Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-27 | Merge pull request #43910 from akien-mga/doc-input-gyro-ios | Rémi Verschelde | |
doc: Mention iOS support for for Input gravity/gyroscope sensors | |||
2020-11-27 | doc: Mention iOS support for Input gravity/gyroscope sensors | Rémi Verschelde | |
It has been implemented for iOS a long time ago already with #7127. | |||
2020-11-27 | Merge pull request #43905 from vnen/gdscript-unregister-function-state | Rémi Verschelde | |
Unregister GDScriptFunctionState class | |||
2020-11-26 | Unregister GDScriptFunctionState class | George Marques | |
This is not user accessible anymore so it does not need to be show in documentation. | |||
2020-11-26 | Merge pull request #43895 from vnen/gdscript-operators-fix | Rémi Verschelde | |
GDScript: Improve handling of operators | |||
2020-11-26 | Merge pull request #43894 from vnen/gdscript-some-fixes | Rémi Verschelde | |
Some GDScript fixes | |||
2020-11-26 | GDScript: Improve handling of operators | George Marques | |
- Use the new functions in Variant to determine the validity and resulting type of operators. - Split the operator function in codegen between binary and unary, since the unary ones have now a special requirement of having the second argument to be the NIL type when requesting info. | |||
2020-11-26 | GDScript: Don't clear depended parsers too soon | George Marques | |
It can wait until the analyzer itself is destructed, otherwise other phases might be using freed parsers. | |||
2020-11-26 | GDScript: Give an error if dependency can't be parsed | George Marques | |
Otherwise this may lead to a crash when the dependency is not present. | |||
2020-11-26 | Merge pull request #43886 from reduz/sdf-2d | Rémi Verschelde | |
Implement Signed Distance Fields for 2D shaders | |||
2020-11-26 | Implement signed distance fields for 2D shaders | reduz | |
2020-11-26 | Merge pull request #43884 from Chaosus/vs_warnings | Rémi Verschelde | |
Added extra warning to texture nodes in visual shader + fix warning appearing | |||
2020-11-26 | Added extra warning to VisualShaderNodeTexture + fix warning appearing | Yuri Roubinsky | |
2020-11-26 | Merge pull request #43807 from Xrayez/aspect-ratio-container | Rémi Verschelde | |
Add `AspectRatioContainer` class | |||
2020-11-26 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 97e7d637e0362a2d676eaa854f0e638ecf49e347) | |||
2020-11-26 | Merge pull request #43865 from madmiraal/fix-43852 | Rémi Verschelde | |
Check joint nodes and generate configuration warning messages. | |||
2020-11-26 | Merge pull request #42652 from nekomatata/x11-clipboard-save-targets | Rémi Verschelde | |
Implement SAVE_TARGETS mechanism for Linux clipboard | |||
2020-11-26 | Merge pull request #43869 from winterpixelgames/PR-gdscript-dissasemlber-fix | Rémi Verschelde | |
fixes crash for OPCODE_CAST_TO_NATIVE opcode in gdscript disassemlber | |||
2020-11-26 | Merge pull request #43880 from ↵ | Rémi Verschelde | |
EricEzaM/PR/project-settings-remove-unused-property-and-method Removed references to 'registering_order', as it was unused. | |||
2020-11-26 | Merge pull request #43879 from EricEzaM/PR/control-remove-unused-property | Rémi Verschelde | |
Removed unused property 'pending_resize' from Control | |||
2020-11-26 | Removed references to 'registering_order', as it was unused. | Eric M | |
2020-11-26 | Removed unused property 'pending_resize' from Control | Eric M | |
2020-11-25 | fixes crash for OPCODE_CAST_TO_NATIVE opcode in gdscript disassemlber | Jordan Schidlowsky | |
2020-11-25 | Merge pull request #43239 from HaSa1002/docs-lang-4 | Rémi Verschelde | |
Docs: Port Code Examples to C# (F, G, H, I, J, K, L) | |||
2020-11-25 | Merge pull request #43864 from vnen/fix-print-utilities | Rémi Verschelde | |
Fix prints and printt functions printing as errors | |||
2020-11-25 | Docs: Port Code Examples to C# (F, G, H, I, J, K, L) | HaSa1002 | |
Includes: * File * Geometry2D * HashingContext * HTTPClient * HTTPRequest * Image * Input * int * ItemList * JSONParseResult * KinematicBody2D * LineEdit Co-authored-by: Aaron Franke <arnfranke@yahoo.com> | |||
2020-11-25 | Check joint nodes and generate configuration warning messages. | Marcel Admiraal | |
