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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-29
Add source rectangle to blit
Bastiaan Olij
2021-08-28
Merge pull request #52180 from timothyqiu/config-file-prop
Hugo Locurcio
2021-08-28
Merge pull request #52198 from mhilbrunner/fix-array-doc
Hugo Locurcio
2021-08-28
Merge pull request #52085 from williamd67/fix-await-without-argument
Hugo Locurcio
2021-08-28
Fix Array class docs after #47406
Max Hilbrunner
2021-08-28
Merge pull request #49664 from nekomatata/fix-editable-duplicated
Max Hilbrunner
2021-08-28
Merge pull request #47406 from mashumafi/master-Array-insert-rc
Max Hilbrunner
2021-08-28
Merge pull request #52164 from mhilbrunner/gd-style-fixup
Max Hilbrunner
2021-08-28
Merge pull request #43573 from lewiji/master
Max Hilbrunner
2021-08-28
Merge pull request #43522 from qarmin/divide_by_zero_in_vectori
Max Hilbrunner
2021-08-28
Merge pull request #52176 from BastiaanOlij/fix_gl_size_param
Max Hilbrunner
2021-08-28
Merge pull request #51906 from requizm/fix/49077
Michael Alexsander
2021-08-28
Print error message when await is not followed by signal or coroutine
William Deurwaarder
2021-08-28
Quote and escape ConfigFile keys when necessary
Haoyu Qiu
2021-08-28
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-08-28
Fix double named size parameter
Bastiaan Olij
2021-08-28
Merge pull request #52070 from nekomatata/area-point-gravity-fix
Fabio Alessandrelli
2021-08-28
Add support for internal nodes
kobewi
2021-08-27
Fix loading packed scene with editable children at runtime
PouleyKetchoupp
2021-08-27
Merge pull request #52122 from V-Sekai/autoload_list
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51962 from LoipesMas/zoom_fix
Max Hilbrunner
2021-08-27
GDScript test style fix
Max Hilbrunner
2021-08-27
Merge pull request #52090 from balloonpopper/bug52060
Max Hilbrunner
2021-08-27
Merge pull request #52096 from kleonc/tree-item-drag-drop-drawing
Max Hilbrunner
2021-08-27
Merge pull request #51296 from ellenhp/mix_in_audio_server
Juan Linietsky
2021-08-27
Update the AndroidManifest to enable access to Oculus OpenXR runtime.
ne0fhyk
2021-08-27
Merge pull request #52135 from fabriceci/fix-transmission-velocity-on-wall-4
Camille Mohr-Daurat
2021-08-27
Merge pull request #48550 from nekomatata/concave-shape-optimization
Camille Mohr-Daurat
2021-08-27
Do all audio mixing in the AudioServer
Ellen Poe
2021-08-27
Merge pull request #52105 from ldmnt/master
Hugo Locurcio
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-08-27
Add a SafeList data structure for future audio server usage.
Ellen Poe
2021-08-27
Optimize area detection and intersect_shape queries with concave shapes
PouleyKetchoupp
2021-08-27
Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51896 from nekomatata/restore-ray-shape
Camille Mohr-Daurat
2021-08-27
Merge pull request #52129 from AnilBK/skeleton2d-ik-doc
Max Hilbrunner
2021-08-27
Merge pull request #52110 from nekomatata/fix-segment-intersection
Camille Mohr-Daurat
2021-08-27
Merge pull request #52092 from Calinou/voxelgi-remove-anisotropic-leftovers
Juan Linietsky
2021-08-27
Merge pull request #52154 from jmb462/fix-bad-window-size-after-minimized
Hugo Locurcio
2021-08-27
Merge pull request #52156 from V-Sekai/missing_script_variables_fix
Hugo Locurcio
2021-08-27
Fix crash on scenes with tool scripts and mismatched node types
SaracenOne
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-27
Fix bad size after restoring a minimized window under Windows
jmb462
2021-08-27
Merge pull request #52142 from NathanLovato/GDQuest/animation-bezier-editor-i...
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #37209 from Calinou/add-array-pop-method
Gilles Roudière
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-27
Document how to use IK in skeleton2D.
Anilforextra
2021-08-27
Merge pull request #52003 from BastiaanOlij/xr_interface_extension
Bastiaan Olij
2021-08-26
Replace close icon with button in the Bezier editor
Nathan Lovato
2021-08-27
Add an `Array.pop_at()` method to pop an element at an arbitrary index
Hugo Locurcio
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