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AgeCommit message (Expand)Author
2022-12-30Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-infoIgnacio Roldán Etcheverry
2022-12-29Merge pull request #70642 from vonagam/fix-constructor-call-typeYuri Rubinsky
2022-12-28C#: Avoid generic types in the script path attribute generatorRaul Santos
2022-12-28Merge pull request #70571 from Piralein/optionbutton-classrefYuri Sizov
2022-12-28Add missing OptionButton method descriptionsHana
2022-12-28Merge pull request #70586 from BastiaanOlij/fix_reflection_probeYuri Sizov
2022-12-27GDScript: Fix return type of constructor call for extending classDmitrii Maganov
2022-12-26Merge pull request #70396 from jainl28patel/VisualShader-unit-testYuri Rubinsky
2022-12-26Fix errors related to reflection probe now using a render buffers objectBastiaan Olij
2022-12-26Add unit test for VisualShaderjainl28patel
2022-12-24Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPointIgnacio Roldán Etcheverry
2022-12-24Merge pull request #70494 from neikeq/issue-67876Ignacio Roldán Etcheverry
2022-12-24Merge pull request #70496 from Chaosus/astargrid_divide_heuristicsYuri Rubinsky
2022-12-24Divide `AStarGrid2D::default_heuristic` into two different heuristicsYuri Rubinsky
2022-12-24C#: reverse Vector2.AngleToPointAlexey Kim
2022-12-23Merge pull request #67668 from nikitalita/apk-signerRémi Verschelde
2022-12-23Merge pull request #67759 from TechnoPorg/jni-64-bit-arraysRémi Verschelde
2022-12-23Merge pull request #70253 from BastiaanOlij/cleanup_sky_renderRémi Verschelde
2022-12-23Merge pull request #70476 from BastiaanOlij/move_sdfgi_initRémi Verschelde
2022-12-23Merge pull request #70214 from Ansraer/speed-maybeRémi Verschelde
2022-12-23Merge pull request #70478 from marius-se/fix/content_scaleRémi Verschelde
2022-12-23Merge pull request #70477 from mihe/bind-joint-disableRémi Verschelde
2022-12-23C#: Fix leak in Span to Variant conversionsIgnacio Roldán Etcheverry
2022-12-23Merge pull request #70486 from raulsntos/dotnet/convert-toIgnacio Roldán Etcheverry
2022-12-23Merge pull request #70483 from raulsntos/dotnet/forbid-init-propertiesIgnacio Roldán Etcheverry
2022-12-23C#: Rename `ConvertToX` methodsRaul Santos
2022-12-23Merge pull request #70441 from matt08-prog/doc-ArrayMeshYuri Sizov
2022-12-23C#: Disallow init-only propertiesRaul Santos
2022-12-23use depth prepass to increase performanceAnsraer
2022-12-23fix contentScaleFactor on iOSMarius Seufzer
2022-12-23Bind methods related to disabling collision between joint bodiesMikael Hermansson
2022-12-24Move SDFGI update logic into clustered rendererBastiaan Olij
2022-12-23Revert "pcre2: Update to upstream version 10.42"Rémi Verschelde
2022-12-23Merge pull request #69998 from BastiaanOlij/sorting-pivot-4Rémi Verschelde
2022-12-23Cleanup and improve sky renderBastiaan Olij
2022-12-23Added options for sorting transparent objects (port of PR 63040)Bastiaan Olij
2022-12-23changed wording for ArrayMesh::regen_normal_maps' descriptionmatt08-prog
2022-12-23Merge pull request #69991 from rune-scape/cast-typeRémi Verschelde
2022-12-23Merge pull request #70277 from rune-scape/picker-regressionRémi Verschelde
2022-12-23Merge pull request #70220 from adamscott/fix-external-enumRémi Verschelde
2022-12-23Merge pull request #70457 from clayjohn/RD-particles-updateRémi Verschelde
2022-12-23Merge pull request #70455 from clayjohn/RD-particle-trailRémi Verschelde
2022-12-23Merge pull request #70466 from clayjohn/material-overrideRémi Verschelde
2022-12-23Merge pull request #70151 from stmSi/fix-profiler-and-visual-profiler-start-s...Rémi Verschelde
2022-12-23Merge pull request #70278 from TokageItLab/add-animation-started-finished-sig...Rémi Verschelde
2022-12-23Merge pull request #69797 from TokageItLab/time-edit-inspector-pluginRémi Verschelde
2022-12-23Merge pull request #70447 from akien-mga/pcre2-10.42Rémi Verschelde
2022-12-23Merge pull request #70456 from Calinou/project-manager-opengl-wipRémi Verschelde
2022-12-23Merge pull request #65312 from SaracenOne/auto_advance_behaviourRémi Verschelde
2022-12-23Merge pull request #70460 from Chaosus/shader_fix_varyingsYuri Rubinsky