summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-11-21Node: make _generate_serial_child_name manipulate numbers as StringlupoDharkael
The conversion from an String to int can overflow int and int64 so it is safer to manipulate strings when we try to find the next available name for a Node.
2018-11-20Remove trailing whitespaceRémi Verschelde
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'` (+ manual revert of some thirdparty code under `platform/android`).
2018-11-20doc: Another indentation fixupRémi Verschelde
2018-11-20doc: Indentation fixupsRémi Verschelde
2018-11-20doc: Sync classref with current sourceRémi Verschelde
2018-11-20Merge pull request #23813 from JFonS/change_gizmo_defaultRémi Verschelde
Change default gizmo visibility and icons
2018-11-20Merge pull request #23812 from YeldhamDev/clear_history_version_optionalRémi Verschelde
Add argument to UndoRedo's "clear_history()" to not increase the version
2018-11-20Merge pull request #23815 from marcelofg55/x11_fs_fixRémi Verschelde
Fix X11 running a project with fullscreen setting on and resizable off with multiple screens
2018-11-20Make add_property error more explicit on duplicatesRémi Verschelde
Would have helped solve #23800 faster.
2018-11-20Merge pull request #23834 from YeldhamDev/doc_translation_classesRémi Verschelde
Fill info for translation related docs
2018-11-20Merge pull request #23835 from ibrahn/remove-dup-prop-6dofRémi Verschelde
Removed duplicate property bind in Generic6DOFJoint.
2018-11-20Remove debug print in RasterizerStorageGLES3Rémi Verschelde
2018-11-20Merge pull request #23833 from neikeq/hhIgnacio Etcheverry
C#: Fix Basis(Vec3,Vec3,Vec3) constructor
2018-11-20Fill info for translation related docsMichael Alexsander Silva Dias
2018-11-20Removed duplicate property bind in Generic6DOFJoint.Ibrahn Sahir
Probably a copy paste error.
2018-11-19Fixed how floats are printed to the GLSL shader, closes #19803Juan Linietsky
2018-11-19Remove the "is able to sleep" condition for adding visibility notifier ↵Juan Linietsky
nodes, fixes #19659 I think the previous behavior was more useful, but I understand it's not obvious or discoverable.
2018-11-20C#: Fix Basis(Vec3,Vec3,Vec3) constructorIgnacio Etcheverry
Now it sets axes in order to match GDScript implementation.
2018-11-19Don't post process on tiny render targets, fixes #19628Juan Linietsky
2018-11-19Fix crash on canvas with BG_MODE_KEEP, closes #19590Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-19Properly handle multiple parent drag, fixes #19460Juan Linietsky
2018-11-19Merge pull request #20627 from malcolmhoward/core-dictionary-get-keyRémi Verschelde
#20488 core dictionary get key
2018-11-19Added Python-like .get() method to Dictionary in GDScript #20488m
Added .get() method to Dictionary class in GDScript to return the value if the key exists, or return Null if the key does not exist.
2018-11-19Reseek if cachees were cleared in animation player, fixes #19424Juan Linietsky
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-19Merge pull request #23823 from Calinou/tweak-hue-variation-property-hintRémi Verschelde
Tweak the Hue Variation property hint to allow finer adjustments
2018-11-19Tweak the Hue Variation property hint to allow finer adjustmentsHugo Locurcio
2018-11-19Merge pull request #23770 from SeleckyErik/issue-23769Rémi Verschelde
SCons: Corrects $LIBSUFFIXES environment variable for Windows
2018-11-19Merge pull request #23819 from YeldhamDev/relation_lines_extra_hide_guidesRémi Verschelde
Add more places to hide guides if relationship lines are enabled
2018-11-19Add more places to hide guides if relationship lines are enabledMichael Alexsander Silva Dias
2018-11-18Fix X11 running a project with fullscreen setting on and resizable off with ↵Marcelo Fernandez
multiple screens
2018-11-18Increase number of image loaders (why was it this low..), fixes #19037Juan Linietsky
2018-11-18If using relationship lines (now default) hide guides.Juan Linietsky
2018-11-18Make sure inbetween lines in inspector can't be clicked, fixes #19014Juan Linietsky
2018-11-18Ensure multinode undo redo merges ends for operation, fixes #19010Juan Linietsky
2018-11-18Make sure RMB also works for resource editor in inspector, fixes #18994Juan Linietsky
2018-11-18Add argument to UndoRedo's "clear_history()" to not increase the versionMichael Alexsander Silva Dias
2018-11-18Change default gizmo visibility and iconsJFonS
2018-11-18Merge pull request #23801 from bruvzg/macos_disable_wantslayer_on_pre_mojaveRémi Verschelde
[macOS] Disable setWantsLayer on macOS < 10.14
2018-11-18SCons: Corrects $LIBSUFFIXES environment variable for WindowsErik
Maxes only .lib to be recoginzed as a valid input extension for linker on Windows. Closes issue #23769.
2018-11-18Properly reset canvas state after drawing, fixes #18860Juan Linietsky
2018-11-18Make sky and ground energy do something, fixes #18856Juan Linietsky
2018-11-18Skeleton2D was missing transform notification, fixes #18719Juan Linietsky
2018-11-18Massive speed up on deleting nodes, fixes #18673Juan Linietsky
Also makes the editor exit faster
2018-11-18[macOS] Disable setWantsLayer on macOS < 10.14bruvzg
2018-11-18Merge pull request #23798 from Faless/socket_ipv4_wildcard_fixRémi Verschelde
Properly accept wildcard when binding IPv4 socket.
2018-11-18Properly accept wildcard when binding IPv4 socket.Fabio Alessandrelli
Also never return null for is_ipv4 to avoid crashes due to engine bug. (better to get an error and a broken socket then seeing your game crash)
2018-11-18Document use of spaces in ConfigFileJuan Linietsky
2018-11-18Merge pull request #23742 from JFonS/fix_23698Rémi Verschelde
Use hint_color when getting shader default params