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2021-10-04Fix `Tabs` offset overreaching when scrolling fastMichael Alexsander
2021-10-01Merge pull request #53306 from Calinou/doc-basematerial3d-normal-tangentsRémi Verschelde
2021-10-01Merge pull request #53290 from Faless/mp/4.x_opts_namesFabio Alessandrelli
[Net] Rename RPC constants and annotation arguments.
2021-10-01Merge pull request #53308 from Razoric480/fix-lsp-issuesRémi Verschelde
2021-10-01Merge pull request #53305 from Calinou/doc-surfacetool-generate-tangentsRémi Verschelde
Document SurfaceTool must generate tangents for proper normal display
2021-10-01Merge pull request #53310 from YeldhamDev/docs_match_fixRémi Verschelde
Fix match counter in help pages not updating
2021-10-01Document that tangents are required for normal mapping in BaseMaterial3DHugo Locurcio
2021-10-01Merge pull request #53311 from nekomatata/soft-body-remove-mesh-referenceCamille Mohr-Daurat
Remove scene code in physics servers
2021-10-01[Net] Rename RPC constants and annotation arguments.Fabio Alessandrelli
any -> any_peer sync -> call_local ordered -> unreliable_ordered Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
2021-10-01Merge pull request #53302 from nekomatata/physics-bone-remove-editor-codeCamille Mohr-Daurat
Remove editor code in PhysicalBone3D
2021-10-01Remove scene code in physics serversPouleyKetchoupp
Replaced Mesh with mesh RID in Godot Physics 3D and Bullet.
2021-10-01Fix match counter in help pages not updatingMichael Alexsander
2021-10-01Fix empty line hover; fix open non-res:// scriptFrancois Belair
2021-10-01Document SurfaceTool must generate tangents for proper normal displayHugo Locurcio
2021-10-01Remove editor code in PhysicalBone3DPouleyKetchoupp
_set_gizmo_move_joint is only used in PhysicalBone3DEditor, so the editor plugin call can be done directly there.
2021-10-01Merge pull request #50805 from EricEzaM/fix-exported-arrays-drag-and-drop-typesRémi Verschelde
2021-10-01Merge pull request #52192 from bruvzg/text_server_gdextRémi Verschelde
2021-10-01Implement TextServer GDExtension interface, remove TextServer GDNative ↵bruvzg
interface.
2021-10-01Merge pull request #38397 from Calinou/doc-range-backwards-exampleRémi Verschelde
2021-10-01Merge pull request #52684 from Frixuu/masterRémi Verschelde
2021-10-01Merge pull request #51273 from EricEzaM/multiple-events-per-shortcut-take2Rémi Verschelde
2021-10-01Merge pull request #53208 from timothyqiu/headless-crashRémi Verschelde
2021-10-01Fixed drag and drop not respecting type on exported arrays.EricEzaM
2021-10-01Allow shortcuts to have any number of bindings. Updated UI as required.Eric M
2021-10-01Allow non-control Nodes to handle drag forwarding (e.g. Windows)Eric M
2021-10-01Merge pull request #53286 from bruvzg/fix_font_data_saveRémi Verschelde
2021-10-01[FontData] Fixes saving copy of the font source data, if it was created from ↵bruvzg
built-in font.
2021-10-01Merge pull request #53278 from Geometror/fix-editor-property-array-colorRémi Verschelde
2021-10-01Merge pull request #52850 from mashumafi/vector-bsearchRémi Verschelde
2021-10-01Merge pull request #53277 from YeldhamDev/tabs_renamingRémi Verschelde
2021-10-01Merge pull request #53279 from nekomatata/fix-tilemap-angular-velocityRémi Verschelde
2021-09-30Merge pull request #53272 from fabriceci/bug-platform-ceilingCamille Mohr-Daurat
Fix #53255 when a body gets stuck when it hits a descending platform in 2D/3D
2021-09-30Fix angular velocity default value in TileSetPouleyKetchoupp
Value was uninitialized, which lead to undefined behavior.
2021-10-01Fix property not shown in inspector when type is PACKED_COLOR_ARRAYHendrik Brucker
2021-09-30Implement bsearch for Vector and Packed*Arraymashumafi
2021-09-30Rename some elements of `Tabs`Michael Alexsander
2021-09-30Fix body stuck on descending platformfabriceci
2021-09-30Merge pull request #51409 from LightningAA/use-map-iteratorsRémi Verschelde
Use range iterators for `Map` in most cases
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Fix non-const iterators in const methodsLightning_A
2021-09-30Merge pull request #53025 from Paulb23/textfile-uxRémi Verschelde
2021-09-30Merge pull request #53266 from nekomatata/remove-shape-metadataCamille Mohr-Daurat
Remove shape metadata from 2D physics server
2021-09-30Add an example on iterating an array backwardsHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/3472.
2021-09-30Merge pull request #53076 from zacryol/dict-typo-fixMax Hilbrunner
Fix typo with example variable name in Dictionary docs
2021-09-30Merge pull request #47670 from Calinou/doc-upnp-non-blockingMax Hilbrunner
Document how to set up UPnP in a non-blocking manner
2021-09-30Merge pull request #53245 from JFonS/occ_fixes2Rémi Verschelde
Occlusion culling fixes
2021-09-30Merge pull request #52544 from JFonS/lod_fixesJuan Linietsky
Auto LOD fixes and improvements
2021-09-30Remove shape metadata from 2D physics serverPouleyKetchoupp
Shape metadata was only used to get tile information when colliding with tilemaps. It's not needed anymore since there's an API in tilemap using body ids instead.
2021-09-30Revert "GdScript: Use reduced constant expression result when doing binary ↵Rémi Verschelde
operations. Fixes #50293" This reverts commit 62077086076fb99fb7fe014522c44ae83f87dc4d. It broke a GDScript test (which didn't exist back when the PR was made, so was missed prior to the merge). It choked on: ``` prints("a", test_instance.a, test_instance.a == Named.VALUE_A) ``` With: ``` Invalid operands "VALUE_A (enum value)" and "int" for "==" operator. ```
2021-09-30Merge pull request #53197 from nekomatata/fix-motion-direction-in-slopeCamille Mohr-Daurat
Fix motion direction in slope for CharacterBody3D