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2018-11-25Rewrite code for unfolding and make it automatic on scene load, which works ↵Juan Linietsky
better.
2018-11-24Merge pull request #23934 from allkhor/rich_text_label_scroll_offsetRémi Verschelde
RichTextLabel: clear the scroll offset.
2018-11-23Merge pull request #23936 from akien-mga/glad-glapientryRémi Verschelde
Remove GLAPIENTRY defines from rasterizer, now included in glad.h
2018-11-23Prevent GLAPIENTRY redefine in rasterizer, now included in glad.hRémi Verschelde
We otherwise had conflicting defines since 1a41daf3.
2018-11-23Merge pull request #23930 from zer0problem/masterRémi Verschelde
AnimatedSprite: Fixed signal animation_finished
2018-11-23RichTextLabel: clear the scroll offset.allkhor
2018-11-23Fixed signal animation_finishedzer0problem
The signal animation_finished is now fired after all values have been changed so changes to the animation can be done without animation_finished without generating unexpected behavior.
2018-11-23Ensure no crash happens when skeleton is removed, closes #20677Juan Linietsky
2018-11-23Avoid voxel cone trace from going full 180 degrees, fixes #20716Juan Linietsky
2018-11-22Added missing path verification on Unix, closes #20762Juan Linietsky
2018-11-22Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950Juan Linietsky
2018-11-23Merge pull request #23740 from ttencate/unused_argument_22139Rémi Verschelde
Prevent unused_argument warning when passing arg to parent constructor
2018-11-23doc: Sync classref with current sourceRémi Verschelde
2018-11-23Fixing wrong type hint on CPUParticles and CPUParticles2D's color rampItalo Vieira
Fixes #22795
2018-11-23glad: Sync with upstream 0.1.28Rémi Verschelde
2018-11-23Merge pull request #23914 from YeldhamDev/unified_help_button_focusRémi Verschelde
Make the buttons in the unified help dialog not steal focus
2018-11-23Merge pull request #21716 from bit-shift-io/imageloader-fixRémi Verschelde
Improved support for custom image loaders
2018-11-22Make the buttons in the unified help dialog not steal focusMichael Alexsander Silva Dias
2018-11-22Merge pull request #23885 from glaforte/bugfix/22848-attempt2Rémi Verschelde
Avoids error messages when importing zero scale transforms in the COLLADA importer
2018-11-22Merge pull request #23907 from YeldhamDev/unified_help_fixesRémi Verschelde
General fixes for the new unified help search
2018-11-22Merge pull request #23912 from volzhs/export-iosRémi Verschelde
Show error if required fields are not filled when exporting iOS
2018-11-23Show error if required fields are not filled when exporting iOSvolzhs
2018-11-23Improved support for custom image loadersFabian
2018-11-22General fixes for the new unified help searchMichael Alexsander Silva Dias
2018-11-22Do not crash on invalid file, closes #21083Juan Linietsky
2018-11-22Merge pull request #22953 from DualMatrix/properties_goneRémi Verschelde
Fixed parents export vars not appearing in inspector if parent is class_name.
2018-11-22Merge pull request #23680 from YeldhamDev/unified_help_search_revivedRémi Verschelde
Unified Class and Reference Search 2: Resurrection
2018-11-22Merge pull request #23731 from lupoDharkael/remove-button-tooltipRémi Verschelde
BaseButton: make input related information in the tooltip optional
2018-11-22Merge pull request #23875 from Chaosus/error_btnRémi Verschelde
Allows user to click on error line in status bar to jump into error.
2018-11-22Merge pull request #23856 from nthrack/fix_6DOF_physicalbone_springRémi Verschelde
Fix 6DOF Physical Bone joint
2018-11-22Merge pull request #23901 from allkhor/fixed_store_csv_lineRémi Verschelde
FileAccess::store_csv_line() don't added unnecessary double quotes.
2018-11-22FileAccess::store_csv_line() don't added unnecessary double quotes.allkhor
2018-11-22Fix 6DOF Physical Bone jointIvan Varesi
Adding angular and linear springs param to PhysicalBone joint type JOINT_TYPE_6DOF, using new 6DOF feautres implemented in sdfgeoff/godot@e149327. Typo correction lenear_equilibrium_point to linear_equilibrium_point.
2018-11-22Merge pull request #23897 from AndreaCatania/fix_cdRémi Verschelde
Improved algorithm that check collision
2018-11-22Allows user to click on error line to jump into error.Chaosus
2018-11-22Improved algorithm that check collisionAndrea Catania
2018-11-21Removed noperspective (not in GLSL ES 3.0), do not write smooth if not ↵Juan Linietsky
specified. Fixes #20435
2018-11-21Remove comments and corrected code, which exists for correctness but will ↵Juan Linietsky
likely never be used. Fixes #20362
2018-11-21Clean up code to make intention clear, fixes #20361Juan Linietsky
2018-11-21Make sure sync to physics is disabled in editor, fixes #20230Juan Linietsky
2018-11-21Ensure array and dict editors show edited object IDs, fixes #20225Juan Linietsky
2018-11-21Merge pull request #23890 from qarmin/more_accurate_svg_scaleRémi Verschelde
Make SVG scale more accurate
2018-11-21Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135Juan Linietsky
2018-11-21Make SVG scale more accurateqarmin
2018-11-21Merge pull request #23859 from lupoDharkael/node-namingRémi Verschelde
Node: make _generate_serial_child_name manipulate numbers as String
2018-11-21Avoids spamming the user when the COLLADA importer detects a singular basis ↵Guillaume Laforte
during the animation import. Fixes https://github.com/godotengine/godot/issues/22848.
2018-11-21Merge pull request #23880 from Liangdi/masterRémi Verschelde
add undeclared params of VisualScriptEditor::_selected_method
2018-11-21Merge pull request #23878 from bojidar-bg/23775-ysort-crashRémi Verschelde
Fix YSort crash when removing a child
2018-11-21add undeclared function params of VisualScriptEditor::_selected_method , ↵Liangdi
Fixes #23475
2018-11-21Node: make _generate_serial_child_name manipulate numbers as StringlupoDharkael
The conversion from an String to int can overflow int and int64 so it is safer to manipulate strings when we try to find the next available name for a Node.