Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-24 | Mono: Make the bindings generator output enums | Ignacio Etcheverry | |
- Switch to PascalCase for constants names | |||
2017-12-23 | Merge pull request #14978 from AndreaCatania/intshap | Juan Linietsky | |
Fixed dispatch callback | |||
2017-12-23 | Fixed dispatch callback | AndreaCatania | |
2017-12-23 | Merge pull request #14919 from groud/fix_grow_margin | Gilles Roudiere | |
Fixes Rect2 grow_margin not working at all | |||
2017-12-23 | Merge pull request #14965 from AndreaCatania/intshap | Rémi Verschelde | |
Fixed bullet intersect_shape crash, Fixed bullet sleeping | |||
2017-12-23 | Merge pull request #14969 from Noshyaar/pr | Rémi Verschelde | |
ProjectManager: enhance dialog ok button text | |||
2017-12-23 | Fixed rigidbody sleping, Fixes #13952 | AndreaCatania | |
2017-12-23 | IssueTemplate: remove \n at checkbox line | Noshyaar | |
2017-12-23 | ProjectManager: enhance dialog ok button text | Poommetee Ketson | |
2017-12-23 | Merge pull request #14897 from BastiaanOlij/arvr_tweaks | Rémi Verschelde | |
Few small tweaks for ARVR | |||
2017-12-23 | Merge pull request #14960 from djrm/pr_fixes | Rémi Verschelde | |
Fixes 3d camera keep aspect. | |||
2017-12-23 | Fixed intersect_shape crash, closes #13697 | AndreaCatania | |
2017-12-22 | Fixes 3d camera keep aspect. | Daniel J. Ramirez | |
2017-12-22 | Merge pull request #14946 from mhilbrunner/patch-9 | Noshyaar | |
[DOCS] Small fixes for Semaphore [ci skip] | |||
2017-12-22 | [DOCS] Small fixes for Semaphore | Max Hilbrunner | |
2017-12-22 | Merge pull request #14945 from mhilbrunner/patch-8 | Noshyaar | |
[DOCS] Small fixes for Mutex [ci skip] | |||
2017-12-22 | [DOCS] Small fixes for Mutex | Max Hilbrunner | |
2017-12-22 | Merge pull request #14944 from NathanWarden/docs_animation_player | Rémi Verschelde | |
[DOCS] Finished the documentation for AnimationPlayer | |||
2017-12-22 | Finished the documentation for AnimationPlayer | Nathan Warden | |
2017-12-22 | Do not require OpenMP for non-tools builds (export templates) | Rémi Verschelde | |
2017-12-22 | Add link to open and closed issues search to issue template | Rémi Verschelde | |
2017-12-21 | Fixes grow_margin not working at all | Gilles Roudiere | |
2017-12-21 | Merge pull request #14913 from poke1024/tooltip-shortcut-names | Rémi Verschelde | |
Consistent display of shortcut names in tooltips | |||
2017-12-21 | Merge pull request #14912 from volzhs/fix-filesystem-dock | Rémi Verschelde | |
Fix open directory in FileSystem dock | |||
2017-12-21 | Merge pull request #14906 from Hinsbart/module_suffix | Rémi Verschelde | |
Scons: Use module suffix only for final binary. | |||
2017-12-21 | Change skeleton processing to work on global coordinates, should help fix ↵ | Juan Linietsky | |
many import problems from Blender, GLTF2, etc. | |||
2017-12-21 | Consistent display of shortcut names in tooltips | poke1024 | |
2017-12-22 | Fix open directory in FileSystem dock | volzhs | |
2017-12-21 | Scons: Use module suffix only for final binary. | Andreas Haas | |
Only append the module suffixes to the resulting binary instead of all object files. That means we can keep most of our build artifacts when toggling modules like mono. | |||
2017-12-22 | Reserved controller ids 1 and 2 for left and right hand controllers and ↵ | Bastiaan Olij | |
added new center on hmd option | |||
2017-12-21 | -Make capture dependent on a cell size, not subdivision. | Juan Linietsky | |
-Fixed a bug recently introduced when releasing mouse events and calling popups | |||
2017-12-21 | Merge pull request #14885 from YeldhamDev/scene_tree_path | Noshyaar | |
Fixed wrong Project Settings direction on an error message | |||
2017-12-20 | Fixed wrong Project Settings direction on an error message. | Michael Alexsander Silva Dias | |
2017-12-20 | Merge pull request #14874 from volzhs/blurry-zoom | Rémi Verschelde | |
Fix blurry after zooming | |||
2017-12-20 | properly send mouse released event when grabbing modal focus, fixes #14854 | Juan Linietsky | |
2017-12-20 | Add functions to image to load a PNG or JPG from a buffer, closes #4024 | Juan Linietsky | |
2017-12-20 | EditorSettings: Move scene tab options to their dedicated category | Rémi Verschelde | |
Fixes #14870. | |||
2017-12-20 | Properly silence buffer while not in use, fixes #14866 | Juan Linietsky | |
2017-12-20 | Merge pull request #14867 from hpvb/optimize-lightbaker-prevent-false-sharing | Rémi Verschelde | |
Prevent false sharing in lightbaker RNG state | |||
2017-12-20 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-20 | i18n: Sync translation templates with current source | Rémi Verschelde | |
2017-12-20 | i18n: Sync translations with Weblate | Rémi Verschelde | |
Adds Icelandic and Tamil. | |||
2017-12-20 | Merge pull request #14823 from willnationsdev/get-base-script | Rémi Verschelde | |
Add Script.get_base_script()/get_instance_base_type() to API | |||
2017-12-21 | Fix blurry after zooming | volzhs | |
2017-12-20 | Merge pull request #14860 from chongdashu/fix-12946-crash-editor-save-exit | Rémi Verschelde | |
Fix editor crash on "save and exit" bug | |||
2017-12-20 | Fix gridmap disappearing after editing after bake, closes #14868 | Juan Linietsky | |
2017-12-20 | Prevent false sharing in lightbaker RNG state | Hein-Pieter van Braam | |
The previous commit corrected the RNG behavior for the lightbaker but also made it significantly slower on high core count systems. Due to the vector of states being physically close together in RAM we force a cache synchronization across all cores whenever we call for the next random number to be generated. This will create a temporary local copy of the RNG state before entering the loop and then saving it back to the global state when done. This will preserve the per-thread RNG state (and random number quality) while significantly improving performance. On my 16 thread box it saves 3 minutes baking the Sponza scene, bringing performance back in line to before the various RNG fixes were introduced, being slightly faster than the first implementation. | |||
2017-12-20 | Merge pull request #14863 from hpvb/fix-lightmapper-rng | Juan Linietsky | |
Fix lightmapper rng | |||
2017-12-20 | Fix lightmapper rng | Hein-Pieter van Braam | |
In our previous attempts to fix the lightmapper we may have inadvertently introduced the same issue we were trying to fix. It appears that rand() will on some platforms introduce a mutex making it slower and on others may have a per-thread state that would need to be initialized with srand() on each thread. This slows down the lightbaking further. This sets up a separate rng state for each OpenMP thread by calling rand() only in the single-threaded part of the code. We then keep a vector of states. I believe this solves our problems. | |||
2017-12-20 | Fix editor crash on "save and exit" bug | Chong-U Lim | |
If a scene is modified and a user closes the editor and selects the "Save and exit" option in the modal dialog -- the editor crashes. This appears to be a result of the message queue being memdeleted AFTER visual servers have been destroyed. Remnant textures handled by the message queue throw a NRE when their own ~Texture destructors reference the visual servers. This fixes bugs: #12946 and #12813. |