audio drivers when exiting. | Kenneth Lorthioir | |
Prevents a crash when closing the project manager. | |||
2017-02-09 | Removed DX9 Rasterizer in windows. | Kenneth Lorthioir | |
This doesn't seem to be needed anymore and the code to free the unused rasterizer was throwing a memory violation since it was getting set to a value somehow. | |||
2017-02-09 | Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode | geequlim | |
Make TextureButton to the same resize behavior with TextureRect | |||
2017-02-09 | Make _sc_ files work like ._sc_, fixes #7762 | Bojidar Marinov | |
2017-02-08 | Fixed compilation issues with Visual Studio | Kenneth Lorthioir | |
2017-02-09 | Reorder the folders in tools to prepare moving tools/editor | Rémi Verschelde | |
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs. | |||
2017-02-08 | Merge pull request #7759 from nunodonato/translationfix | Rémi Verschelde | |
Added "Scots" locale name, fixing #7630 | |||
2017-02-08 | Added "Scots" locale name, fixing #7630 | Nuno Donato | |
2017-02-08 | Save and restore debug options | volzhs | |
2017-02-08 | basic contact shadows implementation, will most likely need some polishing | Juan Linietsky | |
2017-02-07 | Merge pull request #7715 from m4nu3lf/bugfix/g6dof_joint_setter | Rémi Verschelde | |
Fixed property setter in G6DOF joint | |||
2017-02-07 | Merge pull request #7709 from bojidar-bg/sort-scripts-by-path | Rémi Verschelde | |
Sort settings for scripts in the editor | |||
2017-02-07 | HTTPClient properly handle partial data in non-blocking mode | Fabio Alessandrelli | |
Use block to send DVector::Write out of scope in HTTPClient::read_response_body_chunk() | |||
2017-02-07 | Fix tween Transform2D typo | sanikoyes | |
2017-02-07 | Fix msvc compile error | sanikoyes | |
2017-02-06 | shadows were not working in-editor for nvidia, fixed now | Juan Linietsky | |
2017-02-06 | JSON::parse reports errors on open-ended objects | Karroffel | |
2017-02-06 | Add editor option for automatically closing the output when stopping the game. | mbalint12 | |
2017-02-06 | ability to adjust propagation in gi probe | Juan Linietsky | |
2017-02-06 | Several bugfixes, improving the import workflow | Juan Linietsky | |
2017-02-04 | Ensure proper config version when reading the new configuration file. | Juan Linietsky | |
2017-02-04 | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky | |
2017-02-04 | completed scene importing (I hope?) | Juan Linietsky | |