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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-15
Fix energy not affecting emissive texture in GI baker.
Ferenc Arn
2017-11-15
Fix HTML5 HTTPClient includes
Leon Krause
2017-11-15
Remove obsolete ButtonArray theming
Rémi Verschelde
2017-11-15
Merge pull request #12954 from akien-mga/docs
Rémi Verschelde
2017-11-15
Allow underscores in GDScript numeric literals
Bojidar Marinov
2017-11-15
doc: Sync classref with current source
Rémi Verschelde
2017-11-15
Improve code style of generated headers
Rémi Verschelde
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
doc: Rename "@Global Scope" to "@GlobalScope"
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-11-15
Merge pull request #12948 from vnen/vs-custom-nodes
Rémi Verschelde
2017-11-15
Create API to add and remove VisualScript custom nodes
George Marques
2017-11-15
Merge pull request #12949 from karroffel/gdnative-export
Juan Linietsky
2017-11-15
[GDNative] export plugin
Karroffel
2017-11-15
Make sure scan happens after all nodes enter scene (including plugins), fixes...
Juan Linietsky
2017-11-15
-Ability to choose operator for emission, closes #10441
Juan Linietsky
2017-11-15
When script changes, defer tree updating. Fixes #9704
Juan Linietsky
2017-11-15
Fixing tilemap rotation for non top-left tiles.
Vito
2017-11-14
Adding internal tag stack information.
Will Nations
2017-11-14
Fixed a bug where capitalize didn't work with camelCase names
Will Nations
2017-11-14
Ability to update parts of an array, and set arrays as dynamic draw
Juan Linietsky
2017-11-14
Merge pull request #12922 from eska014/engine-singletons
Rémi Verschelde
2017-11-14
Finalized ability to convert from CanvasItem/Spatial/Particles materials to S...
Juan Linietsky
2017-11-14
Fail when attempting to retrieve a non-existent singleton
Leon Krause
2017-11-14
Enable light shaders when light variables are used
George Marques
2017-11-14
Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changes
Thomas Herzog
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
fix window position computation on macOS
Rhody Lugo
2017-11-14
Merge pull request #12915 from leezh/regex_search_all
Rémi Verschelde
2017-11-14
Merge pull request #12898 from RandomShaper/improve-anim-loop
Rémi Verschelde
2017-11-14
Merge pull request #12842 from ianb96/shader_editor_fix
Rémi Verschelde
2017-11-14
Merge pull request #12912 from ianb96/script_debug_fix
Rémi Verschelde
2017-11-14
Added RegEx.search_all() for multiple matches
Zher Huei Lee
2017-11-13
Modified code completion for better tabbing, and removal of need to backspace...
Robert Morse
2017-11-13
remove debug msg
Ian
2017-11-14
Merge pull request #12830 from ianb96/node_replace_signal
Rémi Verschelde
2017-11-13
fix signals disconnecting on changing target node type
Ian
2017-11-13
fix auto-generated GDN API header for C compilers (#12891)
Evrey
2017-11-13
Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2
Rémi Verschelde
2017-11-13
Fix uninitialized bool. Breaks translation in release_debug target.
Przemysław Gołąb (n-pigeon)
2017-11-13
Merge pull request #12811 from Chaosus/quadsize
Rémi Verschelde
2017-11-13
Merge pull request #12854 from poke1024/fix-poly2d-editor-handle
Rémi Verschelde
2017-11-13
Merge pull request #12869 from ianb96/script_list_move
Rémi Verschelde
2017-11-13
Merge pull request #12885 from rraallvv/osx_android_travis
Rémi Verschelde
2017-11-13
Merge pull request #12903 from YeldhamDev/scrollcontainer_arrangement
Rémi Verschelde
2017-11-13
Merge pull request #12906 from vnen/import-options-refresh
Rémi Verschelde
2017-11-13
Merge pull request #12907 from YeldhamDev/indentation_connection
Rémi Verschelde
2017-11-13
Fixed signal connection dialog ignoring indentation settings when creating a ...
Michael Alexsander Silva Dias
2017-11-13
Refresh import options when changing importer
George Marques
2017-11-13
change matrix and enable caching for Android, iOS and macOS (cross-compile)
Rhody Lugo
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