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AgeCommit message (Expand)Author
2015-01-03-removed empty controlJuan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03removed printJuan Linietsky
2015-01-03-fixed bug on focus capture, now respets line/text editJuan Linietsky
2015-01-03-add *.flags as a filter automatically when exporting, solves #1029Juan Linietsky
2015-01-03-added new code completion guess locations, closes #1032Juan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-fixed issue with denormals in half precission, closes #1073Juan Linietsky
2015-01-03Merge pull request #1101 from romulox-x/texturebutton_scale_2dJuan Linietsky
2015-01-02Changed texturebutton scale from float to Size2romulox_x
2015-01-03-added a check for setget while running the game , closes #1009Juan Linietsky
2015-01-03removed deadcodeJuan Linietsky
2015-01-03-ability to scale and modulate texturebutton, closes #818Juan Linietsky
2015-01-02-proper minimum size computation for TabContainerJuan Linietsky
2015-01-02Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygonJuan Linietsky
2015-01-02-fixed key insert from editor window (#976)Juan Linietsky
2015-01-02-fix assignment to vector types in script using integer indices crash (#978)Juan Linietsky
2015-01-02-fix TextEdit shift-click functionality past begin and end of selection (#1004)Juan Linietsky
2015-01-02-accelerometer precission changed to "GAME" (#1015)Juan Linietsky
2015-01-02-refresh play options in property when setting samplelibrary (#1016)Juan Linietsky
2015-01-02-fix readonly issues (#1018)Juan Linietsky
2015-01-02-make sure selected font is applied on load (#1050)Juan Linietsky
2015-01-02-fixed silly bug in trigger check (#1051)Juan Linietsky
2015-01-02-typo fixed in ImmediateGeometry (#1066)Juan Linietsky
2015-01-02-assignment of ord to string index made valid #1072Juan Linietsky
2015-01-02-fixed signal in #1075Juan Linietsky
2015-01-02Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-02-fixed NODE_OUT error in animtreeplayer #1078Juan Linietsky
2015-01-02Merge pull request #1048 from sanikoyes/Pr-reduce-android-build-sizeJuan Linietsky
2015-01-02Merge pull request #1064 from leezh/mingw-fixesJuan Linietsky
2015-01-02Merge pull request #1065 from marynate/PR-pause-mode-stopJuan Linietsky
2015-01-02Merge pull request #1068 from jaromirhribal/masterJuan Linietsky
2015-01-02Merge pull request #1069 from tommy3/typo-fixJuan Linietsky
2015-01-02Merge pull request #1074 from not-surt/masterJuan Linietsky
2015-01-02Merge pull request #1087 from adolson/connect-fixJuan Linietsky
2015-01-02Merge pull request #1090 from Murii/patch-2Juan Linietsky
2015-01-02Fix for bug 1088Muresan Vlad aka Mury
2015-01-01change parameter name from ip to portDana Olson
2014-12-29Replace TileMapEditor floating tile palette with HSplitContainer.Carl Olsson
2014-12-28fixed a typotommy3
2014-12-28added blender/maya like zoom stylejaromirhribal
2014-12-27Fix for MinGW compilationLee Zher Huei
2014-12-28Add Stop pause mode implementationmarynate
2014-12-25Reduce android build size(-fvisibility=hidden)sanikoyes
2014-12-21-fix get_as_text (#1022 )Juan Linietsky
2014-12-21Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-21-ability to set default textures in shader (needed for visual shader editing)Juan Linietsky
2014-12-20Merge pull request #1014 from romulox-x/pathFinderBugsJuan Linietsky
2014-12-20fixed bugs in polygon_path_finder for finding nearest pointsromulox_x