Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-03 | Avoid losing references to objects in the native-scripting boundary | Pedro J. Estébanez | |
2023-02-03 | Merge pull request #72626 from Sauermann/fix-remove-get-input-pre-xform | Rémi Verschelde | |
Remove `Viewport::_get_input_pre_xform` | |||
2023-02-03 | Merge pull request #72643 from clayjohn/CL-blend-mode | Rémi Verschelde | |
Expose RenderingServer.canvas_light_blend_mode | |||
2023-02-03 | Merge pull request #72631 from rburing/custom_aabb_update_dependency | Rémi Verschelde | |
Notify dependencies when setting custom mesh AABB | |||
2023-02-03 | Merge pull request #72589 from BastiaanOlij/add_layer_slice_support | Rémi Verschelde | |
Add layer slice support to render device and render buffers | |||
2023-02-03 | Merge pull request #72604 from rbessems/rbessems/env_blend_mode | Rémi Verschelde | |
Add XR Environment Blend Mode Support | |||
2023-02-03 | Merge pull request #72624 from pkdawson/fix-last-focus | Rémi Verschelde | |
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted | |||
2023-02-03 | Merge pull request #72622 from Sauermann/fix-fullscreen-window-init-size | Rémi Verschelde | |
Fix windowsize for fullscreen windows on windowcreation on Windows | |||
2023-02-02 | Expose RenderingServer.canvas_light_blend_mode | clayjohn | |
This appears to have been missed in the refactor | |||
2023-02-03 | Add layer slice support to render device and render buffers | Bastiaan Olij | |
2023-02-02 | Notify dependencies when setting custom mesh AABB | Ricardo Buring | |
Fixes SoftBody3D culling issues. | |||
2023-02-02 | Fix windowsize for fullscreen windows on windowcreation on Windows | Markus Sauermann | |
Fortunately the location in the codebase was easy to find because there was a FIXME comment. | |||
2023-02-02 | Remove `Viewport::_get_input_pre_xform` | Markus Sauermann | |
This function is only relevant for `Window`. So this PR moves the functionality to the `Window`-class. | |||
2023-02-02 | DisplayServerWindows: Update `last_focused_window` when the focused ↵ | Patrick Dawson | |
subwindow is deleted | |||
2023-02-02 | Merge pull request #72618 from Sauermann/fix-simplify-set-size | Rémi Verschelde | |
Simplify Viewport::_set_size | |||
2023-02-02 | Merge pull request #72494 from Chaosus/shader_fix_const_init | Rémi Verschelde | |
Fix shader failure when using non-const initializer on a constant | |||
2023-02-02 | Merge pull request #72601 from ↵ | Rémi Verschelde | |
Calinou/primitivemesh-uv2-padding-add-property-hint Add a property hint for PrimitiveMesh's `uv2_padding` | |||
2023-02-02 | Merge pull request #72586 from AThousandShips/compat_transpose_fix | Rémi Verschelde | |
Fix texture rect transpose for OpenGL | |||
2023-02-02 | Simplify Viewport::_set_size | Markus Sauermann | |
`Viewport.to_screen_rect` is used only in a single location to compare it to `Rect2i()`. When called from `SubViewport`, `to_screen_rect` is always equal to `Rect2i()`. When called from `Window`, `to_screen_rect` is always different from `Rect2i()`. So the comparison `to_screen_rect != Rect2i()` can be replaced by `Object::cast_to<Window>(this)`. This allows the removal of `Viewport.to_screen_rect` and the simplification of `Viewport::_set_size`. | |||
2023-02-02 | Merge pull request #72613 from Sauermann/fix-toplevel-top-level | Yuri Sizov | |
Fix toplevel nomenclature | |||
2023-02-02 | Add XR Environment Blend Mode Support | Ron Bessems | |
2023-02-02 | Fix toplevel nomenclature | Markus Sauermann | |
toplevel was 3.x top_level is 4.x | |||
2023-02-02 | Merge pull request #72537 from akien-mga/fix-no-deprecated-build | Rémi Verschelde | |
Fix build with `deprecated=no` not exclude ProjectConverter3To4 options | |||
2023-02-02 | Merge pull request #72398 from vnen/gdscript-setter-chain | Rémi Verschelde | |
GDScript: Improve usability of setter chains | |||
