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2019-11-17Merge pull request #33683 from clayjohn/material-texture-bugRémi Verschelde
Properly update texture when roughness/metallic set
2019-11-17Merge pull request #33663 from Calinou/add-node-get-process-priorityRémi Verschelde
Implement `Node::get_process_priority()` and its associated property
2019-11-17Properly update texture when roughness/metallic setclayjohn
2019-11-17Implement `Node::get_process_priority()` and its associated propertyHugo Locurcio
This closes #33660.
2019-11-17Merge pull request #33678 from nekomatata/stylebox-flat-width-zeroRémi Verschelde
StyleBoxFlat doesn't draw content when width or height is zero
2019-11-17StyleBoxFlat doesn't draw content when width or height is zeroPouleyKetchoupp
Causes unnecessary computations and drawing, and a division by zero when calculating uv coordinates. This case happened with ScriptEditor's member overview (ItemList), initialized with a minimum width of 0. Fixes #33634
2019-11-16Merge pull request #33662 from touilleMan/issue-30577Rémi Verschelde
Add singleton_name field to autogenerated json api
2019-11-16Merge pull request #33637 from madmiraal/fix-c4334-warningRémi Verschelde
Fix Visual Studio throwing C4334 warning.
2019-11-16Merge pull request #33643 from Calinou/visual-script-multiply-signRémi Verschelde
Use the Unicode "multiply" sign for the "A x B" visual script node
2019-11-16Merge pull request #33645 from Calinou/graphedit-ctrl-toggle-snappingRémi Verschelde
Make holding Ctrl toggle snapping in GraphEdit
2019-11-16Merge pull request #33658 from NeoSpark314/rename_ext_msaaRémi Verschelde
Rename External MSAA to AndroidVR MSAA
2019-11-16Merge pull request #33603 from neikeq/ばかRémi Verschelde
Mono/C#: WebAssembly and initial AOT support
2019-11-16Add singleton_name field to autogenerated json apiEmmanuel Leblond
2019-11-16Rename External MSAA to AndroidVR MSAAHolger Dammertz
A new external MSAA setting was introduced in https://github.com/godotengine/godot/pull/33518 that fixed issues on GLES2 and Oculus Mobile VR. To avoid misunderstanding it was suggested by @BastiaanOlij and discussed on discord to rename it to AndroidVR.
2019-11-15Make holding Ctrl toggle snapping in GraphEditHugo Locurcio
This affects the visual script and visual shader editors as well.
2019-11-15Use the Unicode "multiply" sign for the "A x B" visual script nodeHugo Locurcio
2019-11-15Fix Visual Studio throwing C4334 warning.Marcel Admiraal
2019-11-15Merge pull request #33632 from lupoDharkael/ternary-checkRémi Verschelde
Parser: Check all the arguments of the ternary operator
2019-11-15Merge pull request #33635 from akien-mga/emscripten-fix-1.39.1-supportRémi Verschelde
HTML5: Fix support for Emscripten 1.39.1+
2019-11-15HTML5: Fix support for Emscripten 1.39.1+Rémi Verschelde
A change in upstream Emscripten 1.39.1+ made our buildsystem error out where it was previously only issuing a warning: ``` [ 5%] Linking Static Library ==> main/libmain.javascript.opt.bc shared:WARNING: Assuming object file output in the absence of `-c`, based on output filename. Please add with `-c` or `-r` to avoid this warning Ranlib Library ==> main/libmain.javascript.opt.bc /opt/emsdk/upstream/bin/llvm-ranlib: error: unable to load 'main/libmain.javascript.opt.bc': file too small to be an archive ``` As advised on emscripten-core/emscripten#9806, we should be using `emar` here to create the static library and not `emcc`. This was apparently done to workaround Emscripten issues in the past, but evidently this is no longer necessary. The rest of the `env` redefinitions should probably be re-assessed against the current state of Emscripten. Fixes #33374.
