Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-08 | Merge pull request #67062 from timothyqiu/enum-space | Rémi Verschelde | |
Remove leading spaces from enumerator name hints | |||
2022-10-08 | Merge pull request #67052 from OvercookedRoach/patch-1 | Rémi Verschelde | |
Area3D: declare "_validate_property" as protected | |||
2022-10-08 | Merge pull request #67051 from clayjohn/CanvasGroup-clear | Rémi Verschelde | |
Allow clearing backbuffer after finishing CanvasGroup | |||
2022-10-08 | Merge pull request #67045 from winterpixelgames/bugfix-web-cursor | Fabio Alessandrelli | |
Fix bug in setting custom cursor on web | |||
2022-10-08 | Remove leading spaces from enumerator name hints | Haoyu Qiu | |
For `PROPERTY_HINT_ENUM` properties, enumerator names can be provided as a comma separated list. There're a few properties that add leading spaces to the names (e.g. `First, Second, Third`). These spaces are included in the Inspector dropdown, which is unexpected. It's better to leave the surrounding spaces untouched because it could be part of the resulting string value (the variable is a string enum). And most other enum hints don't contain surrounding whitespaces. This PR removes the spaces and documents this `PROPERTY_HINT_ENUM` behavior. | |||
2022-10-07 | declare "_validate_property" as protected | Arthur J | |
In other classes, the function _validate_property is declared as protected (in the case of Area2D), but in Area3D it's declared as private, which causes compile errors when trying to extend the class in a C++ module for example. | |||
2022-10-07 | Allow clearing backbuffer after finishing CanvasGroup | clayjohn | |
This avoids an issue where having multiple CanvasGroups overlap would create a weird artifact | |||
2022-10-07 | Merge pull request #67047 from KoBeWi/_aacdeelmmnoptt | Rémi Verschelde | |
Sort unused palette commands alphabetically | |||
2022-10-07 | Merge pull request #67011 from aaronfranke/color-float-literals | Rémi Verschelde | |
Use float literals for float calculations in Color and misc core cleanup | |||
2022-10-07 | Merge pull request #67035 from mateuseap/mateuseap/master | Rémi Verschelde | |
Fix signature for `folder_moved` signal of `FileSystemDock` | |||
2022-10-07 | Merge pull request #67041 from HolonProduction/dock_move_bug | Rémi Verschelde | |
Fix a bug with moving dock left and right. | |||
2022-10-07 | Merge pull request #67042 from clayjohn/overlay-shadow-bug | Rémi Verschelde | |
Fix material overlay overriding shadow casting logic | |||
2022-10-07 | Sort unused palette commands alphabetically | kobewi | |
2022-10-07 | Fix material overlay overriding shadow casting logic | clayjohn | |
Material overlay should only cast a shadow if it can cast a shadow and the instance can cast a shadow | |||
2022-10-07 | Fix a bug with moving dock left and right. | HolonProduction | |
Fixes #67039 `get_index` counts internal children by default but `move_child` ignores them therefore `move_child` had no effect. The call to `set_current_tab` is not needed anymore in Godot 4 since the current tab will change when calling `move_child`. | |||
2022-10-07 | Change auto to default in cursor css settings. | Jason Knight | |
2022-10-07 | Fix signature for 'folder_moved' signal of FileSystemDock | meap | |
2022-10-07 | Use float literals for float calculations in Color | Aaron Franke | |
2022-10-07 | Merge pull request #66972 from FHEK789/node2d_canvas_item_docs | Rémi Verschelde | |
Add descriptions for Node2D's skew and CanvasItem's clip_children | |||
2022-10-07 | Merge pull request #67027 from akien-mga/msvc-fix-c4702 | Rémi Verschelde | |
Fix more MSVC C4702 (unreachable code) warnings | |||
2022-10-07 | Fix more MSVC C4702 (unreachable code) warnings | Rémi Verschelde | |
2022-10-07 | Merge pull request #67020 from GuilhermeGSousa/remove-transition-expression-node | Rémi Verschelde | |
Remove expression base node for transitions | |||
2022-10-07 | Merge pull request #67021 from RandomShaper/window_create_ret_madness | Rémi Verschelde | |
Harmonize return values of `window_create()` in rendering drivers | |||
