Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-01 | Fix memory leak when using CurveTexture.set_texture_mode | Haoyu Qiu | |
2021-11-01 | Merge pull request #54443 from briansemrau/threadsafe-toast | Rémi Verschelde | |
Make editor toasts threadsafe | |||
2021-10-31 | Merge pull request #54288 from Razoric480/fix-key-up-down-idle-frame | Rémi Verschelde | |
2021-10-31 | Merge pull request #53452 from aaronfranke/who-let-the-docs-out | Rémi Verschelde | |
2021-10-31 | Merge pull request #54448 from CakHuri/treshold-to-threshold | Rémi Verschelde | |
Repair mistyped of 'threshold' on several files. | |||
2021-10-31 | Merge pull request #54307 from Calinou/add-opengl-renderer-squash | Rémi Verschelde | |
Add OpenGL renderer (squashed) | |||
2021-10-31 | Repaired mistyped of 'threshold' on several files. | M. Huri | |
2021-10-31 | Use OpenGL 3.3 core profile instead of compatibility profile | Clay John | |
- Rename OpenGL to GLES3 in the source code per community feedback. - The renderer is still exposed as "OpenGL 3" to the user. - Hide renderer selection dropdown until OpenGL support is more mature. - The renderer can still be changed in the Project Settings or using the `--rendering-driver opengl` command line argument. - Remove commented out exporter code. - Remove some OpenGL/DisplayServer-related debugging prints. | |||
2021-10-31 | Merge pull request #54403 from briansemrau/fix-small-fogvolume | Rémi Verschelde | |
FogVolume don't dispatch compute with zero-dimension groups | |||
2021-10-31 | Merge pull request #54423 from raulsntos/csharp-exports-ii | Rémi Verschelde | |
Ensure C# script properties are added to the end | |||
2021-10-30 | Make editor toasts threadsafe | Brian Semrau | |
2021-10-30 | Merge pull request #54427 from briansemrau/fix-material-preview-update | Yuri Roubinsky | |
2021-10-30 | Don't use Texture image caches if they are rendered to | Brian Semrau | |
2021-10-30 | Ensure C# script properties are added to the end | Raul Santos | |
Ensures that the `get_property_list` and `get_script_property_list` methods push the script properties to the end of the given list, this prevents the script property from appearing after the script variables. | |||
2021-10-30 | Merge pull request #54405 from JFonS/fix_instance_index | Rémi Verschelde | |
Fix instance index in forward clustered shader | |||
2021-10-30 | Merge pull request #54401 from Chaosus/fix_fog_error | Yuri Roubinsky | |
2021-10-30 | Disallow compute dispatch with zero dimensions. | Brian Semrau | |
2021-10-30 | Merge pull request #54383 from ↵ | Rémi Verschelde | |
Calinou/colorpicker-overbright-indicator-tweak-icon Tweak overbright indicator icon to be more visible on white background | |||
2021-10-30 | Fix instance index in forward clustered shader | jfons | |
2021-10-30 | Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 | Hugo Locurcio | |
- Use lowercase driver names for the `--rendering-driver` command line argument. | |||
2021-10-30 | Add GLES2 2D renderer + Linux display manager | lawnjelly | |
First implementation with Linux display manager. - Add single-threaded mode for EditorResourcePreview (needed for OpenGL). Co-authored-by: clayjohn <claynjohn@gmail.com> Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | |||
2021-10-29 | Fix error spammed to output if `FogVolume` is setted to scene | Yuri Roubinsky | |
2021-10-29 | Move the docs for constructors and operators out of methods section | Aaron Franke | |
2021-10-29 | Merge pull request #54390 from Anutrix/collide-shape-doc | Max Hilbrunner | |
Added collide_shape return type info to PhysicsDirectSpaceState2D docs | |||
2021-10-29 | Merge pull request #53234 from Geometror/gradient-texture-2d | Yuri Roubinsky | |
2021-10-29 | Merge pull request #54388 from Chaosus/fix_orm_conversion | Yuri Roubinsky | |