2019-11-15Make C# internal calls return structs as ref parametersIgnacio Etcheverry
The Mono IL interpreter's WebAssembly to native trampolines don't support passing structs by value, so we need to do it this way. Also now we pass and return long, ulong, float and double as ref parameters as well. This is due to missing trampolines for float and long types. This is likely a temporary workaround that will be reverted in the future. The correct solution would be to patch 'mono/mini/m2n-gen.cs' when building the Mono runtime for WASM in order to generate the trampolines we need.
2019-11-15Mono/C#: Initial exporter support for AOT compilationIgnacio Etcheverry
2019-11-15Parser: Check all the arguments of the ternary operatorlupoDharkael
2019-11-14Merge pull request #33607 from Calinou/orbit-modifier-always-altRémi Verschelde
Always allow Alt as an orbit modifier in the 3D editor
2019-11-14Always allow Alt as an orbit modifier in the 3D editorHugo Locurcio
This makes it easier to navigate in 3D when using a graphics tablet. This fallback modifier will only be available if no other modifier is using Alt. This partially addresses https://github.com/godotengine/godot-proposals/issues/196.
2019-11-14Merge pull request #33621 from Calinou/export-runnable-tooltipRémi Verschelde
Add a tooltip to explain what marking a preset as "runnable" does
2019-11-14Add a tooltip to explain what marking a preset as "runnable" doesHugo Locurcio
2019-11-14Merge pull request #33617 from Chaosus/fix_theme_element2Rémi Verschelde
Fix incorrect error/matches label color when switching from light to dark theme
2019-11-14EditorNode: Improve tooltip for pause buttonRémi Verschelde
Closes #14742.
2019-11-14Fix incorrect error label color when switching from light to dark themeYuri Roubinsky
2019-11-14Merge pull request #33614 from Chaosus/fix_theme_elementRémi Verschelde
Fix "matches" label color in light theme
2019-11-14Merge pull request #33608 from groud/disable_ok_button_input_settingsRémi Verschelde
Disable ok button if no key is selected when adding event to an action
2019-11-14Merge pull request #33601 from willnationsdev/nodepath-docsRémi Verschelde
Added more in-depth examples of NodePaths in API docs.
2019-11-14Fix "matches" label color in light themeYuri Roubinsky
2019-11-13Disable ok button if no key is selected when adding event to an actionGilles Roudière
2019-11-13Added more in-depth examples of NodePaths in API docs.willnationsdev
2019-11-13Mono/C#: WebAssembly supportIgnacio Etcheverry
2019-11-13Merge pull request #33595 from Faless/fix/explain_msg_stripRémi Verschelde
Fix explain message not being stripped in release.
2019-11-13Merge pull request #33596 from KoBeWi/sell_tileRémi Verschelde
Make sure tile is selected when selecting TileMap
2019-11-13Make sure tile is selected when selecting TileMapTomasz Chabora
2019-11-13Fix explain message not being stripped in release.Fabio Alessandrelli
Messages coming from ERR_EXPLAIN / ERR_*_MSG macros used to strip the error explanation in release builds and was changed in a recent refactoring. This commit restores the old behaviour (fixing release builds).
2019-11-13Merge pull request #33591 from zaksnet/fix-string-docs-splitRémi Verschelde
Fix split/rsplit docs
2019-11-13Fix split/rsplit docsZak
2019-11-13Merge pull request #33589 from JFonS/fix_scaled_gizmosRémi Verschelde
Fix broken gizmo interaction when Node is scaled
2019-11-13Fix broken gizmo interaction when Node is scaledJFonS
2019-11-13Merge pull request #33536 from akien-mga/revert-25474-android-gesturesRémi Verschelde
Revert "Android : implement InputEventMagnifyGesture and InputEventPanGesture"
2019-11-12Merge pull request #33576 from merumelu/doc-reload-current-sceneRémi Verschelde
Doc: Add return values for SceneTree::reload_current_scene
2019-11-12Merge pull request #33575 from KoBeWi/zoomsetRémi Verschelde
Properly handle zoom when opening tileset editor
2019-11-12doc: PCKPacker class example codeIlyaStuurFedorov
2019-11-12Merge pull request #32966 from ffaristocrat/fix-hex-parsingRémi Verschelde
Fix base 16 hex literal parsing