2022-10-07 | Merge pull request #66808 from bruvzg/msvc_warn | Rémi Verschelde | |
2022-10-07 | Harmonize return values of window_create() in rendering drivers | Pedro J. Estébanez | |
2022-10-07 | Remove expression base node for transitions | Guilherme Sousa | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-07 | Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux | Rémi Verschelde | |
ColorPicker UX | |||
2022-10-07 | Merge pull request #67016 from bruvzg/split_caret_dir_marker | Rémi Verschelde | |
Add split caret direction markers. Fix block/overtype caret size. | |||
2022-10-07 | Merge pull request #66861 from clayjohn/GLES3-mono-ubo | Rémi Verschelde | |
Use a giant UBO to optimize performance in 2D [OpenGL3] | |||
2022-10-07 | Merge pull request #65939 from Mickeon/editor-scene-tree-filter-type-inherited | Rémi Verschelde | |
Include inherited classes in Filter Nodes' "type:" filter & fix "group:" | |||
2022-10-07 | Add split caret direction markers. Fix block/overtype caret size. | bruvzg | |
2022-10-07 | Merge pull request #67004 from MewPurPur/fix-outdated-autocomplete-keywords | Yuri Rubinsky | |
2022-10-06 | Fix outdated keywords autocompletion | VolTer | |
2022-10-06 | Merge pull request #66756 from BastiaanOlij/fix_ssr | Rémi Verschelde | |
Fixing artifacts in SSR | |||
2022-10-06 | Use a giant UBO to optimize performance in 2D | clayjohn | |
This removes the countless small UBO writes we had before and replaces them with a single large write per render pass. This results in much faster rendering on low-end devices but improves speed on all devices. | |||
2022-10-06 | Merge pull request #66977 from akien-mga/editor-fix-opening-source-code | Rémi Verschelde | |
Debugger: Fix fetching source to link C++ error on GitHub | |||
2022-10-06 | Merge pull request #66982 from groud/fix_tilemap_occluders_transform | Rémi Verschelde | |
Fix TileMap occluders having a wrong transform | |||
2022-10-06 | Merge pull request #65932 from Mickeon/editor-scene-tree-filter-selection | Rémi Verschelde | |
Expose and warn about Node Filters in Scene Tree Dock | |||
2022-10-06 | Merge pull request #66930 from EricEzaM/66770-addendum-split-action-map-file | Rémi Verschelde | |
Split `action_map_editor` file into one file per class it contained. | |||
2022-10-06 | Merge pull request #66959 from timothyqiu/obstacles-pathfinding | Rémi Verschelde | |
Make it clear that obstacles don't affect pathfinding | |||
2022-10-06 | Include inherited classes in Filter Nodes' "type:" filter & fix "group:" | Micky | |
Also fixes not all private, internal groups being skipped in the "group:" filter. | |||
2022-10-06 | Fix TileMap occluders having a wrong transform | Gilles Roudière | |
2022-10-06 | Expose and warn about Node Filters in Scene Tree Dock | Micky | |
Adds "Filter by Type" and "Filter by Group" in the Scene Tree Dock's MenuButton. Hovering on them displays an useful tooltip. When selecting these items, the matching parameter is appended to the terms, and the caret is automatically brought to the end. When typing a filter that cannot be identified, a warning icon is displayed. The reason is explained as a tooltip. The same options are also quickly available by right-clicking or middle-clicking in the text field. | |||
2022-10-06 | Debugger: Fix fetching source to link C++ error on GitHub | Rémi Verschelde | |
Fixes #66974. | |||
2022-10-06 | Split `action_map_editor` file into one file per class it contained. | Eric M | |
* ActionMapEditor * EventListenerLineEdit * InputEventConfigurationDialog | |||
2022-10-06 | Add descriptions for Node2D's skew and CanvasItem's clip_children | Felipe Kinoshita | |
2022-10-06 | Merge pull request #66936 from mihe/inverse-inertia-tensor | Rémi Verschelde | |
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor | |||
2022-10-06 | Merge pull request #66965 from bruvzg/win_llvm | Rémi Verschelde | |
[Windows] Fix LLVM MinGW build. | |||
2022-10-06 | Merge pull request #66955 from FHEK789/tilemap_get_layers_count_docs | Rémi Verschelde | |
Add description to TileMap's get_layers_count method |