Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-08 | Fix _validate_property on AnimatedSprite 2D and 3D | Jonathan Gollnick | |
2021-12-08 | Merge pull request #55709 from raulsntos/expose_script_edit | Rémi Verschelde | |
2021-12-08 | Expose `ScriptEditor::edit` to scripting | Raul Santos | |
Exposes a method in `EditorInterface` to open scripts on a specified line and column. This method handles if the internal or the external editor should be used. | |||
2021-12-08 | Merge pull request #55725 from KoBeWi/id(x) | Rémi Verschelde | |
Improve PopupMenu doc about id and index | |||
2021-12-08 | Merge pull request #51381 from Chaosus/shader_compile_enchancement | Yuri Roubinsky | |
2021-12-08 | Improve PopupMenu doc about id and index | kobewi | |
2021-12-08 | Merge pull request #55672 from raulsntos/csharp-docs | Ignacio Roldán Etcheverry | |
Various fixes to C# documentation | |||
2021-12-08 | Make `compile` shader function to use struct instead long parameter list | Yuri Roubinsky | |
2021-12-08 | Merge pull request #55694 from KoBeWi/scrollbar_modding_tools | Rémi Verschelde | |
ScrollContainer's scrollbar visibility is now enum | |||
2021-12-08 | Merge pull request #55677 from ↵ | Rémi Verschelde | |
Calinou/rename-gpu-particles-3d-attractor-collision-nodes Rename GPUParticles attractor and collision nodes to have a 3D suffix | |||
2021-12-08 | Rename GPUParticles attractor and collision nodes to have a 3D suffix | Hugo Locurcio | |
GPUParticles attractors and collision are currently only available in 3D. Their 2D counterparts haven't been implemented yet, but they will use separate nodes. | |||
2021-12-07 | Merge pull request #55706 from jmb462/fix-bad-control-wrap_mouse-offset | Rémi Verschelde | |
Fix bad mouse offset with Control::wrap_mouse() | |||
2021-12-07 | Fix bad mouse offset with Control::wrap_mouse() | jmb462 | |
2021-12-07 | ScrollContainer's scrollbar visibility is now enum | kobewi | |
2021-12-07 | Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive | Rémi Verschelde | |
2021-12-07 | Merge pull request #55689 from Chaosus/fix_shader_window_bug | Rémi Verschelde | |
2021-12-07 | Various fixes to C# documentation | Raul Santos | |
2021-12-07 | Merge pull request #55675 from raulsntos/csharp-basis-quaternion | Ignacio Roldán Etcheverry | |
Rename C# `Quaternion()` -> `GetQuaternion()` | |||
2021-12-07 | Fix error emitting when called new shader dialog from resource dialog | Yuri Roubinsky | |
2021-12-07 | Merge pull request #55670 from akien-mga/rename-videoplayer | Rémi Verschelde | |
2021-12-07 | Merge pull request #55685 from aaronfranke/item-count | Rémi Verschelde | |
Rename `items_count` property to `item_count` | |||
2021-12-06 | Rename "items_count" property to "item_count" | Aaron Franke | |
2021-12-06 | Merge pull request #55659 from timothyqiu/boom | Rémi Verschelde | |
Fix crash when `update()` is called inside `_draw()` | |||
2021-12-06 | Rename C# `Quaternion()` -> `GetQuaternion()` | Raul Santos | |
To keep consistency with GDScript, the method `Quaternion()` is renamed `GetQuaternion()`, and made `internal` so it's not exposed to scripting. The documentation references are also fixed. Also, the methods `GetQuaternion()` and `GetRotationQuaternion()` are moved below `GetEuler()` to follow alphabetic order. | |||
2021-12-06 | Merge pull request #55655 from raulsntos/csharp-items-count | Ignacio Roldán Etcheverry | |
Replace deprecated `GetItemCount()` with `ItemsCount` | |||
2021-12-06 | Rename `VideoPlayer` to `VideoStreamPlayer` for consistency | Rémi Verschelde | |
It's a player for `VideoStream` resources, just like `AudioStreamPlayer` is a player for `AudioStream` resources. Closes https://github.com/godotengine/godot-proposals/issues/3624. | |||
2021-12-06 | Merge pull request #55662 from ↵ | Rémi Verschelde | |
KoBeWi/update_minimum_size_changed_to_update_minimum_size | |||
2021-12-06 | Merge pull request #55671 from KoBeWi/hotfix_straight_from_a_🌋 | Rémi Verschelde | |
2021-12-06 | Merge pull request #55666 from KoBeWi/reduce_ProximityGroup3D_to_atoms | Rémi Verschelde | |
2021-12-06 | Merge pull request #55624 from Razoric480/raz/cs-lsp-signal | Rémi Verschelde | |
2021-12-06 | Fix error when adding RESET key for new track | kobewi | |
2021-12-06 | Merge pull request #55667 from Calinou/doc-physics-ticks-per-rendered-frame | Rémi Verschelde | |
2021-12-06 | Remove ProximityGroup3D node | kobewi | |
2021-12-06 | Merge pull request #55602 from nekomatata/improve-rigidbody-contacts | Rémi Verschelde | |
2021-12-06 | Document physics simulation being limited to 8 ticks per rendered frame | Hugo Locurcio | |
2021-12-06 | Merge pull request #55603 from Calinou/add-os-crash-method | Fabio Alessandrelli | |
Add an `OS.crash()` method for testing system crash handler | |||
2021-12-06 | Merge pull request #52280 from ↵ | Rémi Verschelde | |
jmb462/fix-bad-popup-offset-with-single-window-off | |||
2021-12-06 | Merge pull request #55500 from KoBeWi/just_doc_things | Max Hilbrunner | |
Misc improvements to various docs | |||
2021-12-06 | Merge pull request #55653 from KoBeWi/↩ | Rémi Verschelde | |
2021-12-06 | Fix bad popups offset in editor with single window off | jmb462 | |
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> | |||
2021-12-06 | Merge pull request #55544 from V-Sekai/audio_camera_null_mitigation | Rémi Verschelde | |
2021-12-06 | Merge pull request #55661 from KoBeWi/joys_of_connection | Rémi Verschelde | |
2021-12-06 | Rename minimum_size_changed() method | kobewi | |
2021-12-06 | Merge pull request #34005 from aaronfranke/minmax | Rémi Verschelde | |
2021-12-06 | Allow to add RESET values from existing keys | kobewi | |
2021-12-06 | Merge pull request #47257 from timothyqiu/http-client-proxy | Rémi Verschelde | |
2021-12-06 | Merge pull request #55654 from KoBeWi/reset_softcode | Rémi Verschelde | |
2021-12-06 | Unexpose joy_connection_changed method | kobewi | |
2021-12-06 | Add a constant StringName for RESET animation | kobewi | |
2021-12-06 | Merge pull request #55651 from Calinou/remove-more-debug-prints | Rémi Verschelde | |