Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-16 | New export options iOS | Bastiaan Olij | |
2019-02-13 | Remove all references to stencil, fixes problems on iOS. | Juan Linietsky | |
2019-02-13 | On mobile, check for float and half float frameuffers supported, fixes ↵ | Juan Linietsky | |
#25324, fixes #25325. | |||
2019-02-13 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-02-13 | Merge pull request #25821 from akien-mga/sync-class-and-filenames | Rémi Verschelde | |
Ensure classes match their header filename | |||
2019-02-12 | Merge pull request #25847 from MidZik/master | Chris Bradfield | |
Docs: Clarified TileMap get_cell method behavior. | |||
2019-02-12 | Clarified TileMap get_cell method behavior. | MidZik | |
2019-02-13 | Merge pull request #25831 from aaronfranke/mono-trans-rot-scale | Ignacio Etcheverry | |
[Core] [Mono] Transform2D rotation and scale fixes | |||
2019-02-12 | [Core] Transform2D add set_scale and fix set_rotation | Aaron Franke | |
Note: These are still not exposed to GDScript | |||
2019-02-12 | [Mono] Fix Transform2D rotation and scale | Aaron Franke | |
2019-02-12 | Fix infinite recursion in GLES2 _copy_texscreen | Rémi Verschelde | |
Bug introduced in 9430e68cf3013aaa0673a4dfff844324a9c1274a, likely a typo. | |||
2019-02-12 | Fix copyright year in VideoStreamGDNative | Rémi Verschelde | |
2019-02-12 | Modules: Ensure classes match their header filename | Rémi Verschelde | |
Renamed: - `modules/mono/mono_gd/gd_mono_class_member.h` -> `i_mono_class_member.h` - `modules/upnp/upnpdevice.h` -> `upnp_device.h` - `modules/websocket/websocket_multiplayer.h` -> `websocket_multiplayer_peer.h` | |||
2019-02-12 | Support SCREEN_TEXTURE in GLES2, fixes #25405 | Juan Linietsky | |
2019-02-12 | Merge pull request #25830 from guilhermefelipecgs/fix_state_machine_priority | Rémi Verschelde | |
Fix state machine priority for auto advance | |||
2019-02-12 | Merge pull request #25828 from samH-FIT/particle_fix | Rémi Verschelde | |
Fixes issue where ZIndex of converted CPUParticles2D is reset to zero | |||
2019-02-12 | Ability to vflip viewports in GLES2, fixes #24555 | Juan Linietsky | |
Also culling was reversed somehow. | |||
2019-02-12 | Use UVs with the nvidia rendering hack, fixes #24563 | Juan Linietsky | |
2019-02-12 | Fix state machine priority for auto advance | Guilherme Felipe | |
2019-02-12 | Fix fog in GLES2 by using epic hack, closes #25410 | Juan Linietsky | |
2019-02-12 | Fixes issue #25822 | samHFIT | |
2019-02-12 | Merge pull request #25827 from merumelu/audio-bus-tooltip | Rémi Verschelde | |
EditorAudioBuses: Fix wrong tooltip for "Add Bus" | |||
2019-02-12 | Merge pull request #25823 from merumelu/plugin-config-dialog | Rémi Verschelde | |
PluginConfigDialog: Slight usability changes | |||
2019-02-12 | Scene: Ensure classes match their header filename | Rémi Verschelde | |
Also drop some unused files. Renamed: - `scene/2d/navigation2d.h` -> `navigation_2d.h` - `scene/2d/screen_button.h` -> `touch_screen_button.h` - `scene/3d/scenario_fx.h` -> `world_environment.h` - `scene/audio/audio_player.h` -> `audio_stream_player.h` - `scene/resources/bit_mask.h` -> `bit_map.h` - `scene/resources/color_ramp.h` -> `gradient.h` - `scene/resources/shape_line_2d.h` -> `line_shape_2d.h` - `scene/resources/scene_format_text.h` -> `resource_format_text.h` - `scene/resources/sky_box.h` -> `sky.h` Dropped: - `scene/resources/bounds.h` | |||
2019-02-12 | EditorAudioBuses: Fix wrong tooltip for "Add Bus" | merumelu | |
2019-02-12 | Platform: Ensure classes match their header filename | Rémi Verschelde | |
Also drop some unused files. Renamed: - `platform/iphone/sem_iphone.h` -> `semaphore_iphone.h` (same for `osx`) - `platform/uwp/gl_context_egl.h` -> `context_egl_uwp.h` - in `platform/windows`: `context_gl_win.h`, `crash_handler_win.h`, `godot_win.cpp`, `joypad.h` and `key_mapping_win.h` all renamed to use `windows`. Some classes renamed accordingly too. - `EditorExportAndroid` and `EditorExportUWP` renamed to `EditorExportPlatformAndroid` and `EditorExportPlatformUWP` - `power_android` and `power_osx` renamed to `PowerAndroid` and `PowerOSX` - `OSUWP` renamed to `OS_UWP` Dropped: - `platform/windows/ctxgl_procaddr.h` | |||
