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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-01
Add an underscore to internal group names as per engine policy
Hugo Locurcio
2022-07-01
Remove debugging print following GI reorganization
Hugo Locurcio
2022-07-01
Merge pull request #62595 from python273/patch-1
Rémi Verschelde
2022-07-01
Clamp Decal's upper/lower fade to positive values
Hugo Locurcio
2022-07-01
Merge pull request #62439 from timothyqiu/str-format
Rémi Verschelde
2022-07-01
Add global_position and global_rotation to Node3D
foxydevloper
2022-07-01
Stretch image on resize in asset description dialog
Kirill
2022-07-01
Merge pull request #62594 from KoBeWi/docs_be_like-I'm_back
Rémi Verschelde
2022-07-01
Restore and improve some ParticlesMaterial docs
kobewi
2022-07-01
Merge pull request #62589 from KoBeWi/custom_threads
Rémi Verschelde
2022-07-01
Handle custom Callables in Thread.start()
kobewi
2022-07-01
Merge pull request #62587 from bruvzg/fix_m1_build
Rémi Verschelde
2022-07-01
Merge pull request #59089 from KoBeWi/I_am_root
Rémi Verschelde
2022-07-01
Add arch flag to assembler to fix build on ARM64 macOS / iOS.
bruvzg
2022-07-01
Merge pull request #62551 from akien-mga/x11-check-fullscreen
Rémi Verschelde
2022-07-01
Merge pull request #62477 from lyuma/packedbytearray
Rémi Verschelde
2022-06-30
Prevent out-of-bounds write in array conversion; avoid logspam on empty arrays.
Lyuma
2022-07-01
Merge pull request #62573 from KoBeWi/🥶
Rémi Verschelde
2022-07-01
Fix find_next_valid_focus() freeze
kobewi
2022-06-30
Merge pull request #62540 from MinusKube/debugger-array-crash
Rémi Verschelde
2022-06-30
Merge pull request #62567 from voylin/Print_Rich_fix_terminal_only
Rémi Verschelde
2022-07-01
Fixing Print_rich which only displays correctly in terminal
Voylin
2022-06-30
Merge pull request #62563 from RandomShaper/robust_binding_rw_determination
Rémi Verschelde
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-30
Use a more robust method of determining writability of bindings
Pedro J. Estébanez
2022-06-30
Merge pull request #62555 from akien-mga/error-fallback-to-fprintf
Rémi Verschelde
2022-06-30
Merge pull request #62557 from KoBeWi/find_next_valid_freeze
Rémi Verschelde
2022-06-30
Add editor properties for Callable and Signal
MinusKube
2022-06-30
Add serialization for RID and Signal
MinusKube
2022-06-30
Fix find_next_valid_focus() freeze
kobewi
2022-06-30
Errors: Fallback to `fprintf` if `OS` singleton doesn't exist
Rémi Verschelde
2022-06-30
Merge pull request #61867 from Bromeon/refactor/property-info
Rémi Verschelde
2022-06-30
Merge pull request #61096 from leogeier/expose-adding-resource-loaders-savers
Rémi Verschelde
2022-06-30
Merge pull request #62550 from Bromeon/bugfix/cli-version-ok
Rémi Verschelde
2022-06-30
Command line arguments '--version' and '--help' return exit code 0 instead of...
Jan Haller
2022-06-30
Merge pull request #62299 from Calinou/texture-preview-add-mipmap-memory-usage
Rémi Verschelde
2022-06-30
Properly check for fullscreen toggle made through the Window Manager
Wilson E. Alvarez
2022-06-30
Merge pull request #62542 from TechnoPorg/remove-scene-tree-dependency
Rémi Verschelde
2022-06-30
Merge pull request #62531 from Faless/fix/4.x_assetlib_is_available
Rémi Verschelde
2022-06-29
Remove SceneTree dependency from LocalDebugger
TechnoPorg
2022-06-30
Merge pull request #62538 from Calinou/movie-writer-split-pngwav
Rémi Verschelde
2022-06-30
[AssetLib] Fix crash in Web editor.
Fabio Alessandrelli
2022-06-30
Merge pull request #62511 from Chaosus/fix_doc_title_property
Rémi Verschelde
2022-06-30
Merge pull request #62527 from smix8/navigation_agent_property_groups
Rémi Verschelde
2022-06-30
Split MovieWriterPNGWAV into its own file
Hugo Locurcio
2022-06-29
Exposes methods for adding and removing ResourceFormatLoaders and -Savers in ...
leogeier
2022-06-29
Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-29
GDExtension: reuse code with constructor PropertyInfo(const GDNativePropertyI...
Jan Haller
2022-06-29
Group NavigationAgent properties
smix8
2022-06-29
Mention mipmap and memory usage in the texture editor preview
Hugo Locurcio
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