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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-11-15
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
Rémi Verschelde
2022-11-15
Merge pull request #68159 from Mickeon/doc-help-return-array
Rémi Verschelde
2022-11-15
Merge pull request #67713 from KoBeWi/smoke_Joint2D_everyday
Rémi Verschelde
2022-11-15
Merge pull request #68586 from Riteo/dynamic-glx
Rémi Verschelde
2022-11-15
Merge pull request #68587 from Riteo/file-check-exception
Rémi Verschelde
2022-11-15
Merge pull request #68663 from Chaosus/gds_fix_completion
Yuri Rubinsky
2022-11-15
Overhaul WebP packer and split compression options
DeeJayLSP
2022-11-15
Fix Fog shader buffer overflow
dzil123
2022-11-15
Remove `PROPERTY_HINT_IMAGE_COMPRESS` constants
Micky
2022-11-15
Change EditorQuickOpen base_type to String
kobewi
2022-11-15
Change docs' Typed Array & void representation
Micky
2022-11-15
Load GLX dynamically with GLAD
Riteo Siuga
2022-11-15
Fix false warning when renaming Joint2D's node
kobewi
2022-11-15
Merge pull request #68340 from KoBeWi/deparent
Rémi Verschelde
2022-11-15
Merge pull request #67798 from KoBeWi/code_resurrection
Rémi Verschelde
2022-11-15
Merge pull request #67651 from KoBeWi/❗_of_damnation
Rémi Verschelde
2022-11-15
Merge pull request #67397 from KoBeWi/impostorpup
Rémi Verschelde
2022-11-15
Merge pull request #67869 from KoBeWi/coostom_ooser_deer
Rémi Verschelde
2022-11-15
Merge pull request #68683 from bruvzg/mvk_detect
Rémi Verschelde
2022-11-15
Merge pull request #68681 from groud/fix_infinite_loop_in_resource_loader
Rémi Verschelde
2022-11-15
Merge pull request #68680 from bruvzg/fc_no_font_sub
Rémi Verschelde
2022-11-15
Merge pull request #68372 from Riteo/glad2
Rémi Verschelde
2022-11-15
Fixes infinite loop in ResourceFormatText when having unexpected end of file
Gilles Roudière
2022-11-15
[macOS] Automatically detect MoltenVK libs installed via homebrew and macports.
bruvzg
2022-11-15
Merge pull request #68673 from clayjohn/RD-alpha-hash
Rémi Verschelde
2022-11-15
Merge pull request #68671 from raulsntos/dotnet/c-escape-hell
Rémi Verschelde
2022-11-15
Merge pull request #68426 from clayjohn/GLES3-particles
Rémi Verschelde
2022-11-15
Merge pull request #68487 from clayjohn/RD-mobile-raster
Rémi Verschelde
2022-11-15
Merge pull request #68628 from clayjohn/shadows
Rémi Verschelde
2022-11-15
Merge pull request #67859 from timothyqiu/main-loop-tree
Rémi Verschelde
2022-11-15
[fontconfig] Reject font substitutes if non-alias name was used.
bruvzg
2022-11-14
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
Fix alpha hash by correcting typos and doing calculations in object space
clayjohn
2022-11-15
C#: Remove "?" from CEscape and CUnescape
Raul Santos
2022-11-15
Fix crash of queue_free() when main loop is not SceneTree
Haoyu Qiu
2022-11-15
Merge pull request #68504 from dzil123/cache_system_dir_xdg2
Rémi Verschelde
2022-11-14
Merge pull request #68667 from Piralein/fix-broken-link-classref
Rémi Verschelde
2022-11-14
Merge pull request #67831 from kleonc/scene-tree-fix-storing-removed-nodes
Rémi Verschelde
2022-11-14
Merge pull request #60931 from EspeuteClement/get_selected_files
Rémi Verschelde
2022-11-14
Merge pull request #68339 from clayjohn/RD-shadow-acne
Rémi Verschelde
2022-11-14
Merge pull request #65821 from raulsntos/xr_notification
Rémi Verschelde
2022-11-14
Merge pull request #68664 from bruvzg/bmp_base_size
Rémi Verschelde
2022-11-14
Merge pull request #68531 from marzecdawid/fix-gap-with-scrolling-down-in-Tree
Rémi Verschelde
2022-11-14
Merge pull request #68552 from DarkKilauea/update-directional-light-docs
Rémi Verschelde
2022-11-14
Merge pull request #68545 from DarkKilauea/update-geometry-docs
Rémi Verschelde
2022-11-14
Merge pull request #68229 from Mickeon/c-escape-hell
Rémi Verschelde
2022-11-14
Merge pull request #68564 from Mickeon/node-no-remove-group-error
Rémi Verschelde
2022-11-14
Merge pull request #68657 from Sauermann/fix-redundant-initialization
Rémi Verschelde
2022-11-14
Merge pull request #68658 from Calinou/message-fix-periods
Rémi Verschelde
2022-11-14
Add EditorInterface.get_selected_paths()
cespeute
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