Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-30 | Add a per-light volumetric fog energy property | Hugo Locurcio | |
Per-light energy gives more control to the user on the final result of volumetric fog. Specific lights can be fully excluded from volumetric fog by setting their volumetric fog energy to 0, which improves performance slightly. This can also be used to prevent short-lived dynamic effects from poorly interacting with volumetric fog, as it's updated over several frames by default unless temporal reprojection is disabled. Volumetric fog shadows now obey Light3D's Shadow Opacity property as well. The shadow fog fade property was removed as it had little visible impact on the final scene's rendering. | |||
2022-08-30 | Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bg | Rémi Verschelde | |
2022-08-30 | Merge pull request #65061 from ↵ | Ignacio Roldán Etcheverry | |
paulloz/dotnet/fix-godot_variants-with-empty-type-field C#: Populate `Type` field on `godot_variant` created in managed | |||
2022-08-30 | Merge pull request #65078 from RandomShaper/git_hooks_extend | Rémi Verschelde | |
2022-08-30 | Merge pull request #65072 from Mickeon/try-tween-float-cast | Rémi Verschelde | |
2022-08-30 | Fix build issue after #64377 and #64701 | Rémi Verschelde | |
2022-08-30 | Merge pull request #63003 from Geometror/msaa-2d | Rémi Verschelde | |
2022-08-30 | Merge pull request #64377 from Mickeon/rename-canvas-redraw | Rémi Verschelde | |
Rename `CanvasItem.update()` to `queue_redraw()` | |||
2022-08-30 | Merge pull request #64701 from Geometror/fix-atlastexture-gpuparticles-2d | Rémi Verschelde | |
Fix GPUParticles2D ignoring AtlasTexture region | |||
2022-08-30 | Merge pull request #63902 from dalexeev/string-cases | Rémi Verschelde | |
2022-08-30 | Merge pull request #65039 from Mickeon/rename-treeitem-tooltip | Rémi Verschelde | |
2022-08-30 | Merge pull request #65075 from RandomShaper/hooks_wt_win | Rémi Verschelde | |
2022-08-30 | Add ability to extend the set of Git pre-commit hooks | Pedro J. Estébanez | |
2022-08-30 | Merge pull request #64410 from MewPurPur/rename-notification-instanced | Rémi Verschelde | |
2022-08-30 | Add `String.to_{camel,pascal,snake}_case` methods | Danil Alexeev | |
2022-08-30 | Fix GPUParticles2D ignoring AtlasTexture region | Hendrik Brucker | |
2022-08-30 | Make Git hooks work on worktrees on Windows | Pedro J. Estébanez | |
2022-08-30 | Rename TreeItem's `set_tooltip` to `set_tooltip_text` | Micky | |
`set_tooltip` -> `set_tooltip_text` `get_tooltip` -> `get_tooltip_text` For consistency: `get_button_tooltip` -> `get_button_tooltip_text` And the `tooltip` parameter in `add_button` was renamed to `tooltip_text` | |||
2022-08-30 | Cast between float and ints in Tween.`tween_property()` | Micky | |
2022-08-30 | Merge pull request #65066 from aaronfranke/str-path-join | Rémi Verschelde | |
2022-08-30 | Merge pull request #64969 from MatthewZelriche/X11Fullscreen | Rémi Verschelde | |
2022-08-30 | Merge pull request #65060 from Atlinx/feat/65059_fix-doc-error | Rémi Verschelde | |
2022-08-30 | Merge pull request #64396 from qarmin/add_line_length_options | Rémi Verschelde | |
2022-08-30 | Merge pull request #65052 from MewPurPur/fix-number-highlighting-followup | Rémi Verschelde | |
2022-08-30 | Merge pull request #65053 from YuriSizov/editor-bones-but-no-meat | Rémi Verschelde | |
Properly handle theme changes in the Skeleton3DEditor | |||
2022-08-30 | Merge pull request #64977 from aaronfranke/gltf | Rémi Verschelde | |
Move GLTF camera and light conversion code into GLTFCamera and GLTFLight | |||
2022-08-30 | Merge pull request #64494 from kleonc/scene-dock-change-many-node-unique-names | Rémi Verschelde | |
`SceneTreeDock` Allow/fix toggling unique name in owner for all selected nodes | |||
2022-08-30 | Merge pull request #61883 from ↵ | Rémi Verschelde | |
Calinou/material-tweak-default-alpha-scissor-threshold Improve documentation for BaseMaterial3D's alpha scissor threshold | |||
2022-08-30 | Merge pull request #65040 from Calinou/doc-3d-particles-color | Rémi Verschelde | |
Document 3D particle color properties requiring vertex color as albedo | |||
2022-08-30 | Merge pull request #45764 from ↵ | Rémi Verschelde | |
gongpha/update-animation-tree-editor-when-selected Update all AnimationTree's editors when editing | |||
2022-08-30 | Merge pull request #65044 from YuriSizov/editor-fix-theme-n-stuff | Rémi Verschelde | |
Fix some editor theme regressions | |||
2022-08-30 | Merge pull request #64883 from RandomShaper/vk_swapchain_sizing | Rémi Verschelde | |
Let platforms override the sizing of Vulkan swapchain and window | |||
2022-08-29 | Fix fullscreen on X11. | MatthewZelriche | |
Attempts to set a Godot window to fullscreen prior to the window being mapped would silently fail. This commit uses _window_fullscreen_check to test if a window had been set to fullscreen while unmapped, and if so, resets it to fullscreen once the window has been successfully mapped. Fixes #54065 | |||
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-29 | Add missing parameters for signal in docs | Atlinx | |
2022-08-30 | C#: godot_variant should always have a valid type | Paul Joannon | |
2022-08-29 | Add background to TabContainer's tabbar and editor docks | Yuri Sizov | |
2022-08-29 | Speedup conversion and add option to set maximum line length to prevent freezes | Rafał Mikrut | |
2022-08-29 | Follow-up fixes to number highlighting | VolTer | |
2022-08-29 | Properly handle theme changes in the Skeleton3DEditor | Yuri Sizov | |
2022-08-30 | Update all AnimationTree's editors when editing | Kongfa Waroros | |
2022-08-29 | `SceneTreeDock` Toggling unique name in owner for all selected nodes | kleonc | |
2022-08-29 | Merge pull request #65049 from paulloz/dotnet/win10-export | Ignacio Roldán Etcheverry | |
C#: Fix .NET export template compilation on Windows | |||
2022-08-29 | Merge pull request #65046 from ↵ | Ignacio Roldán Etcheverry | |
neikeq/dotnet-fix-exported-game-uninitialized-callbacks C#: Fix exported game crash because of uninitialized callbacks | |||
2022-08-29 | Merge pull request #64987 from raulsntos/dotnet/linux-export | Ignacio Roldán Etcheverry | |
Fix .NET exporting in Linux | |||
2022-08-29 | Fix .NET export template compilation on Windows 10 | Paul Joannon | |
2022-08-29 | C#: Fix exported game crash because of uninitialized callbacks | Ignacio Roldán Etcheverry | |
This was a regression from 2c180f62d985194060f1a8d2070c130081177c90, where I forgot to update the source generator. | |||
2022-08-29 | Fix some editor theme regressions | Yuri Sizov | |
2022-08-29 | Document 3D particle color properties requiring vertex color as albedo | Hugo Locurcio | |
2022-08-29 | Merge pull request #65036 from KoBeWi/import_on_diet | Rémi Verschelde | |