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2015-06-01small fixesJuan Linietsky
2015-05-18fix a compile errorJuan Linietsky
2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
-Added function to retrieve list of actions fron InputMap
2015-05-17-changed some copyrights to 2015Juan Linietsky
2015-05-17version bump to rc3Juan Linietsky
2015-05-17small description improvementJuan Linietsky
2015-05-17added a built-in scene changer API, closes #1928Juan Linietsky
2015-05-17reinstante focus into textedit after menu used in code editorJuan Linietsky
2015-05-17fix crash on help, closes #1873Juan Linietsky
2015-05-17properly save external resources, fixes #1924Juan Linietsky
added API to get scancode names to OS
2015-05-17Merge pull request #1927 from antonyjones67/RevertReadmeChangeJuan Linietsky
Put this back to fix web page.Will have to figure something else for …
2015-05-17Put this back to fix web page.Will have to figure something else for ↵Antony Jones
mainpage in doxygen.
2015-05-16-Integers and Float should interpolate on animation, maybe fixes #1891, ↵Juan Linietsky
please test
2015-05-16sleeping property now should work properly, fixes #1892Juan Linietsky
2015-05-16Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-16-small motion demo, to better troubleshootJuan Linietsky
2015-05-16-bit slower execution in debug, but proper error reporting for get index and ↵Juan Linietsky
operators, fixes #1911
2015-05-16Merge pull request #1901 from guilhermefelipecgs/add_ignore_tagsJuan Linietsky
Ignore etags, ctags, gtags and cscope.
2015-05-16Merge pull request #1900 from guilhermefelipecgs/fix_#1898Juan Linietsky
Fix find option in Help tab. #1898
2015-05-16Merge pull request #1881 from NateWardawg/masterJuan Linietsky
Removed redundant code in the kinematic 3D demo.
2015-05-16Merge pull request #1880 from antonyjones67/DoxyFIleJuan Linietsky
Added Doxyfile for Doxygen documentation. Had to modify codec.h becau…
2015-05-16Merge pull request #1761 from est31/masterJuan Linietsky
Fix headless exporting bugs
2015-05-16Merge pull request #1908 from vipsbpig/masterJuan Linietsky
fix multitouch release problem
2015-05-15fix multitouch release problemvipsbpig
2015-05-13Ignore etags, ctags, gtags and cscope.Guilherme Felipe
2015-05-13Fix #1898Guilherme Felipe
2015-05-12Fixes problem parsing config files using ConfigFileJuan Linietsky
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
-Added get_viewport().get_mouse_pos() to replace Input.get_mouse_pos(), closes #1838
2015-05-12-Fixed bug in translation remaps, also added proper demo, maybe fixes #1729Juan Linietsky
2015-05-11Translation DemoJuan Linietsky
2015-05-11fixs particles on 3d platformer demo, closes #1588Juan Linietsky
2015-05-11-shadergraph now saved when on external file and modified, fixes #1832Juan Linietsky
2015-05-11fixed crash on make resources unique menu option, fixes #1874Juan Linietsky
2015-05-11-Updated isometric 2d demo to work using the new isometric support, fixes #1849Juan Linietsky
2015-05-10Removed redundant code in the kinematic 3D demo.Nathan Warden
2015-05-10-improved one-way collision handling in both dynamic and character bodies ↵Juan Linietsky
for 2D, fixes #1854
2015-05-10-fixed some glitches in isometric light demo, closes #1858Juan Linietsky
2015-05-10Forgot this. It points Doxyfile to the logo without text.Antony
2015-05-10Added Doxyfile for Doxygen documentation. Had to modify codec.h because it ↵Antony
already had set up the mainpage. Added a logo without text for the Doxygen pages upper top left corner. Pointed Doxyfile to README.md. Thinking of adding Markup in c files pointing to Wiki links. That way we have current source markup but it points to Wiki for major documentation effort.
2015-05-10-compatibility option for physicsbody layers, fixes #1842Juan Linietsky
2015-05-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-10-convert to subscene keeps signal connections, fixes #1863Juan Linietsky
2015-05-10Merge pull request #1875 from Zamaroht/patch-1Juan Linietsky
Delete unused variable
2015-05-10Merge pull request #1876 from antonyjones67/FixCFlagInDebugJuan Linietsky
Change windows build to use CFlag /Od so that you get the full debug …
2015-05-10Merge pull request #1878 from Zamaroht/patch-2Juan Linietsky
Remove focus from restart button, fixes #1850
2015-05-10Merge pull request #1879 from HeartoLazor/masterJuan Linietsky
Support for fixed process on timer (Idle/Fixed mode) and a small change for more uniform ticks
2015-05-10- Implemented support for fixed process on timer. Useful for cooldowns ↵Hearto Lazor
without the influence from framerate similar to animation player (idle/fixed mode), where idle mode = old timer, fixed mode = fixed process implementation: Example of the behaviour with a stream of bullets with timers on different frame rates: https://gfycat.com/HeartyImpressiveIndiancow - A change for more uniform ticks on fixed/idle without this fix: http://i.imgur.com/0TMQ6CG.png with this fix: http://i.imgur.com/3zYx16c.png
2015-05-10Remove focus from restart button, fixes #1850Nicolas Laurito
Fixes a problem where the restart button would keep focus after being pressed, making the tetris' pieces impossible to rotate without activating the button again.
2015-05-09Deleted unused variableNicolas Laurito
Deleted the var GRAVITY because it is unused. The gravity is used at line 237, but it's gotten from the Physics2DDirectBodyState parameter.
2015-05-09Change windows build to use CFlag /Od so that you get the full debug ↵Antony
experience. Without this flag set, Visual Studio lets you use breakpoints, but the watch and locals is pretty much useless.