Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-20 | Rich Text Label now allows for foreground colors and background colors | golfinq | |
2021-06-19 | Merge pull request #44806 from madmiraal/consolidate_json | Rémi Verschelde | |
Consolidate JSON, JSONParseResults and JSONParser into JSON | |||
2021-06-19 | Merge pull request #49746 from madmiraal/fix-49588 | Rémi Verschelde | |
Add adb output to error message when install fails | |||
2021-06-19 | Add adb output to error message when install fails | Marcel Admiraal | |
2021-06-19 | Merge pull request #49615 from BastiaanOlij/inverse_xr_camera_offset | Bastiaan Olij | |
Inverse XR camera offset for stereoscopic rendering | |||
2021-06-19 | Inverse XR camera offset for stereoscopic rendering | Bastiaan Olij | |
2021-06-19 | Merge pull request #48544 from Calinou/expose-data-dirs | Rémi Verschelde | |
Expose OS data directory getter methods | |||
2021-06-19 | Merge pull request #49724 from Calinou/raycast3d-draw-double-sided | Rémi Verschelde | |
Use double-sided material for RayCast3D | |||
2021-06-19 | Consolidate JSON, JSONParseResults and JSONParser into JSON | Marcel Admiraal | |
Renames JSON.parse_string() to parse() Renames JSON.decode_data() to stringify() | |||
2021-06-19 | Expose OS data directory getter methods | Hugo Locurcio | |
This can be used by editor plugins and non-game applications to store data in the correct directories according to the XDG Base Directory specification. | |||
2021-06-19 | Use double-sided material for RayCast3D | Hugo Locurcio | |
This makes RayCast3Ds visible if the camera is fully inside one (e.g. a RayCast3d parented to the current Camera3D). | |||
2021-06-19 | Merge pull request #49287 from reduz/expose-variant-internal-binders | Rémi Verschelde | |
Make some Variant internal functions public. | |||
2021-06-18 | Merge pull request #49715 from JFonS/fix_ignore_occlusion_culling | Rémi Verschelde | |
Fix "Ignore Occlusion Culling" flag. | |||
2021-06-18 | Merge pull request #49449 from SpectralDragon/fix-enum-equal-operation | George Marques | |
Fix equal operation for typed enums | |||
2021-06-18 | Fix "Ignore Occlusion Culling" flag. | jfons | |
2021-06-18 | Merge pull request #49474 from nekomatata/line-2d-upward | Rémi Verschelde | |
Make LineShape2D normal point upwards by default | |||
2021-06-18 | Make LineShape2D normal point upwards by default | PouleyKetchoupp | |
Allows line shapes to collide with objects falling from the top by default, which makes more sense for the most common cases. | |||
2021-06-18 | Merge pull request #49711 from Faless/js/4.x_fix_callback_return | Rémi Verschelde | |
[HTML5] JS callback functions now returns passed value. | |||
2021-06-18 | GDScript: Fix setting type of operator return value | George Marques | |
Also write type adjust when needed for binary operators. | |||
2021-06-18 | [HTML5] JS callback functions now returns passed value. | Fabio Alessandrelli | |
JavaScript callbacks created via the `JavaScript.create_callback` method used to always return void. With this patch they return the value returned by the Godot function as one would expect. | |||
2021-06-18 | Merge pull request #49659 from LightningAA/string-valid-integer-to-int | Rémi Verschelde | |
2021-06-18 | Merge pull request #49683 from lyuma/remove_late_added | Rémi Verschelde | |
Remove thread-unsafe and unused late_added_files. | |||
2021-06-18 | Merge pull request #44156 from aaronfranke/quat-angle-to | Rémi Verschelde | |
Add Quaternion angle_to method | |||
2021-06-18 | Merge pull request #49638 from aaronfranke/multiply-transforms | Rémi Verschelde | |
Allow multiplying Transforms and Basis by numbers | |||
2021-06-18 | Merge pull request #49475 from nekomatata/kinematic-collision-rid | Rémi Verschelde | |
