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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-05
Freeze line when releasing mouse to create a new transition.
SaracenOne
2022-09-05
Merge pull request #64840 from maximkulkin/graph-edit-node-selection
Rémi Verschelde
2022-09-05
Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
Maxim Kulkin
2022-09-05
Merge pull request #65028 from groud/fix_split_container
Rémi Verschelde
2022-09-05
Merge pull request #65323 from timothyqiu/variant-wild
Rémi Verschelde
2022-09-05
Merge pull request #65347 from timothyqiu/dummy-skin
Rémi Verschelde
2022-09-05
Merge pull request #65348 from aaronfranke/fix-vec4
Rémi Verschelde
2022-09-05
Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts
Rémi Verschelde
2022-09-05
Merge pull request #65346 from aaronfranke/cs-fix-vec4
Rémi Verschelde
2022-09-05
Merge pull request #65278 from TokageItLab/fix-node-transform-skin
Rémi Verschelde
2022-09-05
Merge pull request #65327 from aaronfranke/gltf-null
Rémi Verschelde
2022-09-05
Merge pull request #65343 from MatthewZelriche/XSendEventCrashFix
Rémi Verschelde
2022-09-04
Replace AABB/Rect2(i) HasNo* methods in C#
Aaron Franke
2022-09-04
Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-09-04
Replace AABB has_no_volume with has_volume
Aaron Franke
2022-09-04
Minor fixes to Vector4
Aaron Franke
2022-09-05
Fix crash when executing `CSGMesh3D.set_mesh` with headless Godot
Haoyu Qiu
2022-09-04
Fix some bugs with Vector4 in C#
Aaron Franke
2022-09-04
Fix XSendEvent crash & bootsplash.
MatthewZelriche
2022-09-04
C#: Create script instance of reloaded scripts even if they're not tools
Raul Santos
2022-09-04
Don't try to read values from null cameras and lights in GLTF
Aaron Franke
2022-09-04
Merge pull request #65299 from paddy-exe/linear-depth-disable-output-preview
Rémi Verschelde
2022-09-04
Merge pull request #65326 from timothyqiu/element-check
Clay John
2022-09-04
Merge pull request #65024 from yedpodtrzitko/yed/fix-macos-missing-vulkan
Rémi Verschelde
2022-09-04
Fix crash when executing `LightmapGIData._set_light_textures_data`
Haoyu Qiu
2022-09-04
Fix crash when encoding freed object in ConfigFile
Haoyu Qiu
2022-09-04
Create GDExtension classes for PhysicsServer2D
Ricardo Buring
2022-09-04
fix: graceful exit on macOS missing Vulkan
Jiri Suchan
2022-09-04
Fix Skeleton3DEditor causing crash in sanitizer enabled builds
Rindbee
2022-09-03
Merge pull request #65301 from KoBeWi/get_serious()
Rémi Verschelde
2022-09-03
Merge pull request #65283 from bruvzg/reenable_per_pix_transp
Rémi Verschelde
2022-09-03
Merge pull request #65296 from raulsntos/dotnet/signal-once
Ignacio Roldán Etcheverry
2022-09-03
Remove pathed get_node() use from scene tree dock
kobewi
2022-09-03
Merge pull request #65259 from AlmightyLaxz/dotnet-build_assemblies-double-su...
Ignacio Roldán Etcheverry
2022-09-03
Disable Output port preview of Linear Depth Visual Shader node
Patrick
2022-09-03
C#: Connect only once for each signal of a script
Raul Santos
2022-09-03
Merge pull request #65111 from MatthewZelriche/DroppedXEventFix
Rémi Verschelde
2022-09-04
Add float arg to build_assemblies.py
Almighty Laxz
2022-09-04
Stop ShapeCast3D drawing when debug collisions off
Almighty Laxz
2022-09-03
Merge pull request #65284 from MJacred/docs/vector4i
Rémi Verschelde
2022-09-03
Merge pull request #65285 from YuriSizov/window-theme-change-is-imminent
Rémi Verschelde
2022-09-03
Merge pull request #63026 from Xwdit/improve_scene_tree_timer
Rémi Verschelde
2022-09-03
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vu...
bruvzg
2022-09-03
Document Vector4i
MJacred
2022-09-04
Fix rest fixer for the model has skin which non inverse global rest
Silc Renew
2022-09-03
Un-defer the initial theme changed notification in Window
Yuri Sizov
2022-09-03
Fix arm32 detection in Engine.
Fabio Alessandrelli
2022-09-03
Merge pull request #65279 from Rindbee/fix-Skeleton3DEditor-crash
Rémi Verschelde
2022-09-03
Some improvements to the SceneTreeTimer
Xwdit
2022-09-03
Fix Skeleton3DEditor crash
Rindbee
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