Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-30 | changed font system to use fallbacks | Juan Linietsky | |
this way more than 64k characters can be used | |||
2016-05-29 | hidpi for now not available on mingw, sorry | Juan Linietsky | |
2016-05-29 | DPI Detection support | Juan Linietsky | |
Windows only for now. Many builds may break (older visual studio, mingw32) | |||
2016-05-29 | Merge pull request #4874 from Hinsbart/x11_dragndrop | Rémi Verschelde | |
x11: Add support for filesystem drag & drop using xdnd | |||
2016-05-29 | Merge pull request #4847 from Hinsbart/fix_icon_scale_new | Rémi Verschelde | |
Proper alignment and fixed scaling for TileMapEditor tile icons. | |||
2016-05-29 | Merge pull request #4845 from vnen/pr-magnetometer | Rémi Verschelde | |
Add magnetometer sensor support for Android | |||
2016-05-29 | Merge pull request #4843 from ↵ | Rémi Verschelde | |
Paulb23/breakpoints_next_prev_and_remove_issue_1690 Added, goto next and previous breakpoint and remove all, issue 1690 | |||
2016-05-29 | Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crash | Rémi Verschelde | |
Fix crash when redoing backspace to clear selection | |||
2016-05-29 | Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750 | Rémi Verschelde | |
Added breakpoint markers, issue 4750 | |||
2016-05-29 | Merge pull request #4814 from neikeq/pr-issue-4805 | Rémi Verschelde | |
Debugger: show error message if description is not available | |||
2016-05-29 | Merge pull request #4812 from neikeq/pr-search-bar | Rémi Verschelde | |
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | |||
2016-05-29 | Merge pull request #4810 from marcelofg55/master | Rémi Verschelde | |
Added application/fat_bits property for EditorExportPlatformOSX::Edit… | |||
2016-05-29 | Merge pull request #4871 from Geequlim/translation-zh_cn | Rémi Verschelde | |
Add Simplified Chinese translation | |||
2016-05-30 | Simplified Chinese Translation: | Geequlim | |
Fix issuse in last commit Add more translation | |||
2016-05-30 | Add Simplified Chinese translation | Geequlim | |
2016-05-29 | xdnd: can handle more than 3 different target types | Andreas Haas | |
Now dropping also works with Nemo and PCManFM(gtk) | |||
2016-05-29 | FreeType: Add mandatory license text | Rémi Verschelde | |
Part of #4859. | |||
2016-05-29 | fix freetype paths on osx and mingw | Juan Linietsky | |
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-29 | ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | Ignacio Etcheverry | |
2016-05-29 | Merge pull request #4868 from Geequlim/more-tranlatable | Rémi Verschelde | |
Set more visible string to translatable | |||
2016-05-29 | Set more visible string to translatable | Geequlim | |
2016-05-28 | Merge pull request #4860 from Griefchief/msvc_build_fix | George Marques | |
Fix MS Visual Studio build settings | |||
2016-05-29 | Merge pull request #4864 from StraToN/classes-ref-writing | Rémi Verschelde | |
Documentation : BackBufferCopy, Light2D, LightOccluder2D | |||
2016-05-29 | Documented Light2D and LightOccluder2D | Julian Murgia - StraToN | |
2016-05-28 | Documented BackBufferCopy. Need validation for the different copy modes ↵ | Julian Murgia - StraToN | |
(constants) | |||
2016-05-28 | Delete unused code in TileMapEditor | Andreas Haas | |
2016-05-28 | x11: Add support for filesystem drag & drop using xdnd | Andreas Haas | |
2016-05-28 | TextEdit: Improve search method to avoid overlapping results | Ignacio Etcheverry | |
2016-05-28 | TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hint | Ignacio Etcheverry | |
2016-05-28 | Fix MS Visual Studio build settings | Aleksandar Danilovic | |
NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore. | |||
2016-05-28 | Merge pull request #4857 from akien-mga/pr-fix-pm-base-dir | Rémi Verschelde | |
Editor: Fix base dir when going back to project manager | |||
2016-05-28 | Editor: Fix base dir when going back to project manager | Rémi Verschelde | |
This caused the PM to load with the parameters of the previously loaded project. Was a regression from ea751724a21e3513ff2291aa24491e9d91c8c0f0. Closes #4045. | |||
2016-05-28 | i18n: Sync translations with template | Rémi Verschelde | |
2016-05-28 | i18n: Add makefile to handle translation updates | Rémi Verschelde | |
2016-05-28 | i18n: Fix typo and sync template | Rémi Verschelde | |
2016-05-28 | Merge pull request #4852 from MarianoGnu/master | Mariano Javier Suligoy | |
Remove focus from Sprite Region Editor dialog. Fixes #4751 | |||
2016-05-27 | Remove focus from Sprite Region Editor dialog. Fixes #4751 | MarianoGNU | |
2016-05-27 | Added translation support to Godot | Juan Linietsky | |
included is a French translation! | |||
2016-05-27 | Reorder tiles into nice columns | Bojidar Marinov | |
2016-05-27 | Add documentation for Input.get_magnetometer() | George Marques | |
2016-05-27 | Add magnetometer sensor support for Android | fluffrabbit | |
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-27 | Use scalar to scale TileMap icons | Andreas Haas | |
2016-05-27 | Added, goto next and previous breakpoint and remove all, issue 1690 | Paulb23 | |
2016-05-27 | Merge pull request #4839 from Geequlim/fix-memory-compiler-warnnings | Rémi Verschelde | |
Add spaces to macros in memory.h to make C++11 compilers happy | |||
2016-05-27 | Add spaces to macros in memory.h to make C++11 compilers happy | Geequlim | |
2016-05-27 | README.md: Add codetriage badge | Rémi Verschelde | |
2016-05-26 | Fix crash when redoing backspace to clear selection | Paulb23 | |
2016-05-26 | Added breakpoint markers, issue 4750 | Paulb23 | |