Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-27 | Change RendererSceneRender::GeometryInstance so more code is shared among ↵ | Bastiaan Olij | |
renderers | |||
2022-07-26 | Merge pull request #62972 from Chaosus/shader_groups | Rémi Verschelde | |
Implement shader uniform groups/subgroups | |||
2022-07-26 | Merge pull request #62923 from aaronfranke/pck-override | Rémi Verschelde | |
Allow loading override.cfg from PCK files | |||
2022-07-26 | Merge pull request #63484 from groud/fix_tilemap_clear_layer | Rémi Verschelde | |
2022-07-26 | Merge pull request #63236 from halgriffiths/fix-texture-rect-transpose | Rémi Verschelde | |
send FLAGS_TRANSPOSE_RECT to Vulkan | |||
2022-07-26 | Fixes TileMap clear_layer not recreating internal CanvasItems | Gilles Roudière | |
2022-07-26 | Merge pull request #63482 from bruvzg/fix_rtl_theme_font_sizes | Rémi Verschelde | |
2022-07-26 | Merge pull request #63096 from aaronfranke/exp-template-names | Rémi Verschelde | |
2022-07-26 | Merge pull request #63344 from ↵ | Rémi Verschelde | |
alfredbaudisch/feature-select-node-toggle-inspector-only | |||
2022-07-26 | Implement shader uniform groups/subgroups | Yuri Rubinsky | |
2022-07-26 | Merge pull request #63462 from TokageItLab/fix-anim-player-bone-pose-cache | Rémi Verschelde | |
Fix initial value of TRS3DTrack cache in `AnimationPlayer` | |||
2022-07-26 | [RichTextLabel] Fix theme bold / italics / bold italics and mono font size ↵ | bruvzg | |
not applied correctly. | |||
2022-07-26 | Merge pull request #63472 from timothyqiu/tree-row-cell-bg | Rémi Verschelde | |
Tree: Don't draw selection background of individual cells in Row mode | |||
2022-07-26 | Merge pull request #63273 from BastiaanOlij/render_cleanup_20220716 | Rémi Verschelde | |
Move Sky and move Fog | |||
2022-07-26 | Merge pull request #63427 from KoBeWi/metIeerT | Rémi Verschelde | |
Fix negative indices in TreeItem | |||
2022-07-26 | Merge pull request #63473 from Rindbee/fix-reopen-error | Rémi Verschelde | |
Fix getting an error when repeatedly opening the Advanced Import Settings dialog for fonts | |||
2022-07-26 | Merge pull request #63469 from KoBeWi/copy-paste_of_despair | Yuri Rubinsky | |
Fix Vector4 parse error | |||
2022-07-25 | Allow loading override.cfg from PCK files | Aaron Franke | |
2022-07-26 | Fix repeatedly opening the Advanced Import Settings dialog for fonts getting ↵ | Rindbee | |
an error | |||
2022-07-26 | Tree: Don't draw selection background of individual cells in Row mode | Haoyu Qiu | |
2022-07-26 | Move Sky(RD) into environment | Bastiaan Olij | |
Move Fog logic from render scene render to fog | |||
2022-07-26 | Fix Vector4 parse error | kobewi | |
2022-07-25 | Merge pull request #63459 from Kev/bigobj-for-msvc-release | Rémi Verschelde | |
2022-07-25 | Merge pull request #63443 from rburing/bvh_debug_fixup | Rémi Verschelde | |
2022-07-26 | Fix initial value of TRS3DTrack cache in AnimationPlayer | Silc Renew | |
2022-07-25 | Fix negative indices in TreeItem | kobewi | |
2022-07-25 | Use bigobj for release MSVC builds | Kevin Smith | |
Previously it was used only on debug builds, but recent additions to variant_call.cpp have made that unit too large even in release_debug. It was originally set to debug only because using it breaks mingw, so this only reinstates it for MSVC where it shouldn't have any drawbacks (famous last words). Test-Information: Builds for me with scons -j 40 platform=windows target=release_debug and my game then runs from it. | |||
2022-07-25 | Merge pull request #63451 from Calinou/light3d-fix-editor-distance-fade-category | Rémi Verschelde | |
Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector | |||
2022-07-25 | Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector | Hugo Locurcio | |
2022-07-25 | Fixup BVH debugging statements | Ricardo Buring | |
2022-07-25 | Merge pull request #63354 from reduz/replace-thread-work-pool | Rémi Verschelde | |
Remove ThreadWorkPool, replace by WorkerThreadPool | |||
2022-07-25 | When selecting Nodes in the Scene Tree, if the current EditorPlugin is ↵ | Alfred R. Baudisch | |
"Script" and if text_editor/behavior/navigation/stay_in_script_editor_on_node_selected is true, force inspector_only in order to not switch the EditorPlugin to the Node's main plugin. | |||
2022-07-25 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @Rindbee, @Vitika9 Thanks to all contributors and donors for making Godot possible! | |||
2022-07-25 | Remove ThreadWorkPool, replace by WorkerThreadPool | Juan Linietsky | |
The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient. It can also be better debugged. | |||
2022-07-25 | Merge pull request #63436 from Calinou/editor-debugger-require-script-instance | Rémi Verschelde | |
2022-07-25 | Merge pull request #63432 from bruvzg/scr_zoom | Rémi Verschelde | |
2022-07-25 | Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix | Rémi Verschelde | |
2022-07-25 | Merge pull request #63368 from akien-mga/fix_header_guards | Rémi Verschelde | |
Code quality: Fix header guards consistency | |||
2022-07-25 | Require ScriptInstance to be valid in the editor debugger | Hugo Locurcio | |
This fixes an issue with visual scripts spamming error messages in the editor when running the project with the remote scene tree visible. | |||
2022-07-25 | Fix script editor zoom shortcuts not marking events as accepted. | bruvzg | |
2022-07-25 | Merge pull request #63364 from nathanfranke/dep-editor | Rémi Verschelde | |
2022-07-25 | Fix errors when using built-ins in shaderinc | Yuri Rubinsky | |
2022-07-25 | Merge pull request #62907 from bruvzg/warn_exit_code | Rémi Verschelde | |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde | |
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. | |||
2022-07-25 | Merge pull request #63219 from reduz/implement-vector4-projection | Rémi Verschelde | |
2022-07-25 | Merge pull request #63422 from nathanfranke/git-ready | Rémi Verschelde | |
Support git packed refs in version generator | |||
2022-07-25 | Merge pull request #63412 from aaronfranke/gltf-organize-files | Rémi Verschelde | |
GLTF: Organize structures and extensions into subfolders | |||
2022-07-25 | Merge pull request #63416 from V-Sekai/bone-map-empty-crash | Rémi Verschelde | |
Avoid crash when when the editor_property_map is empty. | |||
2022-07-25 | Merge pull request #63270 from aaronfranke/fog-density | Rémi Verschelde | |
Change fog density range hint to be 0 to 1 with or_greater | |||
2022-07-24 | support git packed refs in version generator | Nathan Franke | |