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2017-01-25Added focus tracking in X11 and Windows classes, added new confined mouse ↵Ilija Boshkov
mode (#7162)
2017-01-25Merge pull request #7002 from RandomShaper/vcs-friendlinessJuan Linietsky
Greater VCS friendliness
2017-01-25Audio bus editing is COMPLETE!Juan Linietsky
2017-01-25Merge pull request #7635 from RandomShaper/fs-split-layoutRémi Verschelde
Include filesystem dock split offset in editor layouts
2017-01-25Merge pull request #7631 from RandomShaper/fix-android-module-resRémi Verschelde
Fix resources for Android modules not being merged (master)
2017-01-25Include filesystem dock split offset in editor layoutsPedro J. Estébanez
Cherry-picked from 2ac89f65403c606ad9a3cdf65e591cb375faf024
2017-01-25Fix resources for Android modules not being mergedPedro J. Estébanez
Fixes #7421
2017-01-24delete bus effects is now possibleJuan Linietsky
2017-01-25Merge pull request #7629 from RayKoopa/too_much_pi_is_bad_for_your_healthRémi Verschelde
Fix VC++ build by using math_funcs constants for M_PI and M_SQRT2
2017-01-24Use constants from math_funcs rather than unstandardized C++ constants.Ray Koopa
2017-01-24Ability to drag and drop around audio effects!Juan Linietsky
2017-01-23Ability to delete, drag and drop audio buses!Juan Linietsky
2017-01-23Merge pull request #7621 from Hinsbart/modified_timeJuan Linietsky
Add ClassDB binding for File.get_modified_time
2017-01-23Added audio bus phaser effect, welcome to the 70s, baby!Juan Linietsky
2017-01-23Add ClassDB binding for File.get_modified_timeAndreas Haas
Closes #7613
2017-01-23Merge pull request #7610 from Hinsbart/shape_warningRémi Verschelde
CollisionShape2D: Fix warning icon not updating.
2017-01-23Merge pull request #7604 from RayKoopa/gui_button_style_pressedRémi Verschelde
Respect style boxes for Button states other than "normal"
2017-01-23Merge pull request #7583 from karroffel/wildcardRémi Verschelde
made _ a special token in GDScript
2017-01-23Pretty high quality pitch Shifting effect using smbPitchShiftJuan Linietsky
2017-01-22Added Audio Limiter bus effect, and sidechain ability to compressor.Juan Linietsky
2017-01-22Simple to use compressor effectJuan Linietsky
2017-01-22Delay sound effectJuan Linietsky
2017-01-22Added new Audio Bus Chorus effect.Juan Linietsky
Added new Audio Bus Panner effect.
2017-01-22CollisionShape2D: Fix warning icon not updating.Andreas Haas
`CollisionPolygon2D` also had this problem.
2017-01-21Added BUS effect, Stereo EnhancerJuan Linietsky
2017-01-21distortion effectJuan Linietsky
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-21Respect style boxes for Button states other than "normal"Ray Koopa
2017-01-21Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde
The new Quick Filter Files behaviour since 8b47e26 had not been implemented, so this implements it and makes it an editor hotkey instead of a menu entry. Fixes #7582.
2017-01-20Merge pull request #7528 from tagcup/real_t_float_fixesJuan Linietsky
Use real_t rather than float or double in generic functions (core/mat…
2017-01-20made _ a special token in GDScriptkarroffel
2017-01-19Merge pull request #7576 from Hinsbart/hide_lock_iconsRémi Verschelde
2D Editor: Don't show lock icons for hidden nodes.
2017-01-192D Editor: Don't show lock icons for hidden nodes.Andreas Haas
Now we only draw those icons for visible Nodes. Fixes #7518
2017-01-19Merge pull request #7574 from RayKoopa/canvas_item_fix_is_hiddenRémi Verschelde
Fix Spatial::is_visible and editor calls to CanvasItem/Spatial::is_visible
2017-01-19Use Markdown comments in the issue templateRémi Verschelde
2017-01-18Merge pull request #7577 from tagcup/issue_7476Juan Linietsky
Use property convention introduced in b085c4 (_ rather than / as sepa…
2017-01-18Use property convention introduced in b085c4 (_ rather than / as separator).Ferenc Arn
Fixes #7476.
2017-01-18Fix editor method calls to is_visible for Spatial and CanvasItem and ↵Ray Koopa
is_visible itself for Spatial
2017-01-18Merge pull request #7572 from BastiaanOlij/fix_mathRémi Verschelde
Some changes in the header so Godot3 compiles again on Windows.
2017-01-18Some changes in the header so Godot3 compiles again on Windows.BastiaanOlij
2017-01-17Fix typo in issue templateRémi Verschelde
2017-01-17Fix issue template as people started ignoring itRémi Verschelde
2017-01-17Merge pull request #7566 from karroffel/ptrcall-fixRémi Verschelde
updated method_ptrcall.h to use 3.0 naming [ci skip]
2017-01-17updated method_ptrcall.h to use 3.0 namingkarroffel
2017-01-17Merge pull request #7564 from djrm/iconsRémi Verschelde
Icons
2017-01-16Added some missing icons and modified othersDaniel J. Ramirez
2017-01-16icon fixesDaniel J. Ramirez
2017-01-16Merge pull request #7562 from RandomShaper/ordered-image-group-filesRémi Verschelde
Make image-groups map in export.cfg ordered
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather ↵Ferenc Arn
than float or double in generic functions (core/math) whenever possible. Also inlined some more math functions.
2017-01-16Make image-groups map in export.cfg orderedPedro J. Estébanez
This improves the VCS experience because otherwise they change their order everytime producing spurious changes.