Expose collider RID in 2D/3D kinematic collision | |||
2021-06-18 | Merge pull request #40525 from KoBeWi/fastest_close_in_the_west | Rémi Verschelde | |
Make closing current scene faster | |||
2021-06-18 | Merge pull request #47802 from Calinou/editor-sprite-frames-select-hold-mouse | Rémi Verschelde | |
Allow selecting frames by holding down the mouse in SpriteFrames editor | |||
2021-06-18 | Merge pull request #49698 from aaronfranke/prop-no-usage | Rémi Verschelde | |
Add PROPERTY_USAGE_NONE and use it | |||
2021-06-18 | Merge pull request #32313 from YeldhamDev/format_args_values | Rémi Verschelde | |
Better format arguments in variant parser | |||
2021-06-18 | Merge pull request #46462 from aaronfranke/sun-angle | Rémi Verschelde | |
Allow setting the preview sun angle with angular altitude and azimuth numbers | |||
2021-06-18 | Merge pull request #49703 from aaronfranke/cs-bind-gen-def-val-typo | Rémi Verschelde | |
Fix a typo in C# bindings generator for default value types | |||
2021-06-18 | Fix a typo in C# bindings generator for default value types | Aaron Franke | |
2021-06-17 | Add Quaternion angle_to method | Aaron Franke | |
2021-06-17 | Allow setting the preview sun angle with numbers | Aaron Franke | |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-06-18 | Merge pull request #49695 from kleonc/animation-track-editor-multi-edit-easing | Rémi Verschelde | |
AnimationMultiTrackKeyEdit Allow editing easing if it's possible for all edited tracks | |||
2021-06-17 | Add PROPERTY_USAGE_NONE and use it | Aaron Franke | |
2021-06-17 | Make some variant internal functions public. | reduz | |
-Make constructors, ops and setget inline functions public -Should help optimizing the GDScript VM | |||
2021-06-18 | Merge pull request #49672 from aaronfranke/box-extents-compat | Rémi Verschelde | |
Add extents get/set override to BoxShape3D and RectangleShape2D for compatibility | |||
2021-06-17 | AnimationMultiTrackKeyEdit Allow editing easing if it's possible for all ↵ | kleonc | |
edited tracks | |||
2021-06-17 | Re-add extents property to box shapes for compatibility | Aaron Franke | |
2021-06-17 | Merge pull request #49043 from ↵ | Rémi Verschelde | |
theoway/missing_description_vs_search_window_fixed Fixes missing descriptions in Visual Script search window when adding nodes | |||
2021-06-17 | Allow selecting frames by holding down the mouse in SpriteFrames editor | Hugo Locurcio | |
This complements the existing (Ctrl +) Shift + Left mouse button multiple frame (de)selection. | |||
2021-06-17 | Merge pull request #49685 from ↵ | Rémi Verschelde | |
reduz/implement-drawing-animation-slices-in-canvas Implement animation slice drawing in CanvasItem | |||
2021-06-17 | Merge pull request #49687 from Razoric480/lsp-symbol-translate | Rémi Verschelde | |
Translate file path to URI on LSP symbol requests | |||
2021-06-17 | Implement animation slice drawing in CanvasItem | reduz | |
* Added a function to ignore subsequent commands if they don't fall within the slice. * This will be used by the new TileMap to properly provide animated tiles. | |||
2021-06-17 | Merge pull request #47986 from LightningAA/graphedit-quality-of-life-changes-4.0 | Rémi Verschelde | |
2021-06-17 | Translate file path to URI on LSP symbol requests | Francois Belair | |
2021-06-17 | Scrollwheel (w/o ctrl) to zoom, mouse warping when panning | Lightning_A | |
Now uses Ctrl + Scrollwheel for vertical scrolling Ctrl + Shift Scrollwheel for horizontal scrolling Also converts some macros to constants | |||
2021-06-17 | Merge pull request #49670 from reduz/rename-visibility-notifiers | Rémi Verschelde | |
Rename VisibilityNotifier2D/3D to VisibleOnScreenNotifier2D/3D |