2019-02-12 | PluginConfigDialog: Slight usability changes | merumelu | |
- Set focus to the first LineEdit instead of the confirm button. - Default to GDScript rather than whatever language was first registered with the ScriptServer. | |||
2019-02-12 | Merge pull request #25721 from neikeq/ww | Rémi Verschelde | |
Use script instance binding for objects constructed from C# | |||
2019-02-12 | Drivers, main, servers: Ensure classes match their header filename | Rémi Verschelde | |
Renamed: - `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h` (same for `coremidi` and `winmidi`) - `main/timer_sync.h` -> `main_timer_sync.h` - `servers/visual/visual_server_global.h` -> `visual_server_globals.h` | |||
2019-02-12 | Missing canvas end left mask turned on, fixes #25666 | Juan Linietsky | |
2019-02-12 | Merge pull request #25496 from ptrojahn/lookat | Rémi Verschelde | |
Fix look_at with non uniform scaling | |||
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde | |
Also drop some unused files. Renamed: - `core/dvector.h` -> `pool_vector.h` - `core/io/resource_import.h` -> `resource_importer.h` - `core/sort.h` -> `sort_array.h` - `core/string_db.h` -> `string_name.h` Dropped: - `core/allocators.h` - `core/os/shell.h` - `core/variant_construct_string.cpp` | |||
2019-02-12 | Fixed OWC for rigid bodies, closes #25732 | Juan Linietsky | |
2019-02-12 | Merge pull request #25602 from mcccclean/dont-ignore-listener-nodes | Rémi Verschelde | |
Fix 3D Listener nodes not being used | |||
2019-02-12 | Merge pull request #25819 from YeldhamDev/project_manager_cleanup | Rémi Verschelde | |
Minor cleanup in the Project Manager | |||
2019-02-12 | Merge pull request #25481 from hpvb/fix-ubsan-asan-reports | Rémi Verschelde | |
Fix many asan and ubsan reported issues | |||
2019-02-12 | Merge pull request #25550 from DualMatrix/fix-25357 | Rémi Verschelde | |
Fixed Null appearing inside export variables with type hints and no default value | |||
2019-02-12 | Merge pull request #25557 from kaadmy/master | Rémi Verschelde | |
Allow usage of depth texture when contact shadows are disabled | |||
2019-02-12 | Merge pull request #25725 from clayjohn/multimesh_transform_2d | Rémi Verschelde | |
Added ability to set_instance_transform_2d in multimesh | |||
2019-02-12 | Merge pull request #25623 from clayjohn/multimesh_color_bug | Rémi Verschelde | |
[GLES2] Initialize color buffer to white in gles2 multimesh | |||
2019-02-12 | Merge pull request #25682 from JFonS/fix_light_canvas_gles2 | Rémi Verschelde | |
Fix canvas light shaders on GLES2 | |||
2019-02-12 | Merge pull request #25754 from JFonS/fix_25567 | Rémi Verschelde | |
Fix canvas particle material for old GLSL versions | |||
2019-02-12 | Minor cleanup in the Project Manager | Michael Alexsander Silva Dias | |
2019-02-12 | Merge pull request #25778 from YeldhamDev/add_disabled_tab_style | Rémi Verschelde | |
Add disabled tab style | |||
2019-02-12 | Merge pull request #25779 from JFonS/fix_25581 | Rémi Verschelde | |
Make LIGHT_VEC affect 2D shadows again | |||
2019-02-12 | Merge pull request #25783 from Xrayez/csg-shapes-visibility | Rémi Verschelde | |
Fix CSGShape not updating on changing visibility | |||
2019-02-12 | Merge pull request #25134 from staddy/master | Juan Linietsky | |
Check for null pointer in RasterizerSceneGLES2::render_shadow | |||
2019-02-12 | Merge pull request #25813 from cart/o-no | Rémi Verschelde | |
Use "origin" instead of "o" in Transform2D.Rotation | |||
2019-02-11 | Use "origin" instead of "o" in Transform2D.Rotation | Carter Anderson | |
2019-02-11 | Merge pull request #25724 from aaronfranke/mono-transform | Ignacio Etcheverry | |
[Mono] Fix Transform2D origin |