2023-02-02 | Merge pull request #72603 from Calinou/os-alert-linuxbsd-use-warning-icon | Rémi Verschelde | |
Use a "warning" icon in `OS.alert()` on Linux/*BSD | |||
2023-02-02 | Merge pull request #72509 from TokageItLab/seekcon | Rémi Verschelde | |
Consistent with NodeTimeSeek parameters OtherNodes | |||
2023-02-02 | Merge pull request #72600 from Calinou/string-match-glob | Rémi Verschelde | |
Mention `String.match()` is also called "glob"/"globbing" | |||
2023-02-02 | Merge pull request #72599 from Calinou/editor-fix-lightmapgi-gizmo-icon | Rémi Verschelde | |
Fix missing LightmapGI gizmo icon in the 3D editor | |||
2023-02-02 | Use a "warning" icon in `OS.alert()` on Linux/*BSD | Hugo Locurcio | |
This is the same icon as used on Windows. | |||
2023-02-02 | Add a property hint for PrimitiveMesh's `uv2_padding` | Hugo Locurcio | |
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference. | |||
2023-02-02 | Mention `String.match()` is also called "glob"/"globbing" | Hugo Locurcio | |
This is mostly for Ctrl + F purposes, in case someone is looking how to perform globbing on a string. | |||
2023-02-02 | Fix missing LightmapGI gizmo icon in the 3D editor | Hugo Locurcio | |
2023-02-02 | GDScript: Improve usability of setter chains | George Marques | |
- Consider PackedArrays non-shared since they are copied on C++/script boundaries. - Add error messages in the analyzer when assigning to read-only properties. - Add specific error message at runtime when assignment fails because the property is read-only. | |||
2023-02-02 | Merge pull request #72593 from ra314/patch-1 | Rémi Verschelde | |
Added missing words relating to TileSetAtlasSource | |||
2023-02-02 | Merge pull request #72592 from EricEzaM/67008-autocomplete-crash-virtual-fn | Rémi Verschelde | |
Fix crash in gdscript when autocompleting virtual function and signature does not match base. | |||
2023-02-02 | Merge pull request #72468 from rbessems/rbessems/add_ml2_controller | Rémi Verschelde | |
Adding Magic Leap 2 Controller Interaction Profile | |||
2023-02-02 | Merge pull request #72553 from RedworkDE/net-output-directory | Rémi Verschelde | |
C#: Preserve directories in output during export | |||
2023-02-02 | Added missing words relating to TileSetAtlasSource | Rahul Gandharva | |
2023-02-02 | Fix crash in gdscript when autocompleting virtual function and signature ↵ | Eric M | |
does not match base. | |||
2023-02-02 | Fix texture rect transpose for OpenGL | Ninni Pipping | |
2023-02-02 | Add Magic Leap 2 OpenXR Interaction Profile | Ron Bessems | |
2023-02-02 | Merge pull request #72334 from tbxMb/conv-ext-shader | Rémi Verschelde | |
Allow .gdshader files in 3to4 conversion | |||
2023-02-02 | Merge pull request #72576 from Maran23/4-x-rmb-new-menu | Rémi Verschelde | |
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' | |||
2023-02-02 | Allow .gdshader files in 3to4 conversion | tbxMb | |
2023-02-02 | Merge pull request #72559 from Maran23/4-x-improve-layout-dialog | Rémi Verschelde | |
Improve editor layout dialog | |||
2023-02-02 | Merge pull request #72557 from vonagam/fix-make-value-protection | Rémi Verschelde | |
GDScript: Fix getting reduced value of incomplete subscript for autocomplete | |||
2023-02-02 | Fix rightclick on some files changes the 'New' menu entry to 'Show in File ↵ | Marius Hanl | |
Manager' due to no fixed index for the 'New' menu | |||
2023-02-02 | Merge pull request #72307 from zoeesilcock/fix/splash-minimum-display-time-macos | Rémi Verschelde | |
[MacOS] Fix so that the main window is displayed before the splash screen minimum display time starts counting | |||
2023-02-02 | Merge pull request #72562 from 0xafbf/patch-1 | Rémi Verschelde | |
Fix bad variable name in TileMap documentation | |||
2023-02-02 | Merge pull request #72549 from m4gr3d/cleanup_xr_export_logic_main | Rémi Verschelde | |
Clean up the XR export logic |