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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-05-31
Implement shader caching
reduz
2021-05-31
Merge pull request #48915 from lyuma/gltf_mesh_nodes_bones
Rémi Verschelde
2021-05-29
Merge pull request #49197 from HaSa1002/sync-meshopt
K. S. Ernest (iFire) Lee
2021-05-30
Meshoptimizer: Sync with upstream commit f5d83e8
Johannes Witt
2021-05-29
Merge pull request #48964 from DavidCambre/VisualScript_Missing_SequencePort_...
Yuri Roubinsky
2021-05-27
gltf: Fix mesh nodes which are also bones.
Lyuma
2021-05-26
Merge pull request #49114 from vnen/gdscript-fix-self-function-type-check
Rémi Verschelde
2021-05-26
Merge pull request #49109 from Chaosus/fix_console_errors
Rémi Verschelde
2021-05-26
Merge pull request #49112 from vnen/gdscript-assign-type-check
Rémi Verschelde
2021-05-26
GDScript: Fix function signature check for self calls
George Marques
2021-05-26
GDScript: Use analyzer data to decide assignment conversion
George Marques
2021-05-26
Fixed console error spam (about invalid edited scene index)
Yuri Roubinsky
2021-05-26
Merge pull request #49106 from Chaosus/fix_shader_builtin_constness
Rémi Verschelde
2021-05-26
Makes few shader built-ins constant to prevent changing them
Yuri Roubinsky
2021-05-26
Merge pull request #49060 from EricEzaM/fix-rich-text-label-and-editor-log
Rémi Verschelde
2021-05-26
Merge pull request #49094 from madmiraal/fix-docs-3977
Rémi Verschelde
2021-05-26
Merge pull request #49056 from Chaosus/vs_color
Yuri Roubinsky
2021-05-26
Implements expandable color ports in visual shaders
Yuri Roubinsky
2021-05-26
Update EditorResourcePreview queue_*() documentation
Marcel Admiraal
2021-05-26
Merge pull request #49087 from TwistedTwigleg/skeletonik_bone_detachment_fix
Rémi Verschelde
2021-05-26
Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.
Eric M
2021-05-25
SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK no...
TwistedTwigleg
2021-05-26
Merge pull request #49085 from pycbouh/tree-fix-long-distance-relationships
Rémi Verschelde
2021-05-26
Fix disappearing relationship lines in Tree when item is out of view
Yuri Sizov
2021-05-25
Merge pull request #49073 from pfertyk/issue-49006-packedbytearray-decompress...
Rémi Verschelde
2021-05-25
Merge pull request #48546 from pycbouh/tree-highlight-selected-relationships
Rémi Verschelde
2021-05-25
Return error when decompressing empty PoolByteArray
Paweł Fertyk
2021-05-25
Merge pull request #48837 from Soupstraw/shader-pi
Rémi Verschelde
2021-05-25
Merge pull request #49068 from pycbouh/i-broke-inspector
Rémi Verschelde
2021-05-25
Merge pull request #49069 from RandomShaper/android_data_backup
Rémi Verschelde
2021-05-25
Merge pull request #48422 from szymonm-google/android_orientation_fix
Rémi Verschelde
2021-05-25
Add highlight to the relationship lines of selected Tree items
Yuri Sizov
2021-05-25
Allow basic user data backup on Android
Pedro J. Estébanez
2021-05-25
Merge pull request #49064 from RandomShaper/default_config_xcode
Rémi Verschelde
2021-05-25
Make EditorFileDialog only created on demand in EditorResourcePicker
Yuri Sizov
2021-05-25
Merge pull request #49061 from madmiraal/rename-len-length
Rémi Verschelde
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
Merge pull request #48931 from groud/add_some_tiles_editors_settings
Rémi Verschelde
2021-05-25
Merge pull request #48933 from Chaosus/shader_array_params
Rémi Verschelde
2021-05-25
Merge pull request #48955 from Calinou/editor-tweak-property-hints
Rémi Verschelde
2021-05-25
Merge pull request #49046 from Calinou/editor-icons-trail-meshes
Rémi Verschelde
2021-05-25
Added constants PI, TAU and E to the shader language
Joosep Jääger
2021-05-25
Set schemes' build config to debug/release in iOS Xcode export
Pedro J. Estébanez
2021-05-25
Add TileMap grid editor settings.
Gilles Roudière
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-24
Fixed screen orientation on Android
Szymon Majewski
2021-05-24
Add editor icons for RibbonTrailMesh and TubeTrailMesh
Hugo Locurcio
2021-05-24
Merge pull request #48939 from Calinou/screen-orientation-use-enum
Rémi Verschelde
2021-05-24
Merge pull request #49037 from vnen/fix-callable-freed-crash
Rémi Verschelde
2021-05-24
Make Callable not crash on call when the object has been freed
George Marques
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