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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-04-16
Merge pull request #28058 from guilhermefelipecgs/fix_28024
Rémi Verschelde
2019-04-16
Merge pull request #28067 from KoBeWi/save_layout_x3
Rémi Verschelde
2019-04-15
Save opened scenes when necessary
Tomasz Chabora
2019-04-15
Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
Michael Alexsander Silva Dias
2019-04-15
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
Michael Alexsander Silva Dias
2019-04-15
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-04-15
Merge pull request #26792 from Faless/webrtc_pr
Rémi Verschelde
2019-04-15
Merge pull request #28056 from akien-mga/doc-visibilitynotifier-ready
Rémi Verschelde
2019-04-15
doc: Add note about VisibilityNotifier.is_on_screen after instantiation
Rémi Verschelde
2019-04-15
doc: Sync classref with current source
Rémi Verschelde
2019-04-15
Merge pull request #27967 from clayjohn/fix-mip-bug
Rémi Verschelde
2019-04-15
Icon was missing
Juan Linietsky
2019-04-15
Merge pull request #28011 from KoBeWi/rmb_housework
Rémi Verschelde
2019-04-15
Merge pull request #26678 from YeldhamDev/hide_addscript_multiselected
Rémi Verschelde
2019-04-15
Merge pull request #24654 from groud/better_dragging_autoscroll
Rémi Verschelde
2019-04-15
Merge pull request #27931 from pyrophone/SceneTreeScriptFix
Rémi Verschelde
2019-04-15
Merge pull request #28005 from Chaosus/vs_delete
Yuri Roubinsky
2019-04-15
Implement autokeying in Animation editor.
Juan Linietsky
2019-04-15
Oops I missed a line, continuation to 0d41f8f.
Juan Linietsky
2019-04-15
Avoid crash on changing snap mode when no animation exists, closes #28031
Juan Linietsky
2019-04-14
Also show length in FPS when using FPS mode for AnimationPlayer editor
Juan Linietsky
2019-04-14
Add support for FPS snap in Animation Editor.
Juan Linietsky
2019-04-14
Small cleanup to SceneTree context menu
Tomasz Chabora
2019-04-14
Added possibilty to delete multiple nodes in visual shaders via Delete key
Chaosus
2019-04-13
Ability to create sprite frames in AnimatedSprite from sprite sheet.
Juan Linietsky
2019-04-13
Clean up ASSIMP import code.
Juan Linietsky
2019-04-13
Merge pull request #27980 from Chaosus/vs_conditional
Yuri Roubinsky
2019-04-13
Added conditional nodes to visual shaders
Chaosus
2019-04-13
Hide "Add Script" button in Scene dock when multiple nodes are selected
Michael Alexsander Silva Dias
2019-04-12
fixed bug in mip map sigma
clayjohn
2019-04-12
Enhance tree scrolling when dragging
groud
2019-04-12
Register WebRTCPeerJS and WebRTCPeerGDNative
Fabio Alessandrelli
2019-04-12
Add WebRTC GDNative interface
Fabio Alessandrelli
2019-04-12
Add WebRTC JS implementation
Fabio Alessandrelli
2019-04-12
Implement WebRTCPeer custom instance class
Fabio Alessandrelli
2019-04-12
Fixed scene tree bug when scripts are disabled
Gio Aleman
2019-04-12
Merge pull request #27950 from Nonnu42/contrib
Ignacio Roldán Etcheverry
2019-04-12
Move IDHandler JS module to platform from Websock
Fabio Alessandrelli
2019-04-12
Merge pull request #27949 from YeldhamDev/doc_is_valid_filename
Rémi Verschelde
2019-04-12
Merge pull request #27863 from bojidar-bg/27460-constant-class-clash
Rémi Verschelde
2019-04-11
Reorganized connection dialog for much improved ease of use.
Juan Linietsky
2019-04-12
Fixes #17233 allowing C# to override _GetPropertyList
Nuno Cardoso
2019-04-11
Document String's 'is_valid_filename()'
Michael Alexsander Silva Dias
2019-04-11
Fix position of tile names in TileSet editor when zooming in/out
Michael Alexsander Silva Dias
2019-04-11
Merge pull request #27867 from bojidar-bg/27489-as-self-fail
Rémi Verschelde
2019-04-11
No more metadata and dependency indices kept in resources saved.
Juan Linietsky
2019-04-11
Merge pull request #27929 from akien-mga/vhacd-cleanup
Rémi Verschelde
2019-04-11
vhacd: Fix -fpermissive build issue with MinGW
Rémi Verschelde
2019-04-11
vhacd: Reapply downstream changes to namespace conflicting bullet code
Rémi Verschelde
2019-04-11
vhacd: Recommit unmodified upstream code without style changes
Rémi Verschelde
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