2021-10-29 | Merge pull request #54382 from Chaosus/vs_fog | Yuri Roubinsky | |
2021-10-29 | Merge pull request #54361 from raulsntos/csharp-call-able-callable | Ignacio Roldán Etcheverry | |
Implement Call methods in C# Callable | |||
2021-10-29 | Added collide_shape return type info to PhysicsDirectSpaceState2D docs | Anutrix | |
2021-10-29 | Added convertor from `ORMMaterial3D` to `ShaderMaterial` | Yuri Roubinsky | |
2021-10-29 | Tweak overbright indicator icon to be more visible on white background | Hugo Locurcio | |
An outline is now present on all sides to ensure it's more visible when the "new" color (on the right of a ColorPicker) is overbright. | |||
2021-10-29 | Merge pull request #54344 from mhilbrunner/rpc-error-msgs | Fabio Alessandrelli | |
Websockets: Fix buffer size checks in put_packet(), silent failures/connection hangs | |||
2021-10-29 | Repair Fog mode in visual shaders | Yuri Roubinsky | |
2021-10-29 | Merge pull request #54340 from aaronfranke/time-doc | Max Hilbrunner | |
Update and fix Time documentation | |||
2021-10-29 | Merge pull request #54376 from Chaosus/fix_converted_fogmaterial_crash | Rémi Verschelde | |
2021-10-29 | Websockets: Fix buffer size checks in put_packet() | Max Hilbrunner | |
Also check the error return value of wslay_event_queue_msg() | |||
2021-10-29 | Merge pull request #54374 from Chaosus/fix_fogvolume_crash | Rémi Verschelde | |
Fix crashing of `FogVolume`s when `WorldEnvironment` was added | |||
2021-10-29 | Fix crashing of `FogVolume`s when `WorldEnvironment` was added | Yuri Roubinsky | |
2021-10-29 | Merge pull request #54328 from YeldhamDev/tabbar_close_signal_rename | Max Hilbrunner | |
Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed` | |||
2021-10-29 | Fix crash when opening a converted `FogMaterial` | Yuri Roubinsky | |
2021-10-29 | Merge pull request #53353 from clayjohn/VULKAN-fog-volumes | Rémi Verschelde | |
FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | |||
2021-10-29 | Merge pull request #54367 from lyuma/viewport_off_by_one | Rémi Verschelde | |
Fix off by one in Viewport.render_target_update_mode property enum | |||
2021-10-29 | Merge pull request #54366 from lyuma/audio_stream_player_finished_signal | Rémi Verschelde | |
Fix crash due to reentrancy in AudioStreamPlayer* finished signal. | |||
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn | |
Co-authored-by: Brian Semrau <brian.semrau@gmail.com> | |||
2021-10-29 | Merge pull request #54364 from skimmedsquare/osx-coverage | Rémi Verschelde | |
Adds support for 'use_coverage' flag in OSX. | |||
2021-10-28 | Fix crash due to reentrancy in AudioStreamPlayer* finished signal. | Lyuma | |
This crash occurred when an audio stream finished playing in NOTIFICATION_INTERNAL_PROCESS, during which it would iterate through a loop of playbacks, leading to a "finished" signal, which removed the audio player from the tree which led to a NOTIFICATION_EXIT_TREE, which would mutate the array of playbacks while within the above loop. This moves the signal callback outside of the loop which avoids the crash. Note: previously, the signal was called multiple times if the same player finishes multiple times in one frame. Now it is at most once per frame. Affects AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D | |||
2021-10-28 | Fix off by one in Viewport.render_target_update_mode property enum | Lyuma | |
2021-10-28 | Adds support for 'use_coverage' flag in OSX. | Sean Kim | |
Based on #36572 which added support for Linux | |||
2021-10-29 | Merge pull request #54359 from KoBeWi/tween_bugged() | Rémi Verschelde | |
2021-10-28 | Implement Call methods in C# Callable | Raul Santos | |
Implements Callable.Call and Callable.CallDeferred methods in C# |