Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-29 | Force mipmaps off when importing RGBA4444 textures | clayjohn | |
2020-02-28 | Merge pull request #36658 from reduz/fix-resource-loader-text | Rémi Verschelde | |
Properly handle EOF when parsing text resource | |||
2020-02-28 | Properly handle EOF when parsing text resource | Juan Linietsky | |
Fixes #36652 | |||
2020-02-28 | Merge pull request #36640 from reduz/resource-loader-refactor | Rémi Verschelde | |
Removed ResourceInteractiveLoader, add built-in threaded loading. | |||
2020-02-28 | Merge pull request #36426 from akien-mga/calling-all-stations | Rémi Verschelde | |
Signals: Port connect calls to use callable_mp | |||
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky | |
2020-02-28 | ConnectionsDock: Fix error when parsing CustomCallable connections | Rémi Verschelde | |
2020-02-28 | Signals: Port more uses of connect_compat | Rémi Verschelde | |
Those were problematic as they call a method of their parent class, but callable_mp does not allow that unless it's public. To solve it, we declare a local class that calls the parent class' method, which now needs to be protected to be accessible in the derived class. | |||
2020-02-28 | Signals: Fix signals error prints for the new signal system | Mateo Dev .59 | |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde | |
It's tedious work... Some can't be ported as they depend on private or protected methods of different classes, which is not supported by callable_mp (even if it's a class inherited by the current one). | |||
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde | |
Remove now unnecessary bindings of signal callbacks in the public API. There might be some false positives that need rebinding if they were meant to be public. No regular expressions were harmed in the making of this commit. (Nah, just kidding.) | |||
2020-02-28 | Merge pull request #36637 from KoBeWi/policon | Rémi Verschelde | |
Add unique icon to Polygon2D | |||
2020-02-28 | Add unique icon to Polygon2D | Tomasz Chabora | |
2020-02-28 | Merge pull request #36635 from RandomShaper/fix_build_error | Rémi Verschelde | |
Fix shadowed variable build error | |||
2020-02-28 | Fix shadowed variable build error | Pedro J. Estébanez | |
2020-02-28 | Merge pull request #36630 from YeldhamDev/import_dock_checking_preset | Rémi Verschelde | |
Fix import changing disabling checking on multiple files | |||
2020-02-28 | Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close | Rémi Verschelde | |
Clicking backgrd. dimming of editor popup stops input event propagation | |||
2020-02-28 | Merge pull request #36622 from Calinou/doc-upnp-duration-unit | Rémi Verschelde | |
Mention the `duration` parameter unit in `UPNP.add_port_mapping()` | |||
2020-02-28 | Merge pull request #36388 from AndreaCatania/some_renames | Rémi Verschelde | |
Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity | |||
2020-02-28 | Renamed NavigationPolygonInstance to NavigationRegion2D | Andrea Catania | |
2020-02-28 | Merge pull request #36588 from clayjohn/VULKAN-env-filter | Rémi Verschelde | |
Basic fast filtering implementation | |||
2020-02-28 | Merge pull request #36623 from Calinou/doc-improve-regex | Rémi Verschelde | |
Improve the RegEx class documentation | |||
2020-02-27 | Basic fast filtering implementation | clayjohn | |
2020-02-28 | Merge pull request #36624 from Calinou/doc-improve-array | Rémi Verschelde | |
doc: Mention concatenation using the `+` operator in Array | |||
2020-02-28 | Merge pull request #36620 from Calinou/doc-linear2db-example | Rémi Verschelde | |
Add a practical example for `@GDScript.linear2db()` | |||
2020-02-28 | Merge pull request #36619 from Calinou/doc-improve-inverse-lerp | Rémi Verschelde | |
Improve the `@GDScript.inverse_lerp()` documentation | |||
2020-02-28 | Merge pull request #36618 from Calinou/doc-improve-fixed-physics | Rémi Verschelde | |
Improve documentation related to fixed physics processing | |||
2020-02-28 | Merge pull request #36627 from clayjohn/VULKAN-free | Rémi Verschelde | |
Properly free many Vulkan resources | |||
2020-02-28 | Fix import changing disabling checking on multiple files | Michael Alexsander | |
2020-02-28 | Merge pull request #36556 from RandomShaper/rework_mutex | Rémi Verschelde | |
Reimplement `Mutex` with C++'s `<mutex>` (plus more) | |||
2020-02-28 | Clicking backgrd. dimming of editor popup stops input event propagation | Gil Arasa Verge | |
A click on the dimmed background of a popup in the editor should stop the input event from propagating to the background. This solution reuses the system introduced in commit efc3ffb8, taking advantage of the hide() notifications from the modal where we will set the flag "pass_on_modal_close_click(false)" to stop event handling at the viewport input event handling. The viewport first hides the modal and after marks the input as handled if the flag mentioned above is set. Fixes #36341 | |||
2020-02-27 | Properly free many vulkan resources | clayjohn | |
2020-02-27 | doc: Mention concatenation using the `+` operator in Array | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2452. | |||
2020-02-27 | Improve the RegEx class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2522. | |||
2020-02-27 | Mention the `duration` parameter unit in `UPNP.add_port_mapping()` | Hugo Locurcio | |
2020-02-27 | Add a practical example for `@GDScript.linear2db()` | Hugo Locurcio | |
One of its most common applications in games is for volume sliders. See https://www.dr-lex.be/info-stuff/volumecontrols.html for more information. | |||
2020-02-27 | Improve the `@GDScript.inverse_lerp()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2589. | |||
2020-02-27 | Improve documentation related to fixed physics processing | Hugo Locurcio | |
2020-02-27 | Merge pull request #36613 from akien-mga/tab-container-add-child-fix | Rémi Verschelde | |
Signals: tab_changed now is emitted when it's on scene tree | |||
2020-02-27 | Signals: tab_changed now is emitted when it's on scene tree | Mateo Dev .59 | |
2020-02-27 | Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints | Rémi Verschelde | |
Remove Vulkan debugging prints | |||
2020-02-27 | Merge pull request #36232 from Calinou/add-soft-line-length-guideline | Rémi Verschelde | |
Add a soft line length guideline to the script editor | |||
2020-02-27 | Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-use | Rémi Verschelde | |
Allow using `MeshLibrary.get_item_preview()` in non-editor builds again | |||
2020-02-27 | Merge pull request #36490 from Calinou/assetlib-error-version-compatibility | Rémi Verschelde | |
Mention version compatibility when there are no results in the assetlib | |||
2020-02-27 | Merge pull request #36333 from Calinou/decrease-script-editor-split-width | Rémi Verschelde | |
Decrease the script editor's default split width to 70 | |||
2020-02-27 | Merge pull request #36546 from YeldhamDev/inspector_tooltip_no_doubles | Rémi Verschelde | |
Don't show a copy of the property's name in the inspector's tooltip if there's no description | |||
2020-02-27 | Fix build after merge of #36077 | Rémi Verschelde | |
2020-02-27 | Merge pull request #36602 from van800/jetbrains_msbuild | Rémi Verschelde | |
Allow using Rider MSBuild on Windows, when Rider is selected as external editor | |||
2020-02-27 | Merge pull request #36598 from van800/rpl | Rémi Verschelde | |
Improve searching for installed Rider editor | |||
2020-02-27 | Merge pull request #36077 from pycbouh/repeat-search-in-files | Rémi Verschelde | |
Add a button to quickly repeat last search in files |