2020-11-25 | Merge pull request #43862 from akien-mga/linux-clang-TYPED_METHOD_BIND | Rémi Verschelde | |
SCons: Do not define TYPED_METHOD_BIND on Linux/clang | |||
2020-11-25 | Fix prints and printt functions printing as errors | George Marques | |
2020-11-25 | Merge pull request #43861 from JFonS/fix_gizmo_defval | Rémi Verschelde | |
Fix binding of default value in EditorSpatialGizmoPlugin::get_material() | |||
2020-11-25 | SCons: Do not define TYPED_METHOD_BIND on Linux/clang | Rémi Verschelde | |
It's now only needed for MSVC. | |||
2020-11-25 | Fix binding of default value in EditorSpatialGizmoPlugin::get_material() | jfons | |
It was commented for some reason I can't remember. | |||
2020-11-25 | Merge pull request #43856 from vnen/gdscript-some-fixes | Rémi Verschelde | |
A couple of GDScript fixes | |||
2020-11-25 | Merge pull request #43775 from vnen/gdscript-fix-stack | Rémi Verschelde | |
GDScript: Fix mishandling of stack pointers | |||
2020-11-25 | GDScript: Fix return of cast expression on compilation | George Marques | |
It was mistakenly returning the source instead of the result. | |||
2020-11-25 | GDScript: Fix range() being treated as array when optimized out | George Marques | |
The call of range() in a for loop is optimized to use int or vectors, to avoid allocating an array, however the type was set as array still. With the new typed VM this is an issue as the type mismatch the actual value, resulting in wrong instructions to be selected. | |||
2020-11-25 | GDScript: Fix mishandling of stack pointers | George Marques | |
- Replace the for loop temporaries by locals. They cause conflicts with the stack when being popped, while locals are properly handled in the scope. - Change the interface for the codegen so the for loop list doesn't live through the whole block if it's a temporary. - Keep track of the actual amount of local variables in the stack. Using the size of the map is misleading in cases where multiple locals have the same name (which is allowed when there's no shadowing). - Added a few debug checks for temporaries, to avoid them being wrongly manipulated in the future. They should not live more than a line of code. - Rearrange some of compiler code to make sure the temporaries don't live across blocks. | |||
2020-11-25 | Merge pull request #43854 from akien-mga/ptrcall-always-on | Rémi Verschelde | |
Core: Always enable ptrcall, remove PTRCALL_ENABLED define | |||
2020-11-25 | Core: Always enable ptrcall, remove PTRCALL_ENABLED define | Rémi Verschelde | |
ptrcall is now also used to optimize calls in GDScript, on top of the existing use by the GDNative and Mono modules. It no longer makes sense to make it optional. | |||
2020-11-25 | Add `AspectRatioContainer` class | Andrii Doroshenko (Xrayez) | |
Co-authored-by: Ugis Brekis <ugis.brekis@productmadness.com> | |||
2020-11-25 | Merge pull request #43833 from volzhs/fix-scrollcontainer-bar-max-value | Rémi Verschelde | |
Fix to update scroll bar has correct max value in ScrollContainer | |||
2020-11-25 | Merge pull request #43850 from madmiraal/fix-useless-assignment | Rémi Verschelde | |
Fix useless assignement in webrtc/library_godot_webrtc.js | |||
2020-11-25 | Merge pull request #43793 from Calinou/doc-mono-resources | Rémi Verschelde | |
Document C# garbage collection caveats in Reference and Resource | |||
2020-11-25 | Fix useless assignement in webrtc/library_godot_webrtc.js | Marcel Admiraal | |
2020-11-25 | Merge pull request #43837 from KoBeWi/butt_on | Rémi Verschelde | |
Update clear button when clicked | |||
2020-11-25 | Update clear button when clicked | Tomasz Chabora | |
2020-11-25 | Fix to update scroll bar has correct max value in ScrollContainer | volzhs | |
2020-11-24 | Merge pull request #43730 from qarmin/core_drivers_default_values | Rémi Verschelde | |
Initialize class/struct variables with default values in core/ and drivers/ | |||
2020-11-24 | Merge pull request #42648 from naithar/fix/native_video_view | Rémi Verschelde | |
[iOS] Native video fixes | |||
2020-11-24 | Merge pull request #43803 from m4gr3d/update_signing_and_zipalign_logic_master | Rémi Verschelde | |
Update gradle build files to automatically perform signing and zipalign tasks